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#1
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!! Starwars: Empire at war !!
Hello,
I'll be short This game gets two exclamation marks because it's a bit repetitive and the graphics/ground battle mostly are a bit less but still tactically interesting. The best thing about the game are the voices... many, many voices who tell a story. The best thing about the game is also the story stuff... it's interesting/intrigueing. The space battles are also pretty cool. When I first played this game it was like... mhoaw... i'll probably stop playing in a short while... But as I continued playing the game I discovered there is much more to this game than meets the eye ! One really has to use strategy/tactics to win space battles and later also ground battles... which is quite interesting. Very very cool actually. People who played Tie-Figther will have a big edge in this game. Here are some examples which will definetly help you in this new game: 1. While defending space stations, look carefully which units are attacking the space station and attack them. This will drive them away from the space station. That's important. As long as the space station survives, the hanger will produce new units for you... 2. Clear the path for y-wings to take bombing runs. 3. Use x-wings to attack tie-bombers. 4. Use corvettes to shoot down tie-fighters and tie-bombers. 5. There is also a new unit some kind of missile launcher... 6. The gunboats are also good at shooting down the little crafts or other gunboats. Some units are missing though from tie-fighter: Where is the assault gun boat ? I guess it's replaced with this gunboat... though it looks a bit different. 7. Target the shield generators... then kill off the hangers and then the torpedos launchers... all with torpedos from y-wings=rebel bombers 8. When the going gets though, the though get going.... simply call in reinforcements... (I figured this out a bit late... I forgot about this... I learned it in the demo.. but forgot). You can have bigger space fleets... but only 25 units can be present on the map (for rebels) and it seems 20 for empire... but after stuff gets destroyed you can call in reinforcements. 9. Corvettes as I call them.... can be used to draw fire away from other ships by moving them in front of the destroyers and setting engines to full and moving really fast past them. 10. The missile cruisers as I call them are the most dangerous units so far... then can shoot down whole squadrans of y-wings, x-wings, tie-fighters and tie-bombers... you ll loose them in the blink of an eye/explosion. So you will first need to clear the path for them to proceed by shooting down these missile cruisers with gunboats =D and other stufffff. You can also play with darth vader and here him breeeath hehehe and there is so much more to this game. However I played the game with an overclocked system/pc and it gave exceptions... euh I think it ****ed up my save game because I cant steal the last tech level for the rebels.. or maybe it's a bug or maybe that tech can only be stolen later... I am not sure.... I also got tired of defending and doing the same battleground stuff... so I simply let the empire take some planets... that was a bad decision because the empire builds up fast (at least at medium difficulty which is what I play) The empire will become filthy rich and much harder to kill... so it would have been easier to defend in the first place instead of re-concuering later... Anyway I was kinda newbish at first... but now I am a much better player so it will probably be easier to restart anyway and build a huge fleet and simply use auto resolve to proceed/progress through the dull missions Yeah baby... that's what I did when I played with the empire and it worked pretty well I still haven't played multiplayer yet... The game also has many extra little story campaings etc. I can tell this game has a lot of content which is quite unussual... most games I have played I simply finish in one or two days non-stop... But this game is going to take many days maybe even weeks maybe even months to complete... yeah especially on my slow ass pc hehe. Soon I'll have a new pc though believe it ! Sometimes on my PIII 450 mhz it sometimes freezes a bit during space battles probably because of some explosions... They do look beautifull though... when the big ships break up... and go bang, booom etc... it can take a very long time before a victory star destroyers has completely broken up into pieces and blown up... though that's not the problem I think... it's probably all the ai for the missiles and little explosions that make it a bit freeze or maybe sometime else was going on... Well most of the time it plays smooth... but a bit slow probably... I wonder how fast everything goes on a faster pc. For all starwars fans, x-wing fans, tie-fighter fans, etc... this game is definetly pretty good and you simply have to see, play it to believe it, too experience it. It's definetly worth a download and maybe even buying it lol. It's especially fun if you played x-wing or tie-fighter ! It's simply amazing and interesting to play it as a commander from the outside and command and have them do all the things that you had to do in x-wing and tie-fighter ! You will definetly be a much better commander if you played tie-fighter as well =D That's just ****ing cool ! =D Newbies will simply have to figure it out some other way and get wacked by the ai and online I guess Learn from the great lol. Arrrghhhhh, may the force and the power be with you !!!! =D "SighhhArrghhhhh, I find your lack of faith disturbing !" =D For all doubters: give this game a ****ing try ! =D Yeaaaahhaaaaaaaaaaaa. It's just worth it.... LOOK AT THE GOD DAMN EXPLOSION WIEEEEEEeeeeeeeeeeeeee. I know what you think... an explosion ? that's hardly worth it. NO MAN ! Total and other destruction of VICTORY STAR DESTROYER SPACE SHIPS.. BREAK UP, TURN, BOOM, BAM, CRUSH, BREAK UP, BOOM, TURN, DIE, FLOAT, **** YEAH, PIECES, DESTRUCTION MAN, you simply have to witness wieeeeee. I love seeing those suckers die and break up and blast to pieces... it's the sweet taste of victory YEAH BABY ! Bye, Skybuck. |
#2
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!! Starwars: Empire at war !!
The game is so 1990. If the Space battles were in real 3d i migh concider buying it. But as it is Space battles are just pathetio. Better luck next time. Think Homeworld for the 3d. On Tue, 21 Feb 2006 02:29:22 +0100, "Skybuck Flying" wrote: Hello, I'll be short This game gets two exclamation marks because it's a bit repetitive and the graphics/ground battle mostly are a bit less but still tactically interesting. The best thing about the game are the voices... many, many voices who tell a story. The best thing about the game is also the story stuff... it's interesting/intrigueing. The space battles are also pretty cool. When I first played this game it was like... mhoaw... i'll probably stop playing in a short while... But as I continued playing the game I discovered there is much more to this game than meets the eye ! One really has to use strategy/tactics to win space battles and later also ground battles... which is quite interesting. Very very cool actually. People who played Tie-Figther will have a big edge in this game. Here are some examples which will definetly help you in this new game: 1. While defending space stations, look carefully which units are attacking the space station and attack them. This will drive them away from the space station. That's important. As long as the space station survives, the hanger will produce new units for you... 2. Clear the path for y-wings to take bombing runs. 3. Use x-wings to attack tie-bombers. 4. Use corvettes to shoot down tie-fighters and tie-bombers. 5. There is also a new unit some kind of missile launcher... 6. The gunboats are also good at shooting down the little crafts or other gunboats. Some units are missing though from tie-fighter: Where is the assault gun boat ? I guess it's replaced with this gunboat... though it looks a bit different. 7. Target the shield generators... then kill off the hangers and then the torpedos launchers... all with torpedos from y-wings=rebel bombers 8. When the going gets though, the though get going.... simply call in reinforcements... (I figured this out a bit late... I forgot about this... I learned it in the demo.. but forgot). You can have bigger space fleets... but only 25 units can be present on the map (for rebels) and it seems 20 for empire... but after stuff gets destroyed you can call in reinforcements. 9. Corvettes as I call them.... can be used to draw fire away from other ships by moving them in front of the destroyers and setting engines to full and moving really fast past them. 10. The missile cruisers as I call them are the most dangerous units so far... then can shoot down whole squadrans of y-wings, x-wings, tie-fighters and tie-bombers... you ll loose them in the blink of an eye/explosion. So you will first need to clear the path for them to proceed by shooting down these missile cruisers with gunboats =D and other stufffff. You can also play with darth vader and here him breeeath hehehe and there is so much more to this game. However I played the game with an overclocked system/pc and it gave exceptions... euh I think it ****ed up my save game because I cant steal the last tech level for the rebels.. or maybe it's a bug or maybe that tech can only be stolen later... I am not sure.... I also got tired of defending and doing the same battleground stuff... so I simply let the empire take some planets... that was a bad decision because the empire builds up fast (at least at medium difficulty which is what I play) The empire will become filthy rich and much harder to kill... so it would have been easier to defend in the first place instead of re-concuering later... Anyway I was kinda newbish at first... but now I am a much better player so it will probably be easier to restart anyway and build a huge fleet and simply use auto resolve to proceed/progress through the dull missions Yeah baby... that's what I did when I played with the empire and it worked pretty well I still haven't played multiplayer yet... The game also has many extra little story campaings etc. I can tell this game has a lot of content which is quite unussual... most games I have played I simply finish in one or two days non-stop... But this game is going to take many days maybe even weeks maybe even months to complete... yeah especially on my slow ass pc hehe. Soon I'll have a new pc though believe it ! Sometimes on my PIII 450 mhz it sometimes freezes a bit during space battles probably because of some explosions... They do look beautifull though... when the big ships break up... and go bang, booom etc... it can take a very long time before a victory star destroyers has completely broken up into pieces and blown up... though that's not the problem I think... it's probably all the ai for the missiles and little explosions that make it a bit freeze or maybe sometime else was going on... Well most of the time it plays smooth... but a bit slow probably... I wonder how fast everything goes on a faster pc. For all starwars fans, x-wing fans, tie-fighter fans, etc... this game is definetly pretty good and you simply have to see, play it to believe it, too experience it. It's definetly worth a download and maybe even buying it lol. It's especially fun if you played x-wing or tie-fighter ! It's simply amazing and interesting to play it as a commander from the outside and command and have them do all the things that you had to do in x-wing and tie-fighter ! You will definetly be a much better commander if you played tie-fighter as well =D That's just ****ing cool ! =D Newbies will simply have to figure it out some other way and get wacked by the ai and online I guess Learn from the great lol. Arrrghhhhh, may the force and the power be with you !!!! =D "SighhhArrghhhhh, I find your lack of faith disturbing !" =D For all doubters: give this game a ****ing try ! =D Yeaaaahhaaaaaaaaaaaa. It's just worth it.... LOOK AT THE GOD DAMN EXPLOSION WIEEEEEEeeeeeeeeeeeeee. I know what you think... an explosion ? that's hardly worth it. NO MAN ! Total and other destruction of VICTORY STAR DESTROYER SPACE SHIPS.. BREAK UP, TURN, BOOM, BAM, CRUSH, BREAK UP, BOOM, TURN, DIE, FLOAT, **** YEAH, PIECES, DESTRUCTION MAN, you simply have to witness wieeeeee. I love seeing those suckers die and break up and blast to pieces... it's the sweet taste of victory YEAH BABY ! Bye, Skybuck. |
#3
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!! Starwars: Empire at war !!
"Paul C" Paul Coulbourn wrote in message
... The game is so 1990. If the Space battles were in real 3d i migh concider buying it. But as it is Space battles are just pathetio. Better luck next time. Think Homeworld for the 3d. Homeworld 1 was interesting but I never played it that much. Homeworld 2 was fun and I finished it in 18 hours. But it's a bad example of a 3D strategy game. Almost all missions were 2D. There were like 2 missions where one had to specify the third dimension. Things got a bit different in skirmish or multiplayer. Unfortuneatly I wasn't able to play the multiplayer part except for the demo which was only playable for a few days before they pulled the plug on it. So my taste of commanding 3D strategic space battles is quite short. The only strategy I learned and deployed was hiding in 3D space to prevent my destruction. The only other 3D tactic I saw was the formation of the attack. Big whoopie, not lol Overall homeworld 2 left a very bad impression for 3D space battle. Commanding in 3D space is a nightmare. A difficult interface, lack of overview, lack of control. They probably had to slow down the game to make it playable in the first place... because commanding in 3D takes a hell lot of time having to rotate around things to get an idea of it all... that's badddd I bet if you start commanding in 3D you will get your ass kicked by a player which simply uses 2D tactics but can command it a lot faster than you hehe. You'll be like wtf.... now I have to retrieve all my **** back from 3d positions to this one central location... Good like finding your units and setting way points hehe... Blitkrieg baby ! wake up and smell the coffee I am skeptical how much 3D adds to the stragetic aspect. Maybe one can simply specify the tactics in 2D and have the fighter pilots and ship captains figure it out by themselfes. That's more or less how tie fighter worked. It showed the mission in 2D. But it was also possible to get a 3D sense of it thanks to height lines. There you have it folks, some of my experience with space battles. I am curious what your experience with space battles is... Can you give any examples of 3D tactics/strategies ? Bye, Skybuck. On Tue, 21 Feb 2006 02:29:22 +0100, "Skybuck Flying" wrote: Hello, I'll be short This game gets two exclamation marks because it's a bit repetitive and the graphics/ground battle mostly are a bit less but still tactically interesting. The best thing about the game are the voices... many, many voices who tell a story. The best thing about the game is also the story stuff... it's interesting/intrigueing. The space battles are also pretty cool. When I first played this game it was like... mhoaw... i'll probably stop playing in a short while... But as I continued playing the game I discovered there is much more to this game than meets the eye ! One really has to use strategy/tactics to win space battles and later also ground battles... which is quite interesting. Very very cool actually. People who played Tie-Figther will have a big edge in this game. Here are some examples which will definetly help you in this new game: 1. While defending space stations, look carefully which units are attacking the space station and attack them. This will drive them away from the space station. That's important. As long as the space station survives, the hanger will produce new units for you... 2. Clear the path for y-wings to take bombing runs. 3. Use x-wings to attack tie-bombers. 4. Use corvettes to shoot down tie-fighters and tie-bombers. 5. There is also a new unit some kind of missile launcher... 6. The gunboats are also good at shooting down the little crafts or other gunboats. Some units are missing though from tie-fighter: Where is the assault gun boat ? I guess it's replaced with this gunboat... though it looks a bit different. 7. Target the shield generators... then kill off the hangers and then the torpedos launchers... all with torpedos from y-wings=rebel bombers 8. When the going gets though, the though get going.... simply call in reinforcements... (I figured this out a bit late... I forgot about this... I learned it in the demo.. but forgot). You can have bigger space fleets... but only 25 units can be present on the map (for rebels) and it seems 20 for empire... but after stuff gets destroyed you can call in reinforcements. 9. Corvettes as I call them.... can be used to draw fire away from other ships by moving them in front of the destroyers and setting engines to full and moving really fast past them. 10. The missile cruisers as I call them are the most dangerous units so far... then can shoot down whole squadrans of y-wings, x-wings, tie-fighters and tie-bombers... you ll loose them in the blink of an eye/explosion. So you will first need to clear the path for them to proceed by shooting down these missile cruisers with gunboats =D and other stufffff. You can also play with darth vader and here him breeeath hehehe and there is so much more to this game. However I played the game with an overclocked system/pc and it gave exceptions... euh I think it ****ed up my save game because I cant steal the last tech level for the rebels.. or maybe it's a bug or maybe that tech can only be stolen later... I am not sure.... I also got tired of defending and doing the same battleground stuff... so I simply let the empire take some planets... that was a bad decision because the empire builds up fast (at least at medium difficulty which is what I play) The empire will become filthy rich and much harder to kill... so it would have been easier to defend in the first place instead of re-concuering later... Anyway I was kinda newbish at first... but now I am a much better player so it will probably be easier to restart anyway and build a huge fleet and simply use auto resolve to proceed/progress through the dull missions Yeah baby... that's what I did when I played with the empire and it worked pretty well I still haven't played multiplayer yet... The game also has many extra little story campaings etc. I can tell this game has a lot of content which is quite unussual... most games I have played I simply finish in one or two days non-stop... But this game is going to take many days maybe even weeks maybe even months to complete... yeah especially on my slow ass pc hehe. Soon I'll have a new pc though believe it ! Sometimes on my PIII 450 mhz it sometimes freezes a bit during space battles probably because of some explosions... They do look beautifull though... when the big ships break up... and go bang, booom etc... it can take a very long time before a victory star destroyers has completely broken up into pieces and blown up... though that's not the problem I think... it's probably all the ai for the missiles and little explosions that make it a bit freeze or maybe sometime else was going on... Well most of the time it plays smooth... but a bit slow probably... I wonder how fast everything goes on a faster pc. For all starwars fans, x-wing fans, tie-fighter fans, etc... this game is definetly pretty good and you simply have to see, play it to believe it, too experience it. It's definetly worth a download and maybe even buying it lol. It's especially fun if you played x-wing or tie-fighter ! It's simply amazing and interesting to play it as a commander from the outside and command and have them do all the things that you had to do in x-wing and tie-fighter ! You will definetly be a much better commander if you played tie-fighter as well =D That's just ****ing cool ! =D Newbies will simply have to figure it out some other way and get wacked by the ai and online I guess Learn from the great lol. Arrrghhhhh, may the force and the power be with you !!!! =D "SighhhArrghhhhh, I find your lack of faith disturbing !" =D For all doubters: give this game a ****ing try ! =D Yeaaaahhaaaaaaaaaaaa. It's just worth it.... LOOK AT THE GOD DAMN EXPLOSION WIEEEEEEeeeeeeeeeeeeee. I know what you think... an explosion ? that's hardly worth it. NO MAN ! Total and other destruction of VICTORY STAR DESTROYER SPACE SHIPS.. BREAK UP, TURN, BOOM, BAM, CRUSH, BREAK UP, BOOM, TURN, DIE, FLOAT, **** YEAH, PIECES, DESTRUCTION MAN, you simply have to witness wieeeeee. I love seeing those suckers die and break up and blast to pieces... it's the sweet taste of victory YEAH BABY ! Bye, Skybuck. |
#4
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!! Starwars: Empire at war !!
"Skybuck Flying" wrote in message . nl... I am curious what your experience with space battles is... Can you give any examples of 3D tactics/strategies ? Sure .. in a game group |
#5
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!! Starwars: Empire at war !!
"Shawk" wrote in message ... "Skybuck Flying" wrote in message . nl... I am curious what your experience with space battles is... Can you give any examples of 3D tactics/strategies ? Sure .. in a game group Funny, ok do it, I follow you there =D Bye, Skybuck |
#6
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!! Starwars: Empire at war !!
Ok,
I just played the game for the first time online with somebody else... via private lan oh yeah I totally destroyed him He tried to rush me at the start... but I kept cool and build larger spaceships with empire fleet... I then simply destroy his mines which gave him money... (yes in skirmish mode you need to build mines on asteroids to get more money...) and then I simply starved him to death... but cutting him off from the money... yup. He also said the game run twice as slow because of my PIII 450 mhz so there you have it It was pretty cool... but I find it also a little bit disappointing that there is only one resource on the map... well actually it probably wouldn't have mattered if there were multiple... I would simply have cut him off completely... well he was kinda newbish and didnt play tie fighter... hopefully he ll be become better and others too Yeah I am sure of it... but by then I might be godlike lol hehehe. Anyway... I like the civilization 3 conquest concept a little better... there you need different resources to be able to construct say a tank... or a knight... you need like rubber, oil, iron, horses etc... very cool game civ3. I must admit... I feel slighty frustrated by this game... I dont know why... maybe it's because my PIII 450 mhz is just a bit slowish/slugish... that's probably part of it. The other part is the game is so large and repetitive I cant possibly finish it in a day or two... even with non stop playing... I am already kinda bored with the units... there aren't enough really hehe. I wish the units had more different firing modes like gc2. I last but not least... I have the following I already did this all before... for example... Conquest:Frontier Wars. Been there, done that... Simply cut off your enemy from resources and you're done well almost at least. I havent tried the multiplayer campaign mode... that will probably take almost wayyyy too long to play... but still I am gonna try it... at least there is some more decision making to do... and empire building just like civ 3 conquest be it more tiny ofcourse. Well at least people who have few games and actually bought it will be able to play this game for a long time... be it repetitive all in all not too shabby, not too bad. It's a nice mix of different kind of games and styles... it just takes so much time to play this game it's amazing... though half of it is because of my slow pc Well I will make one last comment: The only thing I like to do is play the story campaign... after playing some ground battles and some space battles... I am done with that... I even destroyed like 8 imperial star destroyers with a single 4 level space station hehehe. I also played skirmish... with AI set at hard and I completely wacked it's ass... Maybe the AI has not enough brain power because of a lack of cpu power ? who knows... I simply starved the AI to death... At least in single player campaign the AI is a lot harder to defeat... that's cool I wonder how space battles will proceed with more advanced players... Calling in reinforcements allows spaceships to be placed anywhere on the visible map (where there is no fog of war....) That can be very adangerous for an unsuspecting player.... simply stack up all units in the reinforcements panel.. and then fly a tiny little x-wing to the enemies base or other point of attack... and then simply fly everything in via the reinforcements panel... I even wanted to withdraw some units to the reinforcements panel... like jump back to hyperspace.. but that's not allowed in this game... I find that quite lame to be honest... Ofcourse it's an implementation issue.. maybe they didnt have the time to implement it... But here is my advice in case they didn't get it... Simply put a timer on each spaceship that is retreated from battle... and then later it can jump back in again or so... after the time has past... Actually it would be cool if in the meantime it can be repaired... there is no repair space ship in this game... that kinda sux too.. I am used to repairing... repairing rules... it makes you more powerfull... Well it's kinda funny and cool as well too see damaged spaceships fly around with long trails of smoke and plasma coming out... In skirmish mode it was even possible to play pirate ships... there were like dead ships in the asteroid fields with lighting and storms... I placed such a pirate ship near those dead ships... LOL... and it even fooled meee... I didn't notice that it was my ship... it simply looked like a piece of debris ! That's a great tactic ! Simply mimicing your ship as a piece of debris ! wow Yeah. Maybe the starwars universe is just too limited for a really awesome mother****ing space game Tie fighter did have repair tugs though... I dont know I can see a number of possibilities: 1. Another conquest frontier wars game/clone 2. A 3D shooter/flieer like tie fighter based on this game that would be cool. 3. Simply continue on this path... and make Starwars Empire At War 2 with lot's of extra's... a repair vehicle, jump in and out of hyperspace... more usefull space stations.. repair stations... maybe add some fuel limitations and weapon ammo limitations... yeah... .. Also the hardpoints on the ships are a little bit too easy to destroy with torpedos... I cant remember them to be that easily destroyed in tie fighter... I think part of the torpedo was obsorbed by the shields and part actually got through and did some damage... but I can be wrong though... If only tie fighter would have been this easy lol... Nononono in tie fighter you first had to take down the shields.... be it with lasers... or be it with ion cannons... and then you could down some nice hull or sub system damage... The ion cannons in this game are pretty useless... or at least of the y-wings... Actually that doesn't make much sense... The star destroyers use ion cannons all the time... and the y-wings can only use it once... I think the torpedo stuff for the y-wings is also a bit bugged.. they dont seem to fire those automatically.. or maybe i am just imaging that... Maybe you simply have to attack a spaceship with them... and then they ll keep firing at the hard points... I can't remember any tractor beams in tie fighter though.. maybe they were in there or maybe not... does star wars actually have tractor beams... I can remember that scene where the princess ship was captured... but was it done with a tractor beam ? and if it was done... wasn't it a redish tractor beam ? The tractor beam in this game is green ? wtf ? oh well. Also if they get a larger budget for a sequel.. pls use the original voices of those actors and the darth vader dude... it will probably cost a lot of bucks... but it would make it 10x times better and awesome and coooool. Yeah and add some more and faster moves for darth vader.. maybe that's one slow dude lol... or is it my pc lol. hahahahahah. Hmmm I haven't seen YODA YET ! I know it's in the game somewhere... WHERE THE **** IS YODA !?! =D Man give him a little tiny ****ing spacecraft lol... that little TROLL hahahaha. Let him fend of the imperials with his little wheener space craft hehehe. By the way... The Boba Fett space craft, bombs and sound effect are ULTRA COOOOLKKWEELLLL =D Well done... I love it... Piepiepieepiepiepiepiepepeipeie.,, kaaaabbbbsshhhhhwwwwwwwieeeeeeee. bbzzzzzzzzzzzzztttttttttttt...boemmmm. Kweell. ( It was lot's of fun seeing the AI fly with it half across the fricking map it's one fast mother****er wieee) The luke sky walker "lucky shot" I just did it once... and that was ****ing cool too... too see those big redish beams coming out of the x-wing... booom "use the force luke" "i am with you luke" "block out the rest" yes...I had to click multiple times on the space station hard point.. because apperently luke has to come reaally close or something... I havent see the death star yet... it's also not in the skirmish mode... it could have been cool to still build in skirmish mode or something... Or simply make a special mode where you are controlling the deathstar... and you get to man all the space ship lasers... and simply shoot at the incoming *******... The ******* is the other player which is supposed to shoot down the laser and get to the center of the deathstar... and ****-it-up good. Or simply on the surface... whatever... I think the are actually two scenes... one scene is on the surface.. .but I can also remember another seen which is inside the deathstar... I am not sure if the first one was for a star destroyer... or if it's part of the death star sequence/scene. Also... in tie fighter these star destroyers had many many many many many laser on top and on the bottom... You can't simply fly over it or past it... or your ass would be TOAST TOAST TOAST and TOAST... Only the best pilots like me can DO THAT hahahahaha Yes you had to ! You had to shoot down all those lasers in one of those missions... transferring power back and forth across the shields... Actually I can't believe that I had to completely stay alive in tie fighter for the whole game... and I couldn';t die once... wow.. major accomplishment... ofcourse you could simply replay missions.. but still... even surviving one mission could be pretty though. So all I want to say is that the big ships... were a lot harder to kill in tie fighter... oh yeah. Seeing a bunch of y-wings... like 2 take down a complete imperial star destroyer... is pretty bull**** lol... but ok... then again... super pilots like me could do that... with an x-wing... take down the lasers first... and then later... bomb it... Actually I think tie fighter had special bombs as well... which needed to be released real close... Yeah... so much stuff is wrong in this new game... I still like it... but it's waaayyy too easy those space battles. Yes... the developers should play tie fighter back and forth twice... and then take a long hard look at their own game... and see what's wrong heheheheh Yeah baby. Tie fighter rules man... this game should obey those laws and rules yeah baby ! Make it though as pie ! wieeeeeeeeeeeeeeeeeeee. Yeah... I am totally not scared for any imperial star destroyer... I simply get 2 y-wings... and a few minutes later bye bye star destroyer... ok that's a little bit bull**** unless those pilots are godlike So that's another idea for you right there... "experience". The longer a spaceships/star fighter survices the more experience it gets.... Pulling back those experience fighters and repairing them then makes a lot more sense... those are your top pilots in training even... and those can become a lot better... Now that's something to be scared about.. "top fighter pilots" oh yeah baby... But not just some rooky... those should be shot up and cut up into pieces easily ! Even by the onboard tiny lasers... yeah. It doesn't have to be a problem you know... Just add a whole lot of "hard points" or call them "soft points" or "tiny points" to target... But dont show them when the view is zoomed out... only show them when the view is zoomed in... I believe that is actually the way it worked in tie fighter... you have to get close to see those points... And then you can manually target them if you desire to do so... Cool. So you could simply take your best pilots... zoom into the imperial star destroyer.. and targer the tiny defense laser towers... and then the pilot will understand it's mission is too take down those tiny little lasers... oh yeah. After that has happened.. it's more safe for y-wings to get close to those mother****ers... yeah... y-wings can be equiped with torpedos... or bombs... and then bomb that imperial mother****er oh yeah ! Same thing goes for corvettes.. those mother****ers cut you up good in tie fighter... Well at least in this game those corvettes shoot down a lot of tie fighters as well.. that's good The space battles in this starwars empire at war game are just waaayyy tooo easy =D god damn =D lol. Bye, Skybuck "Skybuck Flying" wrote in message . nl... Hello, I'll be short This game gets two exclamation marks because it's a bit repetitive and the graphics/ground battle mostly are a bit less but still tactically interesting. The best thing about the game are the voices... many, many voices who tell a story. The best thing about the game is also the story stuff... it's interesting/intrigueing. The space battles are also pretty cool. When I first played this game it was like... mhoaw... i'll probably stop playing in a short while... But as I continued playing the game I discovered there is much more to this game than meets the eye ! One really has to use strategy/tactics to win space battles and later also ground battles... which is quite interesting. Very very cool actually. People who played Tie-Figther will have a big edge in this game. Here are some examples which will definetly help you in this new game: 1. While defending space stations, look carefully which units are attacking the space station and attack them. This will drive them away from the space station. That's important. As long as the space station survives, the hanger will produce new units for you... 2. Clear the path for y-wings to take bombing runs. 3. Use x-wings to attack tie-bombers. 4. Use corvettes to shoot down tie-fighters and tie-bombers. 5. There is also a new unit some kind of missile launcher... 6. The gunboats are also good at shooting down the little crafts or other gunboats. Some units are missing though from tie-fighter: Where is the assault gun boat ? I guess it's replaced with this gunboat... though it looks a bit different. 7. Target the shield generators... then kill off the hangers and then the torpedos launchers... all with torpedos from y-wings=rebel bombers 8. When the going gets though, the though get going.... simply call in reinforcements... (I figured this out a bit late... I forgot about this... I learned it in the demo.. but forgot). You can have bigger space fleets... but only 25 units can be present on the map (for rebels) and it seems 20 for empire... but after stuff gets destroyed you can call in reinforcements. 9. Corvettes as I call them.... can be used to draw fire away from other ships by moving them in front of the destroyers and setting engines to full and moving really fast past them. 10. The missile cruisers as I call them are the most dangerous units so far... then can shoot down whole squadrans of y-wings, x-wings, tie-fighters and tie-bombers... you ll loose them in the blink of an eye/explosion. So you will first need to clear the path for them to proceed by shooting down these missile cruisers with gunboats =D and other stufffff. You can also play with darth vader and here him breeeath hehehe and there is so much more to this game. However I played the game with an overclocked system/pc and it gave exceptions... euh I think it ****ed up my save game because I cant steal the last tech level for the rebels.. or maybe it's a bug or maybe that tech can only be stolen later... I am not sure.... I also got tired of defending and doing the same battleground stuff... so I simply let the empire take some planets... that was a bad decision because the empire builds up fast (at least at medium difficulty which is what I play) The empire will become filthy rich and much harder to kill... so it would have been easier to defend in the first place instead of re-concuering later... Anyway I was kinda newbish at first... but now I am a much better player so it will probably be easier to restart anyway and build a huge fleet and simply use auto resolve to proceed/progress through the dull missions Yeah baby... that's what I did when I played with the empire and it worked pretty well I still haven't played multiplayer yet... The game also has many extra little story campaings etc. I can tell this game has a lot of content which is quite unussual... most games I have played I simply finish in one or two days non-stop... But this game is going to take many days maybe even weeks maybe even months to complete... yeah especially on my slow ass pc hehe. Soon I'll have a new pc though believe it ! Sometimes on my PIII 450 mhz it sometimes freezes a bit during space battles probably because of some explosions... They do look beautifull though... when the big ships break up... and go bang, booom etc... it can take a very long time before a victory star destroyers has completely broken up into pieces and blown up... though that's not the problem I think... it's probably all the ai for the missiles and little explosions that make it a bit freeze or maybe sometime else was going on... Well most of the time it plays smooth... but a bit slow probably... I wonder how fast everything goes on a faster pc. For all starwars fans, x-wing fans, tie-fighter fans, etc... this game is definetly pretty good and you simply have to see, play it to believe it, too experience it. It's definetly worth a download and maybe even buying it lol. It's especially fun if you played x-wing or tie-fighter ! It's simply amazing and interesting to play it as a commander from the outside and command and have them do all the things that you had to do in x-wing and tie-fighter ! You will definetly be a much better commander if you played tie-fighter as well =D That's just ****ing cool ! =D Newbies will simply have to figure it out some other way and get wacked by the ai and online I guess Learn from the great lol. Arrrghhhhh, may the force and the power be with you !!!! =D "SighhhArrghhhhh, I find your lack of faith disturbing !" =D For all doubters: give this game a ****ing try ! =D Yeaaaahhaaaaaaaaaaaa. It's just worth it.... LOOK AT THE GOD DAMN EXPLOSION WIEEEEEEeeeeeeeeeeeeee. I know what you think... an explosion ? that's hardly worth it. NO MAN ! Total and other destruction of VICTORY STAR DESTROYER SPACE SHIPS.. BREAK UP, TURN, BOOM, BAM, CRUSH, BREAK UP, BOOM, TURN, DIE, FLOAT, **** YEAH, PIECES, DESTRUCTION MAN, you simply have to witness wieeeeee. I love seeing those suckers die and break up and blast to pieces... it's the sweet taste of victory YEAH BABY ! Bye, Skybuck. |
#7
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!! Starwars: Empire at war !!
"Skybuck Flying" je napisao u poruci interesnoj grupi: omfg,shut up.How its even possible to run that game on pIII.You like to be tortured |
#8
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!! Starwars: Empire at war !!
Hi Skybuck,
Glad you're still having fun with your PIII. That's the name of the game - *fun*! hang in there. Don't let the pseudo elitists get you down. Thanks for the tips "Skybuck Flying" wrote in message . nl... Ok, I just played the game for the first time online with somebody else... via private lan oh yeah I totally destroyed him He tried to rush me at the start... but I kept cool and build larger spaceships with empire fleet... I then simply destroy his mines which gave him money... (yes in skirmish mode you need to build mines on asteroids to get more money...) and then I simply starved him to death... but cutting him off from the money... yup. He also said the game run twice as slow because of my PIII 450 mhz so there you have it It was pretty cool... but I find it also a little bit disappointing that there is only one resource on the map... well actually it probably wouldn't have mattered if there were multiple... I would simply have cut him off completely... well he was kinda newbish and didnt play tie fighter... hopefully he ll be become better and others too Yeah I am sure of it... but by then I might be godlike lol hehehe. Anyway... I like the civilization 3 conquest concept a little better... there you need different resources to be able to construct say a tank... or a knight... you need like rubber, oil, iron, horses etc... very cool game civ3. I must admit... I feel slighty frustrated by this game... I dont know why... maybe it's because my PIII 450 mhz is just a bit slowish/slugish... that's probably part of it. The other part is the game is so large and repetitive I cant possibly finish it in a day or two... even with non stop playing... I am already kinda bored with the units... there aren't enough really hehe. I wish the units had more different firing modes like gc2. I last but not least... I have the following I already did this all before... for example... Conquest:Frontier Wars. Been there, done that... Simply cut off your enemy from resources and you're done well almost at least. I havent tried the multiplayer campaign mode... that will probably take almost wayyyy too long to play... but still I am gonna try it... at least there is some more decision making to do... and empire building just like civ 3 conquest be it more tiny ofcourse. Well at least people who have few games and actually bought it will be able to play this game for a long time... be it repetitive all in all not too shabby, not too bad. It's a nice mix of different kind of games and styles... it just takes so much time to play this game it's amazing... though half of it is because of my slow pc Well I will make one last comment: The only thing I like to do is play the story campaign... after playing some ground battles and some space battles... I am done with that... I even destroyed like 8 imperial star destroyers with a single 4 level space station hehehe. I also played skirmish... with AI set at hard and I completely wacked it's ass... Maybe the AI has not enough brain power because of a lack of cpu power ? who knows... I simply starved the AI to death... At least in single player campaign the AI is a lot harder to defeat... that's cool I wonder how space battles will proceed with more advanced players... Calling in reinforcements allows spaceships to be placed anywhere on the visible map (where there is no fog of war....) That can be very adangerous for an unsuspecting player.... simply stack up all units in the reinforcements panel.. and then fly a tiny little x-wing to the enemies base or other point of attack... and then simply fly everything in via the reinforcements panel... I even wanted to withdraw some units to the reinforcements panel... like jump back to hyperspace.. but that's not allowed in this game... I find that quite lame to be honest... Ofcourse it's an implementation issue.. maybe they didnt have the time to implement it... But here is my advice in case they didn't get it... Simply put a timer on each spaceship that is retreated from battle... and then later it can jump back in again or so... after the time has past... Actually it would be cool if in the meantime it can be repaired... there is no repair space ship in this game... that kinda sux too.. I am used to repairing... repairing rules... it makes you more powerfull... Well it's kinda funny and cool as well too see damaged spaceships fly around with long trails of smoke and plasma coming out... In skirmish mode it was even possible to play pirate ships... there were like dead ships in the asteroid fields with lighting and storms... I placed such a pirate ship near those dead ships... LOL... and it even fooled meee... I didn't notice that it was my ship... it simply looked like a piece of debris ! That's a great tactic ! Simply mimicing your ship as a piece of debris ! wow Yeah. Maybe the starwars universe is just too limited for a really awesome mother****ing space game Tie fighter did have repair tugs though... I dont know I can see a number of possibilities: 1. Another conquest frontier wars game/clone 2. A 3D shooter/flieer like tie fighter based on this game that would be cool. 3. Simply continue on this path... and make Starwars Empire At War 2 with lot's of extra's... a repair vehicle, jump in and out of hyperspace... more usefull space stations.. repair stations... maybe add some fuel limitations and weapon ammo limitations... yeah... .. Also the hardpoints on the ships are a little bit too easy to destroy with torpedos... I cant remember them to be that easily destroyed in tie fighter... I think part of the torpedo was obsorbed by the shields and part actually got through and did some damage... but I can be wrong though... If only tie fighter would have been this easy lol... Nononono in tie fighter you first had to take down the shields.... be it with lasers... or be it with ion cannons... and then you could down some nice hull or sub system damage... The ion cannons in this game are pretty useless... or at least of the y-wings... Actually that doesn't make much sense... The star destroyers use ion cannons all the time... and the y-wings can only use it once... I think the torpedo stuff for the y-wings is also a bit bugged.. they dont seem to fire those automatically.. or maybe i am just imaging that... Maybe you simply have to attack a spaceship with them... and then they ll keep firing at the hard points... I can't remember any tractor beams in tie fighter though.. maybe they were in there or maybe not... does star wars actually have tractor beams... I can remember that scene where the princess ship was captured... but was it done with a tractor beam ? and if it was done... wasn't it a redish tractor beam ? The tractor beam in this game is green ? wtf ? oh well. Also if they get a larger budget for a sequel.. pls use the original voices of those actors and the darth vader dude... it will probably cost a lot of bucks... but it would make it 10x times better and awesome and coooool. Yeah and add some more and faster moves for darth vader.. maybe that's one slow dude lol... or is it my pc lol. hahahahahah. Hmmm I haven't seen YODA YET ! I know it's in the game somewhere... WHERE THE **** IS YODA !?! =D Man give him a little tiny ****ing spacecraft lol... that little TROLL hahahaha. Let him fend of the imperials with his little wheener space craft hehehe. By the way... The Boba Fett space craft, bombs and sound effect are ULTRA COOOOLKKWEELLLL =D Well done... I love it... Piepiepieepiepiepiepiepepeipeie.,, kaaaabbbbsshhhhhwwwwwwwieeeeeeee. bbzzzzzzzzzzzzztttttttttttt...boemmmm. Kweell. ( It was lot's of fun seeing the AI fly with it half across the fricking map it's one fast mother****er wieee) The luke sky walker "lucky shot" I just did it once... and that was ****ing cool too... too see those big redish beams coming out of the x-wing... booom "use the force luke" "i am with you luke" "block out the rest" yes...I had to click multiple times on the space station hard point.. because apperently luke has to come reaally close or something... I havent see the death star yet... it's also not in the skirmish mode... it could have been cool to still build in skirmish mode or something... Or simply make a special mode where you are controlling the deathstar... and you get to man all the space ship lasers... and simply shoot at the incoming *******... The ******* is the other player which is supposed to shoot down the laser and get to the center of the deathstar... and ****-it-up good. Or simply on the surface... whatever... I think the are actually two scenes... one scene is on the surface.. .but I can also remember another seen which is inside the deathstar... I am not sure if the first one was for a star destroyer... or if it's part of the death star sequence/scene. Also... in tie fighter these star destroyers had many many many many many laser on top and on the bottom... You can't simply fly over it or past it... or your ass would be TOAST TOAST TOAST and TOAST... Only the best pilots like me can DO THAT hahahahaha Yes you had to ! You had to shoot down all those lasers in one of those missions... transferring power back and forth across the shields... Actually I can't believe that I had to completely stay alive in tie fighter for the whole game... and I couldn';t die once... wow.. major accomplishment... ofcourse you could simply replay missions.. but still... even surviving one mission could be pretty though. So all I want to say is that the big ships... were a lot harder to kill in tie fighter... oh yeah. Seeing a bunch of y-wings... like 2 take down a complete imperial star destroyer... is pretty bull**** lol... but ok... then again... super pilots like me could do that... with an x-wing... take down the lasers first... and then later... bomb it... Actually I think tie fighter had special bombs as well... which needed to be released real close... Yeah... so much stuff is wrong in this new game... I still like it... but it's waaayyy too easy those space battles. Yes... the developers should play tie fighter back and forth twice... and then take a long hard look at their own game... and see what's wrong heheheheh Yeah baby. Tie fighter rules man... this game should obey those laws and rules yeah baby ! Make it though as pie ! wieeeeeeeeeeeeeeeeeeee. Yeah... I am totally not scared for any imperial star destroyer... I simply get 2 y-wings... and a few minutes later bye bye star destroyer... ok that's a little bit bull**** unless those pilots are godlike So that's another idea for you right there... "experience". The longer a spaceships/star fighter survices the more experience it gets.... Pulling back those experience fighters and repairing them then makes a lot more sense... those are your top pilots in training even... and those can become a lot better... Now that's something to be scared about.. "top fighter pilots" oh yeah baby... But not just some rooky... those should be shot up and cut up into pieces easily ! Even by the onboard tiny lasers... yeah. It doesn't have to be a problem you know... Just add a whole lot of "hard points" or call them "soft points" or "tiny points" to target... But dont show them when the view is zoomed out... only show them when the view is zoomed in... I believe that is actually the way it worked in tie fighter... you have to get close to see those points... And then you can manually target them if you desire to do so... Cool. So you could simply take your best pilots... zoom into the imperial star destroyer.. and targer the tiny defense laser towers... and then the pilot will understand it's mission is too take down those tiny little lasers... oh yeah. After that has happened.. it's more safe for y-wings to get close to those mother****ers... yeah... y-wings can be equiped with torpedos... or bombs... and then bomb that imperial mother****er oh yeah ! Same thing goes for corvettes.. those mother****ers cut you up good in tie fighter... Well at least in this game those corvettes shoot down a lot of tie fighters as well.. that's good The space battles in this starwars empire at war game are just waaayyy tooo easy =D god damn =D lol. Bye, Skybuck "Skybuck Flying" wrote in message . nl... Hello, I'll be short This game gets two exclamation marks because it's a bit repetitive and the graphics/ground battle mostly are a bit less but still tactically interesting. The best thing about the game are the voices... many, many voices who tell a story. The best thing about the game is also the story stuff... it's interesting/intrigueing. The space battles are also pretty cool. When I first played this game it was like... mhoaw... i'll probably stop playing in a short while... But as I continued playing the game I discovered there is much more to this game than meets the eye ! One really has to use strategy/tactics to win space battles and later also ground battles... which is quite interesting. Very very cool actually. People who played Tie-Figther will have a big edge in this game. Here are some examples which will definetly help you in this new game: 1. While defending space stations, look carefully which units are attacking the space station and attack them. This will drive them away from the space station. That's important. As long as the space station survives, the hanger will produce new units for you... 2. Clear the path for y-wings to take bombing runs. 3. Use x-wings to attack tie-bombers. 4. Use corvettes to shoot down tie-fighters and tie-bombers. 5. There is also a new unit some kind of missile launcher... 6. The gunboats are also good at shooting down the little crafts or other gunboats. Some units are missing though from tie-fighter: Where is the assault gun boat ? I guess it's replaced with this gunboat... though it looks a bit different. 7. Target the shield generators... then kill off the hangers and then the torpedos launchers... all with torpedos from y-wings=rebel bombers 8. When the going gets though, the though get going.... simply call in reinforcements... (I figured this out a bit late... I forgot about this... I learned it in the demo.. but forgot). You can have bigger space fleets... but only 25 units can be present on the map (for rebels) and it seems 20 for empire... but after stuff gets destroyed you can call in reinforcements. 9. Corvettes as I call them.... can be used to draw fire away from other ships by moving them in front of the destroyers and setting engines to full and moving really fast past them. 10. The missile cruisers as I call them are the most dangerous units so far... then can shoot down whole squadrans of y-wings, x-wings, tie-fighters and tie-bombers... you ll loose them in the blink of an eye/explosion. So you will first need to clear the path for them to proceed by shooting down these missile cruisers with gunboats =D and other stufffff. You can also play with darth vader and here him breeeath hehehe and there is so much more to this game. However I played the game with an overclocked system/pc and it gave exceptions... euh I think it ****ed up my save game because I cant steal the last tech level for the rebels.. or maybe it's a bug or maybe that tech can only be stolen later... I am not sure.... I also got tired of defending and doing the same battleground stuff... so I simply let the empire take some planets... that was a bad decision because the empire builds up fast (at least at medium difficulty which is what I play) The empire will become filthy rich and much harder to kill... so it would have been easier to defend in the first place instead of re-concuering later... Anyway I was kinda newbish at first... but now I am a much better player so it will probably be easier to restart anyway and build a huge fleet and simply use auto resolve to proceed/progress through the dull missions Yeah baby... that's what I did when I played with the empire and it worked pretty well I still haven't played multiplayer yet... The game also has many extra little story campaings etc. I can tell this game has a lot of content which is quite unussual... most games I have played I simply finish in one or two days non-stop... But this game is going to take many days maybe even weeks maybe even months to complete... yeah especially on my slow ass pc hehe. Soon I'll have a new pc though believe it ! Sometimes on my PIII 450 mhz it sometimes freezes a bit during space battles probably because of some explosions... They do look beautifull though... when the big ships break up... and go bang, booom etc... it can take a very long time before a victory star destroyers has completely broken up into pieces and blown up... though that's not the problem I think... it's probably all the ai for the missiles and little explosions that make it a bit freeze or maybe sometime else was going on... Well most of the time it plays smooth... but a bit slow probably... I wonder how fast everything goes on a faster pc. For all starwars fans, x-wing fans, tie-fighter fans, etc... this game is definetly pretty good and you simply have to see, play it to believe it, too experience it. It's definetly worth a download and maybe even buying it lol. It's especially fun if you played x-wing or tie-fighter ! It's simply amazing and interesting to play it as a commander from the outside and command and have them do all the things that you had to do in x-wing and tie-fighter ! You will definetly be a much better commander if you played tie-fighter as well =D That's just ****ing cool ! =D Newbies will simply have to figure it out some other way and get wacked by the ai and online I guess Learn from the great lol. Arrrghhhhh, may the force and the power be with you !!!! =D "SighhhArrghhhhh, I find your lack of faith disturbing !" =D For all doubters: give this game a ****ing try ! =D Yeaaaahhaaaaaaaaaaaa. It's just worth it.... LOOK AT THE GOD DAMN EXPLOSION WIEEEEEEeeeeeeeeeeeeee. I know what you think... an explosion ? that's hardly worth it. NO MAN ! Total and other destruction of VICTORY STAR DESTROYER SPACE SHIPS.. BREAK UP, TURN, BOOM, BAM, CRUSH, BREAK UP, BOOM, TURN, DIE, FLOAT, **** YEAH, PIECES, DESTRUCTION MAN, you simply have to witness wieeeeee. I love seeing those suckers die and break up and blast to pieces... it's the sweet taste of victory YEAH BABY ! Bye, Skybuck. |
#9
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!! Starwars: Empire at war !!
"Romano C" wrote in message
... "Skybuck Flying" je napisao u poruci interesnoj grupi: omfg,shut up.How its even possible to run that game on pIII.You like to be tortured Well today I played the game on an AMD 2600+ and a radeon 9000. It was very interesting to say the least. This time on a 4 player map the AI managed to kick my ass the first time. Also online against somebody I got my ass kicked as well. He played empire and me rebels. Then the second time we got our ass kicked as well against the same person with empire and a teammate so it was 2 v 2. However I was in a big hurry because I wasn't allowed to play long on that computer. Finally I played one more time all by myself against the AI. I have come to the conclusion that my Pentium III 450 mhz just became a whole lot more valuable LOL The reason is that on the AMD 2600+ the game went so fast that one hardly has time to command all units and to be a good commander. While that is kinda interesting in itself... I felt totally lack of control... that can be interesting... because you can't manage everything so then you have to rely on the "build in ai" somewhat... However I think I will prefer playing the slower version on my PIII 450 mhz... I hope other people that play with me will feel/think the same. So that's kinda bad... the game doesn't have a speed option... except for pause, normal speed, super speed and that's it. Playing the game at half speed allows more control and command of the units But that's not possible. At the end of the last multiplayer game there was also a sync issue... maybe somebody disconnected or something. Also the last thing I saw was some bomber simply flying right passed my two big rebel ships... that still irritates the **** out of me that such a big ships cant destroy a little tiny ****er... that doesnt make much sense but oh well... sure I can back up with other little ships but they ll get more easily destroyed so that kinda sucks but ok. All in all I am very happy that I got my butt kicked lol... because now there is still room to improve... though part of the reason was my haste and part was the faster gameplay One last note: The empire seems to have a super weapon which can destroy space stations pretty fast... that was kinda lame... But fortunately those super weapons can be disabled... but default it's on... I wish it was the other way around... Also what suprised me was that all skirmish missions have only 2 battlestations. So when you play 2 v 2... one has to share a battle station... but that's it... It kinda makes sense now that I think about it... there are only rebels and empire forces... but one can also capture a pirate base and build pirate ships One really last note The colors on the tiny map are totally confusing... Money signs show up as green... when an enemy is playing as green that can be confusing... Also when your ally is red... it will show up on the tiny map as red... I didn't know what to make of it... Is red friendly or enemy ? So the colors are totally confusing... but I'll have to get used to that Also... the mines repair quite fast... that's also quite confusing... I cant tell if it's my mine.. or an enemy mine... pretty confusing... I need to look at the minimap to figure it out... Also my own space station is green while I played blue or yellow or so... The rest of the map is blue... and when I call in reinforcements I see redish everywhere... which is a bit unnecessary but ok... I wish it would auto disappear after a few seconds or so... it kinda makes the game look bad a bit... because I like to keep my reinforcements screen open at all times... so the redish stuff doesnt make a lot of sense but ok... Maybe it would be better if they only displayed it when I drag something... that would make more sense but then again... I wanted to do a massive assault with y-wings on enemy space station... and I noticed that I couldn't jump in so close... which is kinda lame but understandable The attack by the way was horrible slaughtered.. all my poor y-wings slaughtered ! lol =D Yeah I was in a hurry so I tried to pull a quicky =D Bye, Bye, Skybuck. |
#10
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!! Starwars: Empire at war !!
And finally here are some more tips in case any developer ever reads this
for starwars empire at war 2 First of all play x-wing and tie-fighter for more inspiration and details. Then you will understand my next request: I want to be able to store x-wings and tie-fighters inside a ship... and then later I want to launch them.. I also want a repair feature... The space station has all kinda of stuff like communication array and hanger and supply docks... but it doesnt do anything ??? Being able to hide behind asteroids, ships, and planets would also be cool. Also friendly fire would also be cool. That means you accidently shoot your own ships. All this stuff is currently not in the game... and it should definetly be in the game for a much better game ! So lot's and lot's and lot's of room for improvements =D And ofcourse I also want some mini lasers on the star destroyers and the big rebel ships to take down tiny little enemy fighters for god's sake And if you have any spare time implement jump in, fight, destroy, jump out, timer, jump back in =D Yeah yeah yeah yeah baby =D wieeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee. Oh yeah one last thing too: I want b-wings and assault gun boats just like in tie fighter/x-wing game, I want space tugs, freighters, containers (tough I deed seem something that looked like a container... dont know what it's good for), docking capabilities for whatever, repairing, resupplieing. limited ammo, limited energy, limited fuel, yadayadayada I JUST WANT MMMMMOOOOOOOOOOOOOooooooooooooooooooooooooo Moo like the other two games it's only fair :P =D it's only more realism :P it's only more true starwars oh yeah bbbbaby. pieeeeeeeeeeeeeep. I also want the real voices... big bucks there probably... I also want more lightsaber fights and animations... yeah baby. woeh. bazzztt bbzztt I want to be able to board ships and then fight with my jedi warrior... ok maybe that's a bit over the top bztt bztt wiee. Oh yeah how about this one: Mines ! You know of the explosive type... Tie-tighter the game sure had them... x-wing probably too... some craft must have placed those... included ! yes sir bob ! Let those ships get bombed by mines ohhh now that's sweet.. Come into my minefield mother****er ohhhh yeah. Yeah. I want also more different special abilities for the rebel ships... It's kinda lame that all ships have the "boost shield power" or "boost engine power" and that's it... I would rather like a "energy transfer system" where I can decide myself where I want all my energy to go... For example 30% to engines, 20% to shield 40 procent to lasers, 10% to energy reserve/batteries. (just like the game tie-fighter/x-wing oh yeah) Something like that. Yeah how about some landing bays for the ships... against just like the game tie-fighter... one of those last missions where somebody tries to escape via the millinium falcon... I think it would even be cool to combine the units from Battlestar Galactica... I think those units would fit well into this game... the cylons and the star fighters and the base ships... awesome ! Maybe something like "Starwars Versus Battlestar Galactica" Not bad The possibilities for improvements are endless almost. One last example.. more screens just like the two mentioned games Oh well I'll leave it at that sunny boy. Bye, Byyyyyyyeeee, Skybuck. |
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