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#1
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Best driver for Geforce 2 GTS/PRO
To provide a gauge or timeline for this message I'd like to start off
by saying that the most current driver I can download from Nvidia today is 77.77 for 2000/XP and 77.72 for 9x/ME. I am running a Geforce 2 GTS 64Mb card (bios 3.15.01.02) on an MSI K7T lite with dual-boot Windows 98 SE and Windows XP SP2 and DirectX 9.0c. The computer is an Athlon 900Mhz; with 3.5Ghz processors out today you can certainly say that this is a low-end gaming computer. As a result I am playing classic games on it: Need for Speed Hot Pursuit, High Stakes, Porsche Unleashed, Star Wars: Rogue Squadron 3D, Shadows of the Empire, Battle for Naboo, and Episode 1 Racer. All of these games had a common problem with the Nvidia 75 series drivers, they either displayed no graphics or had missing 3D objects. An example of this is Porsche Unleashed. In Win98 there was no text on the menu screens so the game was unplayable. In WinXP there was menu text but I could only see the doors and hood on the cars. While racing I could see the sky and mountains but there was no road. It was as if half of the 3D objects weren't being rendered. This same problem showed up in every game mentioned, some graphics were missing or there were none at all. With Episode One Racer I could see just the horizon and my HUD, nothing else showed up on the screen. After trying numerous drivers from the Nvidia archive I can report that using any driver beyond the 50 series does not work on older DX6/DX7 and possibly DX8 games. Currently I am using revision 56.64 in Win98 and 56.72 in WinXP. This caused me quite some frustration so I hope the information is useful to others. |
#2
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44.67 is compatible with modern games and ran good on my ti4400.
But i really liked the 41.09 because they gave the best results,but not so compatible with new games. For my gf2 GTS card i prefer the 30.82 Runs most older games and good image/performance on that card. Steer clear from any 5x.xx driver,it will only slow down your card. As a side note i like to add that i tested them all upto the late 6x.xx series. However the 2 drivers i recommended are regarded as good drivers by the community at that time. The ti4400 runs in a xp2400 pc and the gf2 runs in a pIII@800mhz. "noabody" schreef in bericht oups.com... To provide a gauge or timeline for this message I'd like to start off by saying that the most current driver I can download from Nvidia today is 77.77 for 2000/XP and 77.72 for 9x/ME. I am running a Geforce 2 GTS 64Mb card (bios 3.15.01.02) on an MSI K7T lite with dual-boot Windows 98 SE and Windows XP SP2 and DirectX 9.0c. The computer is an Athlon 900Mhz; with 3.5Ghz processors out today you can certainly say that this is a low-end gaming computer. As a result I am playing classic games on it: Need for Speed Hot Pursuit, High Stakes, Porsche Unleashed, Star Wars: Rogue Squadron 3D, Shadows of the Empire, Battle for Naboo, and Episode 1 Racer. All of these games had a common problem with the Nvidia 75 series drivers, they either displayed no graphics or had missing 3D objects. An example of this is Porsche Unleashed. In Win98 there was no text on the menu screens so the game was unplayable. In WinXP there was menu text but I could only see the doors and hood on the cars. While racing I could see the sky and mountains but there was no road. It was as if half of the 3D objects weren't being rendered. This same problem showed up in every game mentioned, some graphics were missing or there were none at all. With Episode One Racer I could see just the horizon and my HUD, nothing else showed up on the screen. After trying numerous drivers from the Nvidia archive I can report that using any driver beyond the 50 series does not work on older DX6/DX7 and possibly DX8 games. Currently I am using revision 56.64 in Win98 and 56.72 in WinXP. This caused me quite some frustration so I hope the information is useful to others. |
#3
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With patience akin to a cat's, noabody, on 8/25/05 1:32 PM typed:
After trying numerous drivers from the Nvidia archive I can report that using any driver beyond the 50 series does not work on older DX6/DX7 and possibly DX8 games. Currently I am using revision 56.64 in Win98 and 56.72 in WinXP. This caused me quite some frustration so I hope the information is useful to others. I've received similar problems on my system, with an older CPU (AMD Athlon 700) and a GeForce 2 GTS/PRO (forget the brand--it's been a while) running Win 98SE. One of my favorite older games is Drakan: Order of the Flame, and although the game ran okay with the 71.84 drivers, it caused a pixel shift that put the graphics and text just slightly out of focus, making it impossible to look at for any length of time. The 6x.xx drivers caused any DirectX 3D graphics to be shifted to right, half-way off the screen, making them positively unusable. I'm currently running the 56.64 drivers with success, only seeing a minor corruption of the ruler numerals in MS Word, which is tolerable at my end. As stated in the nVidia FAQ/Knowledge Base: "The general rule of thumb for graphic card display drivers is 'if it ain't broken, don't fix it.' When we release a new product, over time, we learn more about the architecture, and are able to gain better performance from this architecture through our updated ForcewareTM unified display drivers. As a product matures, driver updates mainly provide bug fixes and compatibility with newer software. "If your NVIDIA based graphics card is a newer model, it is recommended that you update your graphic card drivers regularly to get the best performance and experience from your PC. If your NVIDIA based graphics card is an older model, then we suggest you update your drivers only if you are experiencing instability problems while running newer software on your PC." Purrs -- -- /\ /\ | "Everything that moves serves to ^o o^ D.K. "Cat" Kraft | interest and amuse a cat." -T- | ~ Lynnwood, WA | -- Francois-Augstin Paradis de Moncrif ___oOO___OOo___ | (1687-1770) |
#4
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When I had a Geforce3, I recall an option in Rivatuner for "alternate pixel
origin" or something to that effect. Never needed it myself, but apparently it was for proper text display in Unreal for TNT2 cards. -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "D. K. Kraft" wrote in message ... I've received similar problems on my system, with an older CPU (AMD Athlon 700) and a GeForce 2 GTS/PRO (forget the brand--it's been a while) running Win 98SE. One of my favorite older games is Drakan: Order of the Flame, and although the game ran okay with the 71.84 drivers, it caused a pixel shift that put the graphics and text just slightly out of focus, making it impossible to look at for any length of time. The 6x.xx drivers caused any DirectX 3D graphics to be shifted to right, half-way off the screen, making them positively unusable. I'm currently running the 56.64 drivers with success, only seeing a minor corruption of the ruler numerals in MS Word, which is tolerable at my end. As stated in the nVidia FAQ/Knowledge Base: "The general rule of thumb for graphic card display drivers is 'if it ain't broken, don't fix it.' When we release a new product, over time, we learn more about the architecture, and are able to gain better performance from this architecture through our updated ForcewareTM unified display drivers. As a product matures, driver updates mainly provide bug fixes and compatibility with newer software. "If your NVIDIA based graphics card is a newer model, it is recommended that you update your graphic card drivers regularly to get the best performance and experience from your PC. If your NVIDIA based graphics card is an older model, then we suggest you update your drivers only if you are experiencing instability problems while running newer software on your PC." |
#5
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On 25 Aug 2005 13:32:10 -0700, "noabody" wrote:
To provide a gauge or timeline for this message I'd like to start off by saying that the most current driver I can download from Nvidia today is 77.77 for 2000/XP and 77.72 for 9x/ME. I am running a Geforce 2 GTS 64Mb card (bios 3.15.01.02) on an MSI K7T lite with dual-boot Windows 98 SE and Windows XP SP2 and DirectX 9.0c. The computer is an Athlon 900Mhz; with 3.5Ghz processors out today you can certainly say that this is a low-end gaming computer. As a result I am playing classic games on it: Need for Speed Hot Pursuit, High Stakes, Porsche Unleashed, Star Wars: Rogue Squadron 3D, Shadows of the Empire, Battle for Naboo, and Episode 1 Racer. All of these games had a common problem with the Nvidia 75 series drivers, they either displayed no graphics or had missing 3D objects. An example of this is Porsche Unleashed. In Win98 there was no text on the menu screens so the game was unplayable. In WinXP there was menu text but I could only see the doors and hood on the cars. While racing I could see the sky and mountains but there was no road. It was as if half of the 3D objects weren't being rendered. This same problem showed up in every game mentioned, some graphics were missing or there were none at all. With Episode One Racer I could see just the horizon and my HUD, nothing else showed up on the screen. After trying numerous drivers from the Nvidia archive I can report that using any driver beyond the 50 series does not work on older DX6/DX7 and possibly DX8 games. Currently I am using revision 56.64 in Win98 and 56.72 in WinXP. This caused me quite some frustration so I hope the information is useful to others. I'm not sure what driver revisions stopped supporting the GF2 GTS/Pro/Ti chips. Only the GF2 MX versions are supported in newer drivers. Why Nvidia would keep support of the lesser GF2 MX, and dump the more powerful GTS/Pro/Ti is beyond me. |
#6
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71.84 for Win9x and 71.89 for Win2K/XP were the last ones to support the
TNT2 and Geforce1/2 cards. The reason Geforce2 MX is still included in the latest drivers is a strong [past] OEM presence. Dell and HP/Compaq sold a lot of machines with the MX installed. Understandably those OEMs would like nVidia to supply them with one driver to support all their systems old and new. Remember, pay them enough or buy sufficient volume, anything is possible. The Sultan of Brunei had a few custom Ferrari 550 wagons made just for him. -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "Larry Roberts" wrote in message ... I'm not sure what driver revisions stopped supporting the GF2 GTS/Pro/Ti chips. Only the GF2 MX versions are supported in newer drivers. Why Nvidia would keep support of the lesser GF2 MX, and dump the more powerful GTS/Pro/Ti is beyond me. |
#7
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I now only use driver from my card manufacture webpage not Nvidia.com. It
is safer to use this since they test the drivers and Nvidia has been releasing some poor drivers that are VERY buggy. That will save you a lot of headaches in the end. "noabody" wrote in message oups.com... To provide a gauge or timeline for this message I'd like to start off by saying that the most current driver I can download from Nvidia today is 77.77 for 2000/XP and 77.72 for 9x/ME. I am running a Geforce 2 GTS 64Mb card (bios 3.15.01.02) on an MSI K7T lite with dual-boot Windows 98 SE and Windows XP SP2 and DirectX 9.0c. The computer is an Athlon 900Mhz; with 3.5Ghz processors out today you can certainly say that this is a low-end gaming computer. As a result I am playing classic games on it: Need for Speed Hot Pursuit, High Stakes, Porsche Unleashed, Star Wars: Rogue Squadron 3D, Shadows of the Empire, Battle for Naboo, and Episode 1 Racer. All of these games had a common problem with the Nvidia 75 series drivers, they either displayed no graphics or had missing 3D objects. An example of this is Porsche Unleashed. In Win98 there was no text on the menu screens so the game was unplayable. In WinXP there was menu text but I could only see the doors and hood on the cars. While racing I could see the sky and mountains but there was no road. It was as if half of the 3D objects weren't being rendered. This same problem showed up in every game mentioned, some graphics were missing or there were none at all. With Episode One Racer I could see just the horizon and my HUD, nothing else showed up on the screen. After trying numerous drivers from the Nvidia archive I can report that using any driver beyond the 50 series does not work on older DX6/DX7 and possibly DX8 games. Currently I am using revision 56.64 in Win98 and 56.72 in WinXP. This caused me quite some frustration so I hope the information is useful to others. |
#8
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On Fri, 26 Aug 2005 13:16:16 GMT, "Dromiz"
wrote: I now only use driver from my card manufacture webpage not Nvidia.com. It is safer to use this since they test the drivers and Nvidia has been releasing some poor drivers that are VERY buggy. That will save you a lot of headaches in the end. Only problem is that unless you have the newest card released by the manufacturer, the drivers are usally several versions old, and some new games may require the newer drivers. |
#9
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Oddly I was having some of these same problems on and Athlon XP 2800
running WinXP SP2 with an FX5200 video card. I encountered the same symptoms running the Star Wars Games but the Need for Speed games were fine. I rolled back to the 50 series drives on that machine and all is well. I have two more WinXP machines, an Athlon XP 2800 with a 6600GT and an Athlon XP 1800 with a TI4200, both running the very newest 75 series drivers. All of the games work fine on these two boxes. This begs the question, what is wrong with the Geforce2 GTS and FX5200? To me the problem seems to be bad z-buffer support; it's as if the 3D objects are being rendered "behind" the camera. I'd like to know from NVIDIA's standpoint if the fault lies in the game software or not. It's as if NVIDIA knew about a DX6/DX7 programming issue and put work-around code into the 50 series drivers, for these cards, but pulled it in later revisions. Perhaps the work-around code is in the video bios for the 6600GT and TI4200? |
#10
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71.84 for Win9x and 71.89 for Win2K/XP were the last ones to support the
Geforce2 GTS/Pro. Have you tried those? You don't necessarily have to roll all the way back to 50-series drivers. In Rivatuner there were options to disable Z-buffer compression and forcing the 24-bit Z-buffer (as opposed to 16-bit). Should also make sure the W-buffer is enabled. -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "noabody" wrote in message oups.com... Oddly I was having some of these same problems on and Athlon XP 2800 running WinXP SP2 with an FX5200 video card. I encountered the same symptoms running the Star Wars Games but the Need for Speed games were fine. I rolled back to the 50 series drives on that machine and all is well. I have two more WinXP machines, an Athlon XP 2800 with a 6600GT and an Athlon XP 1800 with a TI4200, both running the very newest 75 series drivers. All of the games work fine on these two boxes. This begs the question, what is wrong with the Geforce2 GTS and FX5200? To me the problem seems to be bad z-buffer support; it's as if the 3D objects are being rendered "behind" the camera. I'd like to know from NVIDIA's standpoint if the fault lies in the game software or not. It's as if NVIDIA knew about a DX6/DX7 programming issue and put work-around code into the 50 series drivers, for these cards, but pulled it in later revisions. Perhaps the work-around code is in the video bios for the 6600GT and TI4200? |
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