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Geforce FX5900 Ultra and VICE CITY Problem



 
 
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  #1  
Old November 1st 03, 10:30 PM
mimayin
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Posts: n/a
Default Geforce FX5900 Ultra and VICE CITY Problem

Hi, I have a problem with vice city on my MSI Geforce FX5900 Ultra 256mb.
If i turn off the frame limiter (which is highly undesirable because my card
can push this game wayyyyyyy above 30fps), the game runs fine but when you
drive a certain distance it fails to draw the textures for the new part of
the map you enter, you drive through a texturless (slightly coloured but
blurry) map for a few seconds (sometimes as long as 10) before it draws them
in. This has only begun happening since i installed windows xp, with
windows 98 there was no problem.

Has anyone else experienced this or maybe found a solution? I am using the
45.23 drivers, and have tried both nvidia and omega drivers with the same
results. I don't want to use 52.16 because they are broken and cause errors
on my system.

My system should be easily powerful enough to push this game above 30fps
without having to wait for textures to load.. I have an AthlonXP 2600+ with
1gb corsair twinx ram and geforce fx5900 Ultra 256mb, soltek KT400-C
motherboard.



  #2  
Old November 3rd 03, 12:31 AM
mimayin
external usenet poster
 
Posts: n/a
Default

Nevermind dudes i found a fix - run the executable in windows 98/me
compatibility mode.

peace.


"mimayin" wrote in message
...
Hi, I have a problem with vice city on my MSI Geforce FX5900 Ultra 256mb.
If i turn off the frame limiter (which is highly undesirable because my

card
can push this game wayyyyyyy above 30fps), the game runs fine but when you
drive a certain distance it fails to draw the textures for the new part of
the map you enter, you drive through a texturless (slightly coloured but
blurry) map for a few seconds (sometimes as long as 10) before it draws

them
in. This has only begun happening since i installed windows xp, with
windows 98 there was no problem.

Has anyone else experienced this or maybe found a solution? I am using

the
45.23 drivers, and have tried both nvidia and omega drivers with the same
results. I don't want to use 52.16 because they are broken and cause

errors
on my system.

My system should be easily powerful enough to push this game above 30fps
without having to wait for textures to load.. I have an AthlonXP 2600+

with
1gb corsair twinx ram and geforce fx5900 Ultra 256mb, soltek KT400-C
motherboard.





 




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