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#31
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PSP2 has PS3 quality graphics
On Dec 16, 5:57*pm, Tom wrote:
On 12/16/2010 2:47 AM, The Closer wrote: On Dec 16, 3:26 am, The alMIGHTY *wrote: On Dec 12, 11:36 am, The *wrote: On Dec 11, 9:58 am, Miles *wrote: *The *writes: Anyway the PSP2 - here are my thoughts -- the biggest factor to its success is not going to its graphics ability but the screen quality -- it really needs a screen the same quality as the iPhone 4 otherwise I'm inclined to agree with Pachter. Sony needed multiple attempts to get the screen right on the PSP1 -- this makes me very apprehensive whether they could pull off the PSP2 There's also the question of to what extent, having obsessed over the graphics, Sony will manage to screw up the controls / ergonomics / form-factor / pricing. They don't have a good track record... Another thing: Launch library. If Sony think they can rely on ports of old PS1/2 game libraries for launch titles, they're in for a rude shock. The launch library of the 3DS will be *massive* (If not unprecedented) and that's not even considering the 3D movie titles. You're absolutely correct, and that's where Sony's greatest challenge lies. They *don't* have a good track record with new tech, and developers aren't going to be confident in investing in all new IPs or even new entries in existing IPs on an untested Sony platform. I guarantee that most developers will have learned the lesson Sony probably didn't about the need to provide a brand new experience and so won't be putting anything more than ports or rudimentary expansions to their games on the new device. The PS3 line-up for 2011 as impressive as it is, comes far too late in the generation-cycle to move vast quantities of consoles. Except that over the past two years, Sony has moved many more consoles than than MS has. This argument would have had some meat to it a few years ago, including with the games, but that line isn't so defined today. Two years ago, MS had well more than a 8m unit lead over Sony, now it is just over 4m. Consider your comment for hardware sales when the PS3 came out a year later, but closed the gap more than 50%. The PlayStation 3's sales momentum has been slowing down, though, and at the moment is eclipsed by the Xbox 360's once again, and it has been a while since the PlayStation 3 has led in the Americas. Sony has been playing a great game of catch-up these past couple of years but the question is whether they can a) get back to leading worldwide sales again and b) get back to the same level where they closed 50% of the gap in two years. |
#32
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PSP2 has PS3 quality graphics
On Dec 16, 7:05*pm, Jordan wrote:
On Dec 8, 7:48*am, parallax-scroll wrote: Industry analyst Michael Pachter thinks the PSP2 will be dead on arrival, but if it packs such a visual punch, would you be tempted? http://www.computerandvideogames.com....php?id=279536 Pachter also said the original PSP was dead on arrival despite the fact that it outsold both the 360 and PS3. For the longest time this generation it had outsold the 360 and PS3 COMBINED. - Jordan There's no relevance in a comparison of the PSP with the 360 and the PS3. The PSP was "dead on arrival" because it had no chance of competing with the DS which has handily outsold it every year. In fact, the DS more than doubled the PSP's sales every year starting 2006 and more than tripled the PSP's sales in 2009. |
#33
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PSP2 has PS3 quality graphics
On 12/21/2010 1:14 PM, The alMIGHTY N wrote:
On Dec 16, 5:57 pm, wrote: On 12/16/2010 2:47 AM, The Closer wrote: On Dec 16, 3:26 am, The alMIGHTY wrote: On Dec 12, 11:36 am, The wrote: On Dec 11, 9:58 am, Miles wrote: The writes: Anyway the PSP2 - here are my thoughts -- the biggest factor to its success is not going to its graphics ability but the screen quality -- it really needs a screen the same quality as the iPhone 4 otherwise I'm inclined to agree with Pachter. Sony needed multiple attempts to get the screen right on the PSP1 -- this makes me very apprehensive whether they could pull off the PSP2 There's also the question of to what extent, having obsessed over the graphics, Sony will manage to screw up the controls / ergonomics / form-factor / pricing. They don't have a good track record... Another thing: Launch library. If Sony think they can rely on ports of old PS1/2 game libraries for launch titles, they're in for a rude shock. The launch library of the 3DS will be *massive* (If not unprecedented) and that's not even considering the 3D movie titles. You're absolutely correct, and that's where Sony's greatest challenge lies. They *don't* have a good track record with new tech, and developers aren't going to be confident in investing in all new IPs or even new entries in existing IPs on an untested Sony platform. I guarantee that most developers will have learned the lesson Sony probably didn't about the need to provide a brand new experience and so won't be putting anything more than ports or rudimentary expansions to their games on the new device. The PS3 line-up for 2011 as impressive as it is, comes far too late in the generation-cycle to move vast quantities of consoles. Except that over the past two years, Sony has moved many more consoles than than MS has. This argument would have had some meat to it a few years ago, including with the games, but that line isn't so defined today. Two years ago, MS had well more than a 8m unit lead over Sony, now it is just over 4m. Consider your comment for hardware sales when the PS3 came out a year later, but closed the gap more than 50%. The PlayStation 3's sales momentum has been slowing down, though, and at the moment is eclipsed by the Xbox 360's once again, and it has been a while since the PlayStation 3 has led in the Americas. Sony has been playing a great game of catch-up these past couple of years but the question is whether they can a) get back to leading worldwide sales again and b) get back to the same level where they closed 50% of the gap in two years. It closer than you think. We know the PS3 kills the 360 in Japan. But in Europe, the PS3 over the past 4 month has only lost one week to the 360. The PS3 is killing the 360 in Europe. The 360 is killing the PS3 in NA. Last weeks numbers were pretty close. But still, over the past two years, MS lost over 4m in its lead in consoles sold over the PS3, that's pretty huge. After the holiday season is over, the PS3 will more than likely be back to beating the 360 overall by 50-100K weekly like it was before the release on the 360 slim. |
#34
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PSP2 has PS3 quality graphics
On Dec 21, 1:33*pm, Tom wrote:
On 12/21/2010 1:14 PM, The alMIGHTY N wrote: On Dec 16, 5:57 pm, *wrote: On 12/16/2010 2:47 AM, The Closer wrote: On Dec 16, 3:26 am, The alMIGHTY * *wrote: On Dec 12, 11:36 am, The * *wrote: On Dec 11, 9:58 am, Miles * *wrote: * *The * *writes: Anyway the PSP2 - here are my thoughts -- the biggest factor to its success is not going to its graphics ability but the screen quality -- it really needs a screen the same quality as the iPhone 4 otherwise I'm inclined to agree with Pachter. Sony needed multiple attempts to get the screen right on the PSP1 -- this makes me very apprehensive whether they could pull off the PSP2 There's also the question of to what extent, having obsessed over the graphics, Sony will manage to screw up the controls / ergonomics / form-factor / pricing. They don't have a good track record... Another thing: Launch library. If Sony think they can rely on ports of old PS1/2 game libraries for launch titles, they're in for a rude shock. The launch library of the 3DS will be *massive* (If not unprecedented) and that's not even considering the 3D movie titles. You're absolutely correct, and that's where Sony's greatest challenge lies. They *don't* have a good track record with new tech, and developers aren't going to be confident in investing in all new IPs or even new entries in existing IPs on an untested Sony platform. I guarantee that most developers will have learned the lesson Sony probably didn't about the need to provide a brand new experience and so won't be putting anything more than ports or rudimentary expansions to their games on the new device. The PS3 line-up for 2011 as impressive as it is, comes far too late in the generation-cycle to move vast quantities of consoles. Except that over the past two years, Sony has moved many more consoles than than MS has. This argument would have had some meat to it a few years ago, including with the games, but that line isn't so defined today. Two years ago, MS had well more than a 8m unit lead over Sony, now it is just over 4m. Consider your comment for hardware sales when the PS3 came out a year later, but closed the gap more than 50%. The PlayStation 3's sales momentum has been slowing down, though, and at the moment is eclipsed by the Xbox 360's once again, and it has been a while since the PlayStation 3 has led in the Americas. Sony has been playing a great game of catch-up these past couple of years but the question is whether they can a) get back to leading worldwide sales again and b) get back to the same level where they closed 50% of the gap in two years. It closer than you think. We know the PS3 kills the 360 in Japan. But in Europe, the PS3 over the past 4 month has only lost one week to the 360. The PS3 is killing the 360 in Europe. The 360 is killing the PS3 in NA. Last weeks numbers were pretty close. But still, over the past two years, MS lost over 4m in its lead in consoles sold over the PS3, that's pretty huge. After the holiday season is over, the PS3 will more than likely be back to beating the 360 overall by 50-100K weekly like it was before the release on the 360 slim. I think your confidence that the PlayStation 3 will get back to kicking the Xbox 360's ass in 2011 is potentially misplaced. I'm not saying that this definitely won't happen, but I have serious doubts that Sony's box can rise back to the level it was at earlier this year and all through 2009. In 2009, the PlayStation 3 outsold the Xbox 360 by 2.74 million worldwide. In 2010, that dropped to 0.82 million. Obviously, part of that goes to the Kinect which, if I'm correct, won't be much more of a factor as we progress through 2011. Another part of that was the introduction of the new 360 design. However, the PS3 also enjoyed tremendous success from the introduction of their Slim model in 2009 which continued through to the next year as well. There's no reason to believe that the same will happen for the 360 especially with the lower price point. |
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