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#1
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nVidia loses XBox-2 contract to ATi
nVidia is not going to make the graphics processor for XBox 2.
Apparently ATi is. http://news.com.com/2100-1043_3-5063661.html?tag=fd_top http://www.gamers.com/news/1443671 http://biz.yahoo.com/bw/030814/145156_1.html |
#2
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On Thu, 14 Aug 2003 22:10:27 GMT, "Mark Leuck"
wrote: Let em have it, I'm sure while they made tons of money at it Nvidia got a lot of headaches from Microsoft Well, I'm sure that after the honeymoon was over, M$ tried to screw them in the wrong hole, like they do all their "partners". |
#3
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"Bill" wrote in message ... "Mark Leuck" wrote in message news:mNT_a.108857$cF.31018@rwcrnsc53... Let em have it, I'm sure while they made tons of money at it Nvidia got a lot of headaches from Microsoft Maybe its the other way around?:-) Microsoft want want is effectively a PC at the price of a gamestation. To achieve this they expect the hardware supplier to subsedise the hardware and recieve a porportion of the license game makers pay microsoft. I'm sure this financial arrangement caused all kinds of headaches. |
#4
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Nvidia doesn't need M$.........................
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#5
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On Fri, 15 Aug 2003 12:53:25 GMT, chrisv
wrote: On Thu, 14 Aug 2003 22:10:27 GMT, "Mark Leuck" wrote: Let em have it, I'm sure while they made tons of money at it Nvidia got a lot of headaches from Microsoft Well, I'm sure that after the honeymoon was over, M$ tried to screw them in the wrong hole, like they do all their "partners". The impression I got was that there was considerable attempted screwing by both parties. Microsoft by trying to arbitrate a lower price for the chips, and Nvidia by trying to use their influence to steer DX9 towards their hardware. Crash7 remove x's from address to email |
#6
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"Bill" wrote in message ... "Mark Leuck" wrote in message news:mNT_a.108857$cF.31018@rwcrnsc53... Let em have it, I'm sure while they made tons of money at it Nvidia got a lot of headaches from Microsoft Maybe its the other way around?:-) I doubt it, look at the history of companies working with Microsoft and you find much the same thing |
#7
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Darthy wrote:
:: -- : Remember when real men used Real computers!? : When 512K of video RAM was a lot! : : Death to Palladium & WPA!! Funny sig. You should go to the URL listed in my sig below, if you want the real skinny on Palladium and it's big sibling, TCPA. J. -- -------- The end to "Personal Computing" as we know it is just around the corner. TCPA will take away ALL rights from you, the consumer. Learn more about it he http://www.againsttcpa.com/what-is-tcpa.html |
#8
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On Mon, 18 Aug 2003 13:06:08 GMT, Darthy
wrote: The XBox2 may not be 100% compatible... especially if the games hit the hardware - which *IS* the point of a console. Hrum? All XBox games are DirectX. They will be as compatible as games are now on Nvidia and ATI hardware on PCs. jw |
#9
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"chrisv" wrote in message
... On 18 Aug 2003 11:15:56 -0700, (Yousuf Khan) wrote: The original Xbox was supposed to use an Athlon or Duron processor to power it rather than a P3; Intel stole the contract out from under AMD at the last moment, much to AMD's eventual joy. Explain this "joy" statement, please. They didn't have to sell processors for a couple of bucks each to Microsoft (literally). Yousuf Khan |
#10
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On Tue, 19 Aug 2003 03:19:37 GMT, ELVIS2000
wrote: On Mon, 18 Aug 2003 13:06:08 GMT, Darthy wrote: The XBox2 may not be 100% compatible... especially if the games hit the hardware - which *IS* the point of a console. Hrum? All XBox games are DirectX. They will be as compatible as games are now on Nvidia and ATI hardware on PCs. They are DirectX to a degree, but you can not, for example, take an XBox game and run it on a PC without porting it. The reason being that the XBox allows some direct hardware access for performance reasons. Since every single XBox out there has essentially identical hardware, they can do this, while on a PC this is not possible. However, the next generation of XBox will be different. The DirectX stuff will be fine, but the direct hardware access stuff could be problematic. Microsoft will probably try to accommodate this in software, and likely they will be successful for 99%+ of all games, but there may be the odd XBox game that just won't play on the XBox2. ------------- Tony Hill hilla underscore 20 at yahoo dot ca |
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