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#1
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Organic Art, Win XP & nVidia Drivers
Hi,
I'm using a DirectX screensaver/application called Organic Art Deluxe which basically moves 3D meshes around on the screen. With Win 98, the graphics flowed smoothly. However, with Win XP the motion is jerky, although the framerates are about the same (20-80 fps, depending on the complexity of the current object). These artifacts are least apparent with the default Win XP driver (v 29.58), but this doesn't allow use of features such as FSAA, etc. and other DX or OpenGL apps work poorly or not at all with the default drivers. I've been able to get usable results by using the released Detonator drivers closest to the Win XP version (29.80), but they aren't great. All of the later nVidia drivers that I've tried were awful, very jerky. The latest ones I looked at were about 2 months ago, I don't remember the version. I've tried enabling/disabling all of the options in the nVidia control panel, without appreciable effect. I also have several computers/motherboards/processors/video card combinations, which all show this behavior, so it is probably not a hardware-specific issue. Can anyone help? I've tried everything I can think of. I'm planning to get a new motherboard & video card but I would like to try to resolve this problem first. Thanks for any suggestions. Hardwa Epox 8K7A/Athlon XP 1700+/ASUS V7700 Geforce2 ASUS A7A266/Athlon T-Bird-1.33 GHz/Diamond Viper V770 Tyan S1854/PIII 600 MHz/Diamond Viper V550 |
#2
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It just might be that win xp requires so much extra ram over win 98.
If you didn't add any more ram after changing OS maybe that's the problem. I know fromm my own experience that without enough ram pretty much everything is jerky with win xp. Once you get the ram though, works great. If you already have enough ram, please ignore this and good luck. "James" wrote in message ... Hi, I'm using a DirectX screensaver/application called Organic Art Deluxe which basically moves 3D meshes around on the screen. With Win 98, the graphics flowed smoothly. However, with Win XP the motion is jerky, although the framerates are about the same (20-80 fps, depending on the complexity of the current object). These artifacts are least apparent with the default Win XP driver (v 29.58), but this doesn't allow use of features such as FSAA, etc. and other DX or OpenGL apps work poorly or not at all with the default drivers. I've been able to get usable results by using the released Detonator drivers closest to the Win XP version (29.80), but they aren't great. All of the later nVidia drivers that I've tried were awful, very jerky. The latest ones I looked at were about 2 months ago, I don't remember the version. I've tried enabling/disabling all of the options in the nVidia control panel, without appreciable effect. I also have several computers/motherboards/processors/video card combinations, which all show this behavior, so it is probably not a hardware-specific issue. Can anyone help? I've tried everything I can think of. I'm planning to get a new motherboard & video card but I would like to try to resolve this problem first. Thanks for any suggestions. Hardwa Epox 8K7A/Athlon XP 1700+/ASUS V7700 Geforce2 ASUS A7A266/Athlon T-Bird-1.33 GHz/Diamond Viper V770 Tyan S1854/PIII 600 MHz/Diamond Viper V550 |
#3
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I have 512 MB RAM, guess I should have included that info. There
generally seems to be plenty of free memory (200 MB right now with 8 or so programs running). But just being available may not mean it is being used appropriately. Thanks for your response though. MrRobichaud wrote: It just might be that win xp requires so much extra ram over win 98. If you didn't add any more ram after changing OS maybe that's the problem. I know fromm my own experience that without enough ram pretty much everything is jerky with win xp. Once you get the ram though, works great. If you already have enough ram, please ignore this and good luck. "James" wrote in message ... Hi, I'm using a DirectX screensaver/application called Organic Art Deluxe which basically moves 3D meshes around on the screen. With Win 98, the graphics flowed smoothly. However, with Win XP the motion is jerky, although the framerates are about the same (20-80 fps, depending on the complexity of the current object). These artifacts are least apparent with the default Win XP driver (v 29.58), but this doesn't allow use of features such as FSAA, etc. and other DX or OpenGL apps work poorly or not at all with the default drivers. I've been able to get usable results by using the released Detonator drivers closest to the Win XP version (29.80), but they aren't great. All of the later nVidia drivers that I've tried were awful, very jerky. The latest ones I looked at were about 2 months ago, I don't remember the version. I've tried enabling/disabling all of the options in the nVidia control panel, without appreciable effect. I also have several computers/motherboards/processors/video card combinations, which all show this behavior, so it is probably not a hardware-specific issue. Can anyone help? I've tried everything I can think of. I'm planning to get a new motherboard & video card but I would like to try to resolve this problem first. Thanks for any suggestions. Hardwa Epox 8K7A/Athlon XP 1700+/ASUS V7700 Geforce2 ASUS A7A266/Athlon T-Bird-1.33 GHz/Diamond Viper V770 Tyan S1854/PIII 600 MHz/Diamond Viper V550 |
#4
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I have 512 MB RAM, guess I should have included that info. There
generally seems to be plenty of free memory (200 MB right now with 8 or so programs running). But just being available may not mean it is being used appropriately. Thanks for your response though. XP is fairly wasteful with RAM, so you might want to consider jumping up to a gig. |
#5
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It's not the ram or the amount of ram its the lack of ram on your old video
card. Isn't the 770 something like an old S3 Virge video chipset?? James wrote: Hi, I'm using a DirectX screensaver/application called Organic Art Deluxe which basically moves 3D meshes around on the screen. With Win 98, the graphics flowed smoothly. However, with Win XP the motion is jerky, although the framerates are about the same (20-80 fps, depending on the complexity of the current object). These artifacts are least apparent with the default Win XP driver (v 29.58), but this doesn't allow use of features such as FSAA, etc. and other DX or OpenGL apps work poorly or not at all with the default drivers. I've been able to get usable results by using the released Detonator drivers closest to the Win XP version (29.80), but they aren't great. All of the later nVidia drivers that I've tried were awful, very jerky. The latest ones I looked at were about 2 months ago, I don't remember the version. I've tried enabling/disabling all of the options in the nVidia control panel, without appreciable effect. I also have several computers/motherboards/processors/video card combinations, which all show this behavior, so it is probably not a hardware-specific issue. Can anyone help? I've tried everything I can think of. I'm planning to get a new motherboard & video card but I would like to try to resolve this problem first. Thanks for any suggestions. Hardwa Epox 8K7A/Athlon XP 1700+/ASUS V7700 Geforce2 ASUS A7A266/Athlon T-Bird-1.33 GHz/Diamond Viper V770 Tyan S1854/PIII 600 MHz/Diamond Viper V550 |
#6
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I see you do have a GF2 afterall. I installed OA about a year ago and it
ran way way too fast. neopolaris wrote: It's not the ram or the amount of ram its the lack of ram on your old video card. Isn't the 770 something like an old S3 Virge video chipset?? James wrote: Hi, I'm using a DirectX screensaver/application called Organic Art Deluxe which basically moves 3D meshes around on the screen. With Win 98, the graphics flowed smoothly. However, with Win XP the motion is jerky, although the framerates are about the same (20-80 fps, depending on the complexity of the current object). These artifacts are least apparent with the default Win XP driver (v 29.58), but this doesn't allow use of features such as FSAA, etc. and other DX or OpenGL apps work poorly or not at all with the default drivers. I've been able to get usable results by using the released Detonator drivers closest to the Win XP version (29.80), but they aren't great. All of the later nVidia drivers that I've tried were awful, very jerky. The latest ones I looked at were about 2 months ago, I don't remember the version. I've tried enabling/disabling all of the options in the nVidia control panel, without appreciable effect. I also have several computers/motherboards/processors/video card combinations, which all show this behavior, so it is probably not a hardware-specific issue. Can anyone help? I've tried everything I can think of. I'm planning to get a new motherboard & video card but I would like to try to resolve this problem first. Thanks for any suggestions. Hardwa Epox 8K7A/Athlon XP 1700+/ASUS V7700 Geforce2 ASUS A7A266/Athlon T-Bird-1.33 GHz/Diamond Viper V770 Tyan S1854/PIII 600 MHz/Diamond Viper V550 |
#7
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My impression is that the problem is in the CPU/OS end, rather than the
video hardware part, but I'm out of my depth there. The program performed reasonably well even with the older hardware under Win 98SE. With Win XP, the objects don't move slowly, they have little "micro-seizures" and jerk rather than moving fluidly. I would be interested in any observations you have, not many people seem to run this program although I'm fond of it. Most of the default scenes it came with aren't that great, but with custom meshes & textures, it is entertaining. neopolaris wrote: I see you do have a GF2 afterall. I installed OA about a year ago and it ran way way too fast. neopolaris wrote: It's not the ram or the amount of ram its the lack of ram on your old video card. Isn't the 770 something like an old S3 Virge video chipset?? James wrote: Hi, I'm using a DirectX screensaver/application called Organic Art Deluxe which basically moves 3D meshes around on the screen. With Win 98, the graphics flowed smoothly. However, with Win XP the motion is jerky, although the framerates are about the same (20-80 fps, depending on the complexity of the current object). These artifacts are least apparent with the default Win XP driver (v 29.58), but this doesn't allow use of features such as FSAA, etc. and other DX or OpenGL apps work poorly or not at all with the default drivers. I've been able to get usable results by using the released Detonator drivers closest to the Win XP version (29.80), but they aren't great. All of the later nVidia drivers that I've tried were awful, very jerky. The latest ones I looked at were about 2 months ago, I don't remember the version. I've tried enabling/disabling all of the options in the nVidia control panel, without appreciable effect. I also have several computers/motherboards/processors/video card combinations, which all show this behavior, so it is probably not a hardware-specific issue. Can anyone help? I've tried everything I can think of. I'm planning to get a new motherboard & video card but I would like to try to resolve this problem first. Thanks for any suggestions. Hardwa Epox 8K7A/Athlon XP 1700+/ASUS V7700 Geforce2 ASUS A7A266/Athlon T-Bird-1.33 GHz/Diamond Viper V770 Tyan S1854/PIII 600 MHz/Diamond Viper V550 |
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