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Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In2012-2013, Epic Agrees



 
 
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  #11  
Old September 21st 09, 03:06 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
alMIGHTY
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Posts: 4
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In2012-2013, Epic Agrees

On Sep 20, 9:40*am, " wrote:
Where's that ONLIVE bs in all of this?

Didn't they say Crysis was running?

Yeah sure ok


I tried to warn you way back when not to get your hopes up for that
bull****...
  #12  
Old September 21st 09, 03:07 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
alMIGHTY
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Posts: 4
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In2012-2013, Epic Agrees

On Sep 21, 12:31*am, "Jim" wrote:
OnLive is going to use the IP over avian transport protocol.http://www.dslreports.com/shownews/104393
You play your game on a blank screen then they send the video on a memory
card.


LOL. Imagine trying to play an entire game like that.
  #13  
Old September 21st 09, 03:18 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
Mitch[_3_]
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Posts: 1
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, OutIn 2012-2013, Epic Agrees

alMIGHTY wrote:
On Sep 21, 12:31 am, "Jim" wrote:
OnLive is going to use the IP over avian transport protocol.http://www.dslreports.com/shownews/104393
You play your game on a blank screen then they send the video on a memory
card.


LOL. Imagine trying to play an entire game like that.



It would work for chess. :-)
  #14  
Old September 21st 09, 06:52 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
Memnoch
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Posts: 36
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

On Mon, 21 Sep 2009 07:02:57 -0700 (PDT), alMIGHTY
wrote:


http://www.brightsideofnews.com/news...cryengine-30-s...


Amen! Xbox 720 in 2012? I'm down with that.


Return of the Red Ring of Death Part 2 Amended.
  #15  
Old September 21st 09, 08:42 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
The alMIGHTY N
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Posts: 68
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In2012-2013, Epic Agrees

On Sep 21, 1:52*pm, Memnoch
wrote:
On Mon, 21 Sep 2009 07:02:57 -0700 (PDT), alMIGHTY
wrote:



http://www.brightsideofnews.com/news...cryengine-30-s....


Amen! Xbox 720 in 2012? I'm down with that.


Return of the Red Ring of Death Part 2 Amended.


I would be very surprised if Microsoft didn't take their time to make
sure something like that didn't happen again.
  #16  
Old September 21st 09, 10:21 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
Tom
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Posts: 49
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees



"alMIGHTY" wrote in message
...
On Sep 20, 2:13 am, "Tom" wrote:
"parallax-scroll" wrote in message

...



During the AMD Vision event, we got the opportunity to talk to Mike
Gamble, manager of CryTek's Engine Licensing Business. In a discussion
that spanned from different APIs to challenges in adopting new
platform.


Due to expansion from a PC-only to a multi-platform engine, CryTek
scored several new customers. At present time, CryTek has more
thandozen oflicensees, who will all utilize the next-generation
CryEngine3. CryEngine 3 is set to debut next month [October], and
there areloads of projects that will utilize that engine, especially
fewsurprises for the consoles.


On the pictures in this article, you can see the demo of the engine
running DirectX 9 build, expandable with DirectX 10, 10.1 and 11
extensions - depending on the adoption by the licensee. Thus, we'll
refrain from commenting on the obligatory ATI's "DirectX 11 Gaming"
cardboard, because the information there wasn't correct.


Mike told us that the capabilities of DirectX9 [when properly
optimized] are brilliant for customers that want to develop a title
for current generation of consoles and PCs. The customers that are
targeting next-generation console cycle and the PC should build upon
the strengths of DirectX 11 API, given that most of next-generation
console hardware will be locked down sometime next year, and pushed
out in 2012-2013 frame. We got the same feedback from Epic in the
matter of Unreal Engine 4, and the time will tell can CryTek develop
into a successful engine developer as well. So far, the work on Crysis
2 is progressing with more impact on gameplay than ever before.


Our take is that CryEngine 3 simply blew our minds with the realistic
water physics and effects on the "camera" viewpoint... it was really
interesting to feel the immersion effect, so the guys and girls in
CryTek are looking good to win the award for the best looking water of
them all.


http://www.brightsideofnews.com/news...cryengine-30-s...


A little off-topic, but anyway:

I am seriously thinking of getting a very high end gaming rig (I am tired
of
nothing getting better on the 360 for looks)


Which is why we need another console generation to start sooner rather
than later! I take back my previous message in this thread! 2011,
gentlemen... please!


I was really hoping for a 2010 release as 2011 is a bit far off, so that is
long enough for me to get a good rig now. I can understand why MS would wait
longer as to extend their profits from their games/accessories and maybe get
the Xbox series closer to being in the black (if if doesn't get there when
it is all said and done). I just will wait for Windows 7 and see what Nvidia
has for their DX11 answer. If ATI would pick up speed on how fast they get
quality drivers released, I would go with them since they are typically
cheaper and they arelready to release their DX11 cards within a week or so
from now.


and I want RPGs


It doesn't seem like there are very many of those on any platform
besides the DS.


There are more RPG and RTS games on PC than on any console at this time.
Besides
as they come out, the PC versions are nearly all better and you can do more
with the PC versions as well as get the best of graphics. Hell, I may even
do MW2 on PC if I get the PC around the time it comes out. The PC I want
will be easily powerful (minimum of 2gigs graphics power) enough as to watch
BR movies on my TV (if I want to anyway) and I could even play the game over
on my big Sammy if I want.

I think I finally hit the point where I just don't care about online
shooters anymore for any console, maybe I am just burned out from playing
them over the years and nothing seems fresh about the whole MP shooter theme
anymore. The whole theme is just plain worn out for me and I haven't seen
anything fresh (what could make it more fresh when it is the same thing over
and over again shooting people, scoring points?) and then dealing with the
trash talk and kiddies. I think the MP in Modern Warfare may have been the
last for me and I haven't seen anything that remotely interest me (though
B:BC was pretty damn good). I am definitely getting MW2, but I doubt I will
play much MP as it seems to have the same set-up as MW with a few new
weapons.


and good RTS
game, there are too few for me. So when I read about the DX11 coming out
on
ATI's next 5000 series cards, I began holding back, because Nvidia will
follow suit, and though typically more expensive, Nvidia almost always
has
issues solved with the driver support whereas ATI take too much time on
newer cards.

Having said this and reading what this article states, I am now wondering
if
I should wait for those cards simply because it doesn't seem that DX11 is
going to be an issue for necessity for a few years to come; hell, many
current games still use DX9.


  #17  
Old September 22nd 09, 05:30 AM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
Yousuf Khan[_2_]
external usenet poster
 
Posts: 1,296
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, OutIn 2012-2013, Epic Agrees

Tom wrote:
I am seriously thinking of getting a very high end gaming rig (I am
tired of nothing getting better on the 360 for looks) and I want RPGs
and good RTS game, there are too few for me. So when I read about the
DX11 coming out on ATI's next 5000 series cards, I began holding back,
because Nvidia will follow suit, and though typically more expensive,
Nvidia almost always has issues solved with the driver support whereas
ATI take too much time on newer cards.

Having said this and reading what this article states, I am now
wondering if I should wait for those cards simply because it doesn't
seem that DX11 is going to be an issue for necessity for a few years to
come; hell, many current games still use DX9.


ATI's drivers aren't that much of a problem these days. For the most
part, both ATI's and Nvidia's drivers are just "cheat engines", where
they detect which game you're playing and they setup the video
parameters properly for each game. So there's always a new Catalyst or
Geforce driver a few months down the road that will update the support
for any problems in any particular game.


As for DirectX 11, it's only an issue if you're running Windows Vista or
Windows 7. DirectX 9 is what runs on XP and it'll never be updated.
That's why games still have a DirectX 9 mode. The features that set
DirectX 10, 10.1, and 11 apart from 9 are turned off in XP. It's much
like disabling graphics features in a game to get better game play.

Yousuf Khan
  #18  
Old September 22nd 09, 05:33 AM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
Yousuf Khan[_2_]
external usenet poster
 
Posts: 1,296
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, OutIn 2012-2013, Epic Agrees

The alMIGHTY N wrote:
On Sep 21, 1:52 pm, Memnoch
wrote:
On Mon, 21 Sep 2009 07:02:57 -0700 (PDT), alMIGHTY
wrote:
Amen! Xbox 720 in 2012? I'm down with that.

Return of the Red Ring of Death Part 2 Amended.


I would be very surprised if Microsoft didn't take their time to make
sure something like that didn't happen again.


I'd be very surprised if Microsoft did fix it for the next time. Why
break a tradition now?

Yousuf Khan
  #19  
Old September 22nd 09, 03:29 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
The alMIGHTY N
external usenet poster
 
Posts: 68
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In2012-2013, Epic Agrees

On Sep 21, 5:21*pm, "Tom" wrote:
"alMIGHTY" wrote in message

...



On Sep 20, 2:13 am, "Tom" wrote:
"parallax-scroll" wrote in message


....


During the AMD Vision event, we got the opportunity to talk to Mike
Gamble, manager of CryTek's Engine Licensing Business. In a discussion
that spanned from different APIs to challenges in adopting new
platform.


Due to expansion from a PC-only to a multi-platform engine, CryTek
scored several new customers. At present time, CryTek has more
thandozen oflicensees, who will all utilize the next-generation
CryEngine3. CryEngine 3 is set to debut next month [October], and
there areloads of projects that will utilize that engine, especially
fewsurprises for the consoles.


On the pictures in this article, you can see the demo of the engine
running DirectX 9 build, expandable with DirectX 10, 10.1 and 11
extensions - depending on the adoption by the licensee. Thus, we'll
refrain from commenting on the obligatory ATI's "DirectX 11 Gaming"
cardboard, because the information there wasn't correct.


Mike told us that the capabilities of DirectX9 [when properly
optimized] are brilliant for customers that want to develop a title
for current generation of consoles and PCs. The customers that are
targeting next-generation console cycle and the PC should build upon
the strengths of DirectX 11 API, given that most of next-generation
console hardware will be locked down sometime next year, and pushed
out in 2012-2013 frame. We got the same feedback from Epic in the
matter of Unreal Engine 4, and the time will tell can CryTek develop
into a successful engine developer as well. So far, the work on Crysis
2 is progressing with more impact on gameplay than ever before.


Our take is that CryEngine 3 simply blew our minds with the realistic
water physics and effects on the "camera" viewpoint... it was really
interesting to feel the immersion effect, so the guys and girls in
CryTek are looking good to win the award for the best looking water of
them all.


http://www.brightsideofnews.com/news...cryengine-30-s....


A little off-topic, but anyway:


I am seriously thinking of getting a very high end gaming rig (I am tired
of
nothing getting better on the 360 for looks)


Which is why we need another console generation to start sooner rather
than later! I take back my previous message in this thread! 2011,
gentlemen... please!


I was really hoping for a 2010 release as 2011 is a bit far off, so that is
long enough for me to get a good rig now. I can understand why MS would wait
longer as to extend their profits from their games/accessories and maybe get
the Xbox series closer to being in the black (if if doesn't get there when
it is all said and done). I just will wait for Windows 7 and see what Nvidia
has for their DX11 answer. If ATI would pick up speed on how fast they get
quality drivers released, I would go with them since they are typically
cheaper and they arelready to release their DX11 *cards within a week or so
from now.


I would also prefer the next console generation start next holiday
season but I know that's not happening so I'm aiming for the next
logical date. :-)

Regardless, I refuse to get back into PC gaming at the "hardcore"
level. I have much better things on which to spend my hard-earned
money. I've been getting some downloads, though, like the Monkey
Island remake, Telltale's various series, World of Goo, etc.

and I want RPGs


It doesn't seem like there are very many of those on any platform
besides the DS.


There are more RPG and RTS games on PC than on any console at this time.


The DS isn't a console... ;-)

What RPGs have come out for the PC in the recent months?

Besides
as they come out, the PC versions are nearly all better and you can do more
with the PC versions as well as get the best of graphics. Hell, I may even
do MW2 on PC if I get the PC around the time it comes out. The PC I want
will be easily powerful (minimum of 2gigs graphics power) enough as to watch
BR movies on my TV (if I want to anyway) and I could even play the game over
on my big Sammy if I want.

I think I finally hit the point where I just don't care about online
shooters anymore for any console, maybe I am just burned out from playing
them over the years and nothing seems fresh about the whole MP shooter theme
anymore. The whole theme is just plain worn out for me and I haven't seen
anything fresh (what could make it more fresh when it is the same thing over
and over again shooting people, scoring points?) and then dealing with the
trash talk and kiddies. I think the MP in Modern Warfare may have been the
last for me and I haven't seen anything that remotely interest me (though
B:BC was pretty damn good). I am definitely getting MW2, but I doubt I will
play much MP as it seems to have the same set-up as MW with a few new
weapons.



and good RTS
game, there are too few for me. So when I read about the DX11 coming out
on
ATI's next 5000 series cards, I began holding back, because Nvidia will
follow suit, and though typically more expensive, Nvidia almost always
has
issues solved with the driver support whereas ATI take too much time on
newer cards.


Having said this and reading what this article states, I am now wondering
if
I should wait for those cards simply because it doesn't seem that DX11 is
going to be an issue for necessity for a few years to come; hell, many
current games still use DX9.


  #20  
Old September 22nd 09, 04:08 PM posted to alt.games.video.xbox,alt.games.video.sony-playstation3,alt.comp.periphs.videocards.ati,alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video
The alMIGHTY N
external usenet poster
 
Posts: 68
Default Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In2012-2013, Epic Agrees

On Sep 22, 12:33*am, Yousuf Khan wrote:
The alMIGHTY N wrote:
On Sep 21, 1:52 pm, Memnoch
wrote:
On Mon, 21 Sep 2009 07:02:57 -0700 (PDT), alMIGHTY
wrote:
Amen! Xbox 720 in 2012? I'm down with that.
Return of the Red Ring of Death Part 2 Amended.


I would be very surprised if Microsoft didn't take their time to make
sure something like that didn't happen again.


I'd be very surprised if Microsoft did fix it for the next time. Why
break a tradition now?


Tradition?
 




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