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#1
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Original Quake and GF fx 5900xt
Can anyone point me in the right direction to get Quake running via this
card. Years ago it was easy with Voodoo cards, but I'm having trouble finding any clear instructions, if indeed it is possible? I'd love to see it in a 1024 resolution. Thanks in advance Chris |
#2
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In article , Evil Uncle Chris
says... Can anyone point me in the right direction to get Quake running via this card. Years ago it was easy with Voodoo cards, but I'm having trouble finding any clear instructions, if indeed it is possible? I'd love to see it in a 1024 resolution. Download and use GLQuake. You only need the wad files from the original game. -- Conor -You wanted an argument? Oh I'm sorry, but this is abuse. You want room K5, just along the corridor. Stupid git. (Monty Python) |
#3
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On Fri, 05 Aug 2005 09:25:45 +0100, Conor wrote:
In article , Evil Uncle Chris says... Can anyone point me in the right direction to get Quake running via this card. Years ago it was easy with Voodoo cards, but I'm having trouble finding any clear instructions, if indeed it is possible? I'd love to see it in a 1024 resolution. Download and use GLQuake. You only need the wad files from the original game. With that nice card, you shouldn't go past tenebrae quake at http://tenebrae.sourceforge.net/ Q1 with Doom 3 style lighting and FX! -- Jafar Calley Producer - http://moonlife-records.com -------------------------------------- See the latest Mars and Saturn images http://fatcat.homelinux.org |
#4
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On Fri, 05 Aug 2005 11:43:04 +0200, jafar wrote:
With that nice card, you shouldn't go past tenebrae quake at http://tenebrae.sourceforge.net/ Q1 with Doom 3 style lighting and FX! And single digit framerates. -- Andrew, contact via interpleb.blogspot.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question. |
#5
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jafar schrieb:
On Fri, 05 Aug 2005 09:25:45 +0100, Conor wrote: In article , Evil Uncle Chris says... Can anyone point me in the right direction to get Quake running via this card. Years ago it was easy with Voodoo cards, but I'm having trouble finding any clear instructions, if indeed it is possible? I'd love to see it in a 1024 resolution. Download and use GLQuake. You only need the wad files from the original game. With that nice card, you shouldn't go past tenebrae quake at http://tenebrae.sourceforge.net/ Q1 with Doom 3 style lighting and FX! Is there something similar with Quake 2 ??? I can't find my Q1 Disc but Q2 ist always at my side...good times back then getting my first 3dfx card and drooling over filtered textures:-D |
#6
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It's actually not too bad on my 3200+ and Radeon 9800 Pro.
Quite remarkable going from 600 fps in GLQuake to 30 fps with the Tenebrae mod, though. :-) -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "Andrew" spamtrap@localhost. wrote in message ... And single digit framerates. -- Andrew, contact via interpleb.blogspot.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question. |
#7
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http://uk.geocities.com/symmetricdragon/
So far, only explosions are lighted (characters don't cast shadows). Performance, though, is absolutely horrible. This mod has a long development path ahead of it. -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "Thomas Kohl" wrote in message ... Q1 with Doom 3 style lighting and FX! Is there something similar with Quake 2 ??? I can't find my Q1 Disc but Q2 ist always at my side...good times back then getting my first 3dfx card and drooling over filtered textures:-D |
#8
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Is this the original DOS Quake, or GLQuake? GLQuake should run as-is without
any problems. To get custom resolution and color depth, make a shortcut to the GLQuake.exe and add the following command-line argument, as an example: -width 1024 -bpp 32 -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." "Evil Uncle Chris" wrote in message ... Can anyone point me in the right direction to get Quake running via this card. Years ago it was easy with Voodoo cards, but I'm having trouble finding any clear instructions, if indeed it is possible? I'd love to see it in a 1024 resolution. Thanks in advance Chris |
#9
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"jafar" wrote in message
news On Fri, 05 Aug 2005 09:25:45 +0100, Conor wrote: In article , Evil Uncle Chris says... Can anyone point me in the right direction to get Quake running via this card. Years ago it was easy with Voodoo cards, but I'm having trouble finding any clear instructions, if indeed it is possible? I'd love to see it in a 1024 resolution. Download and use GLQuake. You only need the wad files from the original game. With that nice card, you shouldn't go past tenebrae quake at http://tenebrae.sourceforge.net/ Q1 with Doom 3 style lighting and FX! I have a number of runnable Quake installs right now; Tenebrae is good, yes, but is it complete yet? I mean can you play through the entire game with the new stuff now? Also: [OT] I really dig your Mars image pages!!! It seems from a lot of Opportunitys imagery there *must* have been lots of running water on the surface at some time! McG. |
#10
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Can anyone point me in the right direction to get Quake running via this card. Years ago it was easy with Voodoo cards, but I'm having trouble finding any clear instructions, if indeed it is possible? I'd love to see it in a 1024 resolution. Download and use GLQuake. You only need the wad files from the original game. With that nice card, you shouldn't go past tenebrae quake at http://tenebrae.sourceforge.net/ Q1 with Doom 3 style lighting and FX! -- Jafar Calley Thanks for all the advice. Downloaded Tenebrae and it looks and plays great with textures set to half. Full textures does make it a wee but sluggish. Thanks again for the guidance. Chris |
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