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#1
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Does Video Memory Size Matter?
I have a GF4ti4200 64mb video card. What i want to know is with mine and
other newer video cards does the size of the video memory from 64mb, 128mb and 256mb matter that much for todays games? Do games really need more then 64mb video memory and if so what benefits are there?? |
#2
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It would not be worth it to upgrade just for more memory (TI-4200 128MB ?)
If you were playing games at 1280X1024 with 32 bit color, it might be worth it (barely worth it). "Carol Fieldus" wrote in message ... I have a GF4ti4200 64mb video card. What i want to know is with mine and other newer video cards does the size of the video memory from 64mb, 128mb and 256mb matter that much for todays games? Do games really need more then 64mb video memory and if so what benefits are there?? |
#3
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128mb needed for 1280x1024x32bit?
You can do 1600x1200 just fine on a Ti4200/64mb... even in UT2003 (but not with THAT game, but thats not because of memory - but horse power) On Thu, 30 Oct 2003 03:55:32 GMT, "Tod" wrote: It would not be worth it to upgrade just for more memory (TI-4200 128MB ?) If you were playing games at 1280X1024 with 32 bit color, it might be worth it (barely worth it). "Carol Fieldus" wrote in message ... I have a GF4ti4200 64mb video card. What i want to know is with mine and other newer video cards does the size of the video memory from 64mb, 128mb and 256mb matter that much for todays games? Do games really need more then 64mb video memory and if so what benefits are there?? -- Remember when real men used Real computers!? When 512K of video RAM was a lot! Death to Palladium & WPA!! |
#4
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On Thu, 30 Oct 2003 03:43:44 GMT, "Carol Fieldus"
wrote: I have a GF4ti4200 64mb video card. What i want to know is with mine and other newer video cards does the size of the video memory from 64mb, 128mb and 256mb matter that much for todays games? Do games really need more then 64mb video memory and if so what benefits are there?? No reason to upgrade to another Ti4200. When you have a gaming issue with performance - then upgrade to a newer card. But that means a 5900 or 9600ATI to be worth it. -- Remember when real men used Real computers!? When 512K of video RAM was a lot! Death to Palladium & WPA!! |
#5
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I have a GF4ti4200 64mb video card. What i want to know is with mine and other newer video cards does the size of the video memory from 64mb, 128mb and 256mb matter that much for todays games? It matters to some extent. With Unreal 2 for example, you do not want to play with the texture slider whacked up all the way to the top, that will cause severe drops in framerate since all textures for a level can't fit in on-board memory. A 128MB board will help here. Some other high-profile titles may behave in a similar fashion. Also, high resolutions with high antialiasing settings use an incredible amount of memory, 1600*1200 at 6x antialias uses a total of 100+ MB of memory just for screen buffers alone, which means you pretty much HAVE to have 256MB to use such resolutions. Of course, the fillrate on current cards (even high-end ones) isn't high enough to run games efficiently at this kind of resolution, so it matters little anyway. Was just making an example. |
#6
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The latest games such as Halo, Doom3, Half Life 2, etc. have large textures
that need lots of video memory. They also require DX9 compatible cards to be seen as intended, and your older card is not DX9 compatible. -- DaveW "Carol Fieldus" wrote in message ... I have a GF4ti4200 64mb video card. What i want to know is with mine and other newer video cards does the size of the video memory from 64mb, 128mb and 256mb matter that much for todays games? Do games really need more then 64mb video memory and if so what benefits are there?? |
#7
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On Fri, 31 Oct 2003 00:31:15 GMT, "DaveW" wrote:
The latest games such as Halo, Doom3, Half Life 2, etc. have large textures that need lots of video memory. They also require DX9 compatible cards to be seen as intended, and your older card is not DX9 compatible. Halo - Side by side comparison between a GF4 and GF5... no real visable differences were noticed. Half Life 2 tech Demo - Marginal visual differences - GF5 looked a bit "too" shiny (ie: fake) - bit shadow effects looked a bit better. -- Remember when real men used Real computers!? When 512K of video RAM was a lot! Death to Palladium & WPA!! |
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