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Pipeline&Shader



 
 
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  #1  
Old June 1st 05, 01:42 PM
2002 Z-06
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Default Pipeline&Shader

Unmasking the 4 masked pipelines and one masked shader.How is this done I am
buying a 6800 gt and would like to benefit from the extra performance.


  #2  
Old June 1st 05, 04:51 PM
Inglo
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On 6/1/2005 5:42 AM 2002 Z-06 brightened our day with:

Unmasking the 4 masked pipelines and one masked shader.How is this done I am
buying a 6800 gt and would like to benefit from the extra performance.




You don't have to do it on a 6800GT, they're already unlocked. On a
regular 6800 use RivaTuner.
http://www.guru3d.com/rivatuner/

--
"I don't feel tardy"

Steve ¤»Inglo«¤
www.inglostadt.com
  #3  
Old June 2nd 05, 04:40 AM
McGrandpa
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"2002 Z-06" wrote in message

Unmasking the 4 masked pipelines and one masked shader.How is this
done I am buying a 6800 gt and would like to benefit from the extra
performance.


If you're getting a 6800GT then there is nothing to unmask. You already
have 16 pixel pipelines and 6 texture pipes. It is the 6800 (non GT)
that has a masked pixel unit (of 4 pipes) and 1 masked texture unit.

McG.


 




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