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Following prompt first aid from the medic "J.Clarke"
managed to scrawl the following bloodstained message On Sun, 23 Nov 2003 06:29:56 -0500: 1. Don't cross post. Wrong. Cross post to all relevant newsgroups. That is the way USENET is intended to work and that way everybody sees the post, everybody sees the responses, and there is no duplication of effort. Bad nettiquette as you well know. It does cause duplication of effort. Scattergun posting is pointless. 2. Xmas 04. Wrong again. You need it when you encounter an application that uses features not present in DirectX versions earlier than 9, you want to use those features, and you find that enabling them on a board without hardware acceleration of those features (thus forcing use of the software implementation that runs on the main CPU) causes an unacceptable performance penalty. That means that for some folks the answer is "never" while for others it's "yesterday", and for the rest it's somewhere in between. To the OP the answer is "spend the bucks for an upgrade when you encounter something that causes you to notice the lack". Considering the distinct lack of games that actually implement any DX9 features - 2 to date I believe, it would hardly seem worth the effort. By the time they become common place your card will be one if not 2 generations out of date. The mystery features you refer to are more likely than not disabled rather than CPu rendered, but like I said, its not likely that he has a game requiring it hence my realistic time estimate. DX9 comparability is like AGP X8 on a box. Designed to shift units rather than provide anything useful today... --------- Rgds Mike Remove XXX to reply Fools learn from experience, I prefer to learn from others. - Otto Von Bismark WWW.Dead-Fish.Com - Deep Sea Daddies... http://www.dvdprofiler.com/mycollect...s=the_Seahorse |
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