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#1
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
I am new to DIY own pc...and recently I am upgrading my video card. NVIDIA is what I know is good and looking for to fit my need, rite, but then when I check stores online, I see so many GeForce product....and somehow I see a sticker of NVIDIA on the box in pictures, so I wonder what is the situation between them, which added up a question to think....if they are "basically the same," should I get from NVIDIA ones or they are really the same? Thanks! |
#2
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
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#3
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
And there are some good board makers, and there are some bad
ones. If you do not choose a reputable dealer, and, instead, go with one of the "kid stuff" board makers, you will truly be sorry! In addition, there are "sales" companies who seem to be holding a lot of refurbs and damaged stock. If you get a cheapie, that is what you will get. And finally, nVidia has deemed it unnecessary to support older games in their drivers. You will have problems in the games more than 2 years old with a newer nVidia card. The games will not recognize the card, and auto-detect settings will not work. That tends to corrupt the "write-backs" in those games, and the wrong settings caused by that will crash the game. If you can find an older nVidia GT model, you might do OK. johns |
#4
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
johns schrieb:
And there are some good board makers, and there are some bad ones. If you do not choose a reputable dealer, and, instead, go with one of the "kid stuff" board makers, you will truly be sorry! That's right! And finally, nVidia has deemed it unnecessary to support older games in their drivers. You will have problems in the games more than 2 years old with a newer nVidia card. Don't tell my over two year old games that run fine with the latest Nvidia drivers that they shouldn't ;-) You certainly can name a few games that have problems with current Nvidia drivers, right? The games will not recognize the card, and auto-detect settings will not work. Games don't need to recognize the type of gfx cards any more because they usually use standard APIs like Direct3D and OpenGL which are transparent to applications... Benjamin |
#5
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
Tell that to Far Cry .. hope you enjoy all those LOW autodetect
settings on your new 6800 GS .. and all the artifacts if Far Cry sets anything to Very High. johns |
#6
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
johns schrieb:
Tell that to Far Cry .. hope you enjoy all those LOW autodetect settings on your new 6800 GS .. and all the artifacts if Far Cry sets anything to Very High. Where is the problem? FarCry runs fine on a 6800GS without artifacts... Benjamin |
#7
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
Cranking all the Far Cry sliders to max, the 6800GT I have can still do
about 42 frames/sec without artifacts at 1280x1024. (AMD Ath M @2083/166) Using drivers newer than the 77 series may cause problems. "Benjamin Gawert" wrote in message ... johns schrieb: Tell that to Far Cry .. hope you enjoy all those LOW autodetect settings on your new 6800 GS .. and all the artifacts if Far Cry sets anything to Very High. Where is the problem? FarCry runs fine on a 6800GS without artifacts... Benjamin |
#8
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Who are PNY, EVGA, 3D FUSION....all that to Nvidia??
Chuck wrote:
Cranking all the Far Cry sliders to max, the 6800GT I have can still do about 42 frames/sec without artifacts at 1280x1024. (AMD Ath M @2083/166) Using drivers newer than the 77 series may cause problems. "Benjamin Gawert" wrote in message ... johns schrieb: Tell that to Far Cry .. hope you enjoy all those LOW autodetect settings on your new 6800 GS .. and all the artifacts if Far Cry sets anything to Very High. Where is the problem? FarCry runs fine on a 6800GS without artifacts... Benjamin Regarding older game "incompatibility"; the reason some older games don't properly detect newer hardware is due to having hardcoded preferences for specific cards. Via standard API's, a game can query a piece of hardware for specific "ID's" (like VENDOR_ID, DEVICE_ID etc) that tell it who made the card, what specific model is it, and thus associate that ID with different graphics settings. The problem lies in games that are no longer supported or updated to include newer hardware, they can't properly detect it and revert to generic settings (i.e. "Unknown Geforce based", or even "Generic Riva TNT" for certain older titles). So, you get the lowest common denominator for autosettings. But this isn't the fault of NVIDIA or their drivers, it's that the games used hardcoded settings and are unmaintained. Sometimes NVIDIA does application detection to alleviate outstanding issues with specific games, especially when a developer relations chain (if one exists!) has failed to produce results. As a future example, if at some point Half-Life 2 is not patched further, or falls out of maintenance; it will not autodetect the appropriate settings for future hardware very well. It stores a list of ID's in its bin\dxsupport.cfg file and uses that to set specific settings and internal options to better support hardware specific bugs. So it's not that older games won't run with new hardware, you just have to configure them manually and I haven't seen any game yet that has such arcane configuration options that even a neophyte gamer cannot understand them enough to get it running. |
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