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Help with Apple 20-inch Cinema at 1600x1200
I recently had to rebuild my PC with Windows XP Home edition. This is
the third time I've rebuilt the PC so I'm getting pretty good at it. The first two times were due to viruses, and this time was because I had a network problem. I originally had a 17" Viewsonic tube but upgraded to a Apple Cinema 20-inch monitor in 2005. The PC is an HP Pavilion a450n with a 3 GHz P4 CPU and an nVidia GeForce 5200 8x AGP video card. So here's my problem. I used to run at 1600x1200, but now I can't. Now I don't remember having to do anything special to get that resolution. Now I can only get 1680x1050. What gives? The Apple web site says that this is the native resolution so I'd think I'm just imagining things, but my home-made wallpaper from my digital photos are all 1600x1200 specifically for the screen. Now they don't fit 'one-up' and look funny when stretched. So how did I run at 1600x1200? Just like the previous times, when I rebuilt PC I installed all HP recommended upgrades, all Windows patches (including SP2), and the latest nVidia driver (ForceWare Release 80 Version: 84.21). The PC reports the monitor as a plug-and-play monitor at 60Hz and the nVidia software reports the monitor capable of 1680x1050. Help! bmac |
#2
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Help with Apple 20-inch Cinema at 1600x1200
"bmac" wrote in message ups.com... So how did I run at 1600x1200? Just like the previous times, when I rebuilt PC I installed all HP recommended upgrades, all Windows patches (including SP2), and the latest nVidia driver (ForceWare Release 80 Version: 84.21). The PC reports the monitor as a plug-and-play monitor at 60Hz and the nVidia software reports the monitor capable of 1680x1050. This is a widescreen monitor, right? Setting res to 1680x1050 is proportional to the screen's physical size, but 1600x1200 is not, and using the latter will stretch the images to fit the screen. I would think you would prefer to use the former setting. |
#3
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Help with Apple 20-inch Cinema at 1600x1200
bmac schrieb:
I recently had to rebuild my PC with Windows XP Home edition. This is the third time I've rebuilt the PC so I'm getting pretty good at it. The first two times were due to viruses, and this time was because I had a network problem. I originally had a 17" Viewsonic tube but upgraded to a Apple Cinema 20-inch monitor in 2005. The PC is an HP Pavilion a450n with a 3 GHz P4 CPU and an nVidia GeForce 5200 8x AGP video card. So here's my problem. I used to run at 1600x1200, but now I can't. Now I don't remember having to do anything special to get that resolution. Now I can only get 1680x1050. What gives? The Apple 20" Cinema display doesn't support 1600x1200. It supports only resolutions up to 1680x1050 (which is the native resolution). The Apple web site says that this is the native resolution so I'd think I'm just imagining things, but my home-made wallpaper from my digital photos are all 1600x1200 specifically for the screen. Now they don't fit 'one-up' and look funny when stretched. So how did I run at 1600x1200? You didn't, because you can't run a TFT with a higher resolution than it's native (and 1600x1200 is higher than 1680x1050), at least not without the use of virtual desktops (that scroll around on the screen). The Apple Cinema 20" supports 1680x1050. Period. It does not run with 1600x1200. Besides that, 1600x1200 is a 4:3 resolution while 1680x01050 is a widescreen resolution (16:10). 1600x1200 on a widescreen display means everything would be stretched and deformed. Your problem sounds clearly like a misconfiguration of Windows regarding wallpapers (if you choose "stretched" you will have a stretched wallpaper). Just like the previous times, when I rebuilt PC I installed all HP recommended upgrades, all Windows patches (including SP2), and the latest nVidia driver (ForceWare Release 80 Version: 84.21). The PC reports the monitor as a plug-and-play monitor at 60Hz and the nVidia software reports the monitor capable of 1680x1050. Sure, since this is what the monitor supports. Help! With what? Running a 1680x1050 display at a higher resolution than what it supports? Besides that this is impossible it also makes no sense because even if you could run the display at 1600x1200 (which you can't!) everything would just be strecthed. Benjamin |
#4
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Help with Apple 20-inch Cinema at 1600x1200
I'm running it now at 1680x1050 but I swear I used 1600x1200. I
certainly understand that I was (probably) skewing the display, but I guess I got used to it. So I'll run the native resolution. At work I have two HP 2035 displays sitting side by side, giving me a 3200x1200 display. It's real cool and I was using multiples of my 1600x1200 home-made wall paper. I didn't notice any distortation, but I probably wasn't looking. Thanks! |
#5
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Help with Apple 20-inch Cinema at 1600x1200
bmac schrieb:
I'm running it now at 1680x1050 but I swear I used 1600x1200. You didn't, simply because it is not possible. You can't display more pixels on a LCD than it has, period. Maybe you were running one of the other widescreen resolutions like 1600x1000 or 1600x1024, but these usually are not available with the Apple Cinema 20". I certainly understand that I was (probably) skewing the display, but I guess I got used to it. So I'll run the native resolution. Which also provides the best image quality. At work I have two HP 2035 displays sitting side by side, giving me a 3200x1200 display. It's real cool and I was using multiples of my 1600x1200 home-made wall paper. I didn't notice any distortation, but I probably wasn't looking. Thanks! You probably mixed up the reolutions you remember with your work place. Benjamin |
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