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#1
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PING: McG - SLI and Oblivion
Hey McG (and anyone else),
You running Oblivion in SLI? I get the Windoze start button flickering if I play in SLI...as you can imagine I ain't a happy chappie. |
#2
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McG - SLI and Oblivion
That was the optimization nVidia talked about...
Jokes aside, have you tried forcing a different SLI mode (alternate-frame versus split-frame, etc.)? -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "DC" wrote in message ... Hey McG (and anyone else), You running Oblivion in SLI? I get the Windoze start button flickering if I play in SLI...as you can imagine I ain't a happy chappie. |
#3
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McG - SLI and Oblivion
"First of One" wrote in message ... That was the optimization nVidia talked about... Jokes aside, have you tried forcing a different SLI mode (alternate-frame versus split-frame, etc.)? I'm super new to SLI - how do I go about that? At the moment I think it's alternate frame... Thanks for your help... -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "DC" wrote in message ... Hey McG (and anyone else), You running Oblivion in SLI? I get the Windoze start button flickering if I play in SLI...as you can imagine I ain't a happy chappie. |
#4
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McG - SLI and Oblivion
"First of One" wrote in message ... That was the optimization nVidia talked about... Jokes aside, have you tried forcing a different SLI mode (alternate-frame versus split-frame, etc.)? OK! I worked out how to enable this, and I have tried all the different modes - both AFR modes, SFR, SLI8x and SLI16x, even single GPU rendering and of course auto-select. I still get the flicker! Unless...*goes away to fiddle* AH-HA! The problem appears to be the particular skin I'm using with WindowsBlinds. I disabled it, and the flickering went away - the nVidia control panel also started asking me 'The profile...is being used by multiple applications...' that it's apparently meant to when you change settings to a profile. However, I've just turned my skin back on, nVidia still asks me to change the profile if I make any modifications and the flickering has gone away! Strange...I really don't know why it suddenly decided to start working, but I'm happy. Thankyou! -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "DC" wrote in message ... Hey McG (and anyone else), You running Oblivion in SLI? I get the Windoze start button flickering if I play in SLI...as you can imagine I ain't a happy chappie. |
#5
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McG - SLI and Oblivion
"DC" wrote in message ... "First of One" wrote in message ... That was the optimization nVidia talked about... Jokes aside, have you tried forcing a different SLI mode (alternate-frame versus split-frame, etc.)? OK! I worked out how to enable this, and I have tried all the different modes - both AFR modes, SFR, SLI8x and SLI16x, even single GPU rendering and of course auto-select. I still get the flicker! Unless...*goes away to fiddle* AH-HA! The problem appears to be the particular skin I'm using with WindowsBlinds. I disabled it, and the flickering went away - the nVidia control panel also started asking me 'The profile...is being used by multiple applications...' that it's apparently meant to when you change settings to a profile. However, I've just turned my skin back on, nVidia still asks me to change the profile if I make any modifications and the flickering has gone away! Strange...I really don't know why it suddenly decided to start working, but I'm happy. Thankyou! -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "DC" wrote in message ... Hey McG (and anyone else), You running Oblivion in SLI? I get the Windoze start button flickering if I play in SLI...as you can imagine I ain't a happy chappie. I play oblivion in either single gpu or SLI. runs slightly choppy in action sequences with single gpu at times. SLI does great. Er, I don't use Windows blinds or that kind of thing yet. Not in x64. McG. |
#6
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McG - SLI and Oblivion
"McGrandpa" wrote in message ... "DC" wrote in message ... "First of One" wrote in message ... That was the optimization nVidia talked about... Jokes aside, have you tried forcing a different SLI mode (alternate-frame versus split-frame, etc.)? OK! I worked out how to enable this, and I have tried all the different modes - both AFR modes, SFR, SLI8x and SLI16x, even single GPU rendering and of course auto-select. I still get the flicker! Unless...*goes away to fiddle* AH-HA! The problem appears to be the particular skin I'm using with WindowsBlinds. I disabled it, and the flickering went away - the nVidia control panel also started asking me 'The profile...is being used by multiple applications...' that it's apparently meant to when you change settings to a profile. However, I've just turned my skin back on, nVidia still asks me to change the profile if I make any modifications and the flickering has gone away! Strange...I really don't know why it suddenly decided to start working, but I'm happy. Thankyou! -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "DC" wrote in message ... Hey McG (and anyone else), You running Oblivion in SLI? I get the Windoze start button flickering if I play in SLI...as you can imagine I ain't a happy chappie. I play oblivion in either single gpu or SLI. runs slightly choppy in action sequences with single gpu at times. SLI does great. Er, I don't use Windows blinds or that kind of thing yet. Not in x64. McG. *dreamily* SLI is great.... |
#7
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McG - SLI and Oblivion
"DC" snippage Hey McG (and anyone else), You running Oblivion in SLI? I get the Windoze start button flickering if I play in SLI...as you can imagine I ain't a happy chappie. I play oblivion in either single gpu or SLI. runs slightly choppy in action sequences with single gpu at times. SLI does great. Er, I don't use Windows blinds or that kind of thing yet. Not in x64. McG. *dreamily* SLI is great.... SLI is great. When I want to get into a long session of one of my games, I enable SLI multi GPU render and enjoy the smoothest gameplay I've ever seen FEAR really benefits from SLI!!! McG. |
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