If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
I got my resolution AS high as possible right now.
I read/heard the higher the resolution, you get a drop in performance? 1280 X 1024 right now, what's a good one for performance? Or does it matter???????? |
#2
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
In alt.comp.hardware.pc-homebuilt Coffee Lover
wrote: I got my resolution AS high as possible right now. I read/heard the higher the resolution, you get a drop in performance? 1280 X 1024 right now, what's a good one for performance? Or does it matter???????? Depends on your CPU speed and your card capability. For most even reasonably recent boards I usually use 1600x1200 for the desktop. Higher resolution makes most things too small. Even with that resolution, I pick large icons and adjust the font sizes. By doing that, things look a lot better. Large scaled fonts on a higher resolution machine are just easier on the eye than small fonts on a lower resolution machine scaled to the same size. They're just finer grained; and the eye sees them better. The bigger the monitor, the more resolution you need. On a 17" monitor, 1024x768 is probably enough. For a 19", I'd go with what you got. For something bigger, go higher. For an LCD monitor, go with "native resolution". (My LCD, for example, is 1680x1050 ... just a tad better than a 21" CRT at 1600x1200.) Games are different. There you keep raising the resolution until you see the response-time of the game drop. Once that happens, you drop down one step. Each game will likely be different in this. Choose as much hardware acceleration as your board and game will permit. Sometimes there's a trade-off between hardware techniques like shading and resolution. That you have to experiment with to see which looks best to you. -- _____ / ' / â„¢ ,-/-, __ __. ____ /_ (_/ / (_(_/|_/ / _/ _ |
#3
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
"Frank McCoy" wrote in message ... In alt.comp.hardware.pc-homebuilt Coffee Lover wrote: I got my resolution AS high as possible right now. I read/heard the higher the resolution, you get a drop in performance? 1280 X 1024 right now, what's a good one for performance? Or does it matter???????? Depends on your CPU speed and your card capability. For most even reasonably recent boards I usually use 1600x1200 for the desktop. Higher resolution makes most things too small. Even with that resolution, I pick large icons and adjust the font sizes. By doing that, things look a lot better. Large scaled fonts on a higher resolution machine are just easier on the eye than small fonts on a lower resolution machine scaled to the same size. They're just finer grained; and the eye sees them better. The bigger the monitor, the more resolution you need. On a 17" monitor, 1024x768 is probably enough. For a 19", I'd go with what you got. For something bigger, go higher. For an LCD monitor, go with "native resolution". (My LCD, for example, is 1680x1050 ... just a tad better than a 21" CRT at 1600x1200.) Games are different. There you keep raising the resolution until you see the response-time of the game drop. Once that happens, you drop down one step. Each game will likely be different in this. Choose as much hardware acceleration as your board and game will permit. Sometimes there's a trade-off between hardware techniques like shading and resolution. That you have to experiment with to see which looks best to you. -- _____ / ' / T ,-/-, __ __. ____ /_ (_/ / (_(_/|_/ / _/ _ Frank, 1600*1200 has 156,000 more pixels than your 1680*1050. Other than being wide-screen, how is yours a tad better? |
#4
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
In alt.comp.hardware.pc-homebuilt "KCB"
wrote: Frank, 1600*1200 has 156,000 more pixels than your 1680*1050. Other than being wide-screen, how is yours a tad better? Because the pixels on the LCD screen are *much* better defined; and don't bleed into each other like those on a CRT do. This makes (viewing-wise) much clearer Icons and even text; almost like going up the next step in resolution to 2400x1800, without having to change sizes of everything to match. Each pixel is more *distinct* from the next one. Also, the screen is *always* filled out to the edges, perfectly square, with no tilt, keystone, pincushion, or other defect like purity and misalignment that you get in CRT screens at similar definitions. So the LCD panel at close to the same number of pixels *greatly* outshines the CRT at the a similar resolution. That's why I bought it ... That and the CRT getting a tad jittery. -- _____ / ' / â„¢ ,-/-, __ __. ____ /_ (_/ / (_(_/|_/ / _/ _ |
#5
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
Frank McCoy wrote:
So the LCD panel at close to the same number of pixels *greatly* outshines the CRT at the a similar resolution. Can you say that again for the audience at home having a hard time trying to understand what you are saying? That's why I bought it ... That and the CRT getting a tad jittery. You were quite right about LCD panels being at their best at their native resolution, you should quit while you are ahead, fair warning! |
#6
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
In alt.comp.hardware.pc-homebuilt "Mr.E Solved!"
wrote: Frank McCoy wrote: So the LCD panel at close to the same number of pixels *greatly* outshines the CRT at the a similar resolution. Can you say that again for the audience at home having a hard time trying to understand what you are saying? Well, you can put one side-by side, and SEE the difference. However, think of it this way: On an LCD, a pixel is a pixel is a pixel. Each has *NO* effect on the one next to it. On a CRT, each pixel is a blurry dot. HOW blurry, depends on the native resolution of the monitor, or "dot-pitch", along with overall monitor size. Usually people pay no attention to dot-pitch; only the number lines or dots it can take in as supposed "resolution". However, the resolution of a CRT monitor mean nothing if the dot-pitch is large enough that several pixel bleed over into each other as one dot to the eye. VERY few CRT monitors, except some very expensive 21" types can actually get any benefit of much higher resolution than 1280x1024. The dot-pitch and monitor-size work together to determine the largest *practical* resolution for that particular monitor; even if it will *accept* much higher resolutions as input; and the video-card will output those modes. Thus each colored pixel on the CRT monitor "bleeds" over onto the next one; modifying it's color unless the two adjacent pixels are nearly the same color anyway. The overall effect is slight out-of-focus fuzziness on higher resolutions; when the effect *should* be increased sharpness. http://en.wikipedia.org/wiki/Dot_pitch Note that focus, type of screen, and a bunch of other parameters all effect dot-pitch; and the screen-size also has lots to do with the maximum density displayable. Divide the screen size by the dot pitch (using the same type of measurements. Screens are measured in inches while dot-pitch is measured in millimeters) and get the *possible* resolution of the monitor. However, due to various CRT defects, along with things like misalignment, and very few CRT monitors live up to their promises. On the other hand, EVERY pixel in an LCD monitor is separate from every other, there's NO bleed-over, no pincushion effect, no misalignment of three different colors even at the extreme corners, etc. Each pixel is alone, separately addressed, and as clear and distinct from all others at the corners as it is in the center. NO CRT monitor can make that claim; not even those costing several thousand dollars. Sometime LOOK at a CRT monitor with a magnifying glass, or better-yet, a jeweler's loupe. Especially look in the corners. Then do the same thing with an LCD panel at native resolution. Finally, do the same thing with an LCD panel emulating some *other* resolution than native. The LCD panel at native resolution will outshine either of the others; while likely the CRT will FAR outshine the LCD panel when running at reduced resolution. That's both the plus and the minus of LCD or plasma panels. At their native resolution (if decently high enough) they FAR outstrip CRT displays at similar resolutions. However, if your job requires changing resolutions often, then you'd usually be far better off with a CRT monitor of decent size and dot-pitch. I really don't recommend anything less than a full 21" CRT Monitor these days; nor an LCD panel with less than 1680x1050 (if wide-screen) or 1600x1200 (if "standard" shape). Even a *good* 21" CRT monitor is usually being pushed past it's dot-pitch when you select resolutions above 1600x1200; so I don't recommend that, even though most such monitors support far higher input resolutions. They just don't do a decent job of actually *displaying* such stuff. That's why I bought it ... That and the CRT getting a tad jittery. You were quite right about LCD panels being at their best at their native resolution, you should quit while you are ahead, fair warning! Don't think so. I know whereof I speak. I've worked with CRT displays since long before most people here were even born. Like I say, LOOK at the various displays under magnification. It's a real eye-opener. THEN look at the two in side-by-side comparisons. Again, if your eyes are any good, the difference is astounding. MOST people just stand back and look at the total picture-size and think that's what actually counts. It isn't. Dot-pitch, versus screen-size does. Or, in an LCD panel, the equivalent is native resolution. -- _____ / ' / â„¢ ,-/-, __ __. ____ /_ (_/ / (_(_/|_/ / _/ _ |
#7
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
On Mon, 21 May 2007 17:32:01 -0400, "Mr.E Solved!"
wrote: Frank McCoy wrote: So the LCD panel at close to the same number of pixels *greatly* outshines the CRT at the a similar resolution. Can you say that again for the audience at home having a hard time trying to understand what you are saying? That's why I bought it ... That and the CRT getting a tad jittery. You were quite right about LCD panels being at their best at their native resolution, you should quit while you are ahead, fair warning! No he's right. |
#8
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
"Frank McCoy" wrote in message ... In alt.comp.hardware.pc-homebuilt "KCB" wrote: Frank, 1600*1200 has 156,000 more pixels than your 1680*1050. Other than being wide-screen, how is yours a tad better? Because the pixels on the LCD screen are *much* better defined; and don't bleed into each other like those on a CRT do. This makes (viewing-wise) much clearer Icons and even text; almost like going up the next step in resolution to 2400x1800, without having to change sizes of everything to match. Each pixel is more *distinct* from the next one. Also, the screen is *always* filled out to the edges, perfectly square, with no tilt, keystone, pincushion, or other defect like purity and misalignment that you get in CRT screens at similar definitions. So the LCD panel at close to the same number of pixels *greatly* outshines the CRT at the a similar resolution. That's why I bought it ... That and the CRT getting a tad jittery. IOW, that's your opinion. You stated it previously as if it were fact. Thanks for clearing that up. |
#9
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
In alt.comp.hardware.pc-homebuilt "KCB"
wrote: "Frank McCoy" wrote in message .. . In alt.comp.hardware.pc-homebuilt "KCB" wrote: Frank, 1600*1200 has 156,000 more pixels than your 1680*1050. Other than being wide-screen, how is yours a tad better? Because the pixels on the LCD screen are *much* better defined; and don't bleed into each other like those on a CRT do. This makes (viewing-wise) much clearer Icons and even text; almost like going up the next step in resolution to 2400x1800, without having to change sizes of everything to match. Each pixel is more *distinct* from the next one. Also, the screen is *always* filled out to the edges, perfectly square, with no tilt, keystone, pincushion, or other defect like purity and misalignment that you get in CRT screens at similar definitions. So the LCD panel at close to the same number of pixels *greatly* outshines the CRT at the a similar resolution. That's why I bought it ... That and the CRT getting a tad jittery. IOW, that's your opinion. You stated it previously as if it were fact. Thanks for clearing that up. Um ... It *IS* fact. Look at both side-by-side, and you'll SEE the difference! Especially if you use magnification. I know ... I've got two side-by-side right here and now. The 21" CRT looks crappy by comparison at 1600x1200 and the LCD at 1680x1050; and that's one damned *EXPENSIVE* CRT monitor! Actually, I have *three* fairly expensive 21" monitors, all darned good ones; and all three look crappy next to the LCD if you examine each closely. Stand back about four feet, and you can't see any difference, of course. Don't believe me. Don't take my word for it. Go somewhere and LOOK at the two side-by-side. There's a damned good reason for the LCD looking better by far, *IF* you have any real knowledge of how each technology works. I've explained it several times in this thread. All I can say now is go *LOOK* and see for yourself. I'm not lying; and I'm NOT exaggerating! The CRT monitors look fuzzy and out-of-focus next to the LCD panels at similar resolutions. Most especially so at the corners. The LCD panels also EXACTLY fill out the screen; while with good adjustment of a CRT you can only get *close* to doing so without either not displaying the whole thing, or leaving black borders in some parts of the screen. Don't believe me? Try it yourself and see! Geesh. Hell, come over to my house and I'll *SHOW* you the difference, side-by-side with the same card driving both monitors. -- _____ / ' / â„¢ ,-/-, __ __. ____ /_ (_/ / (_(_/|_/ / _/ _ |
#10
|
|||
|
|||
HIGH Screen resolution kills performance in WIN/XP?
On Mon, 21 May 2007 21:03:19 -0400, "KCB"
wrote: "Frank McCoy" wrote in message .. . In alt.comp.hardware.pc-homebuilt "KCB" wrote: Frank, 1600*1200 has 156,000 more pixels than your 1680*1050. Other than being wide-screen, how is yours a tad better? Because the pixels on the LCD screen are *much* better defined; and don't bleed into each other like those on a CRT do. This makes (viewing-wise) much clearer Icons and even text; almost like going up the next step in resolution to 2400x1800, without having to change sizes of everything to match. Each pixel is more *distinct* from the next one. Also, the screen is *always* filled out to the edges, perfectly square, with no tilt, keystone, pincushion, or other defect like purity and misalignment that you get in CRT screens at similar definitions. So the LCD panel at close to the same number of pixels *greatly* outshines the CRT at the a similar resolution. That's why I bought it ... That and the CRT getting a tad jittery. IOW, that's your opinion. You stated it previously as if it were fact. Thanks for clearing that up. It may be his opinion as to why it's better for any certain use but it is not opinion that the pixels are substantially better defined, that this necessarily makes clearer icons and text. |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
High Resolution Paper? | ER | Printers | 23 | July 10th 05 07:24 AM |
High Resolution Paper | Ron | Printers | 1 | June 9th 04 05:43 AM |
Looking for high-end 18- or 19-inch flat panels with high resolution. | Jim Sanders | Ati Videocards | 0 | February 25th 04 04:01 AM |
Geforce4 MX does not allow high resolution after install | Charlie | Nvidia Videocards | 3 | September 3rd 03 09:06 PM |
GeForce ti4200 Blank Screen on high resolution | Bratboy | Nvidia Videocards | 0 | July 10th 03 02:58 PM |