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#11
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Direct X has more 3D features than OGL and MS is adding more all the time.
AFAIK,OGL hasn't been updated in years. Personally,I'd rather see OGL as the leading app,but the 800 lb. gorilla stomps anything in it's way. Although very few games actually use OpenGL these days. Tragic isn't it? I don't understand why an API which is way better than D3D in every respect, and is entirely *free* unlike D3D, which requires a licence to be paid to MS, isn't more widespread. |
#12
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YanquiDawg wrote:
Direct X has more 3D features than OGL And yet this doesn't stop id from making the most advanced game engine ever seen with OGL... and MS is adding more all the time. AFAIK,OGL hasn't been updated in years. But the point of OGL is it's open! By being open it doesn't have to be universally updated by an all-encompassing body - it's like Linux - an individual user can do what they need to with it. This is why it's so much a better option than D3D. Personally,I'd rather see OGL as the leading app,but the 800 lb. gorilla stomps anything in it's way. I concur there's more commercial polish in D3D, however synchronously there's more bloat. Financially speaking, OGL is a vastly better option. -- "To argue with a person who has renounced the use of reason is like administering medicine to the dead." -- Thomas Paine |
#13
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Trainz lets you choose between opengl and directx. With some Trainz releases
(they keep upgrading it) the one that's faster changes, according to your local machine, of course. For me, directx was faster at first but now opengl is 33% faster. Maybe because of the new nvidia drivers, which sped up directx alot. -- Ed Light Smiley :-/ MS Smiley :-\ Send spam to the FTC at Thanks, robots. |
#14
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"Danny" wrote in message ... Martin S. wrote: Open GL is short for Open Graphics Language. It was suppose to be an alterative to Direct-X back when Direct-X was shaky at best. It never really took off in a big way for the home market, except at ID Software. It actually means Open Graphics Layer. Never took off? You kidding? Sure it might not be as widespread but to say it never took off reeks of ignorance. -- "To argue with a person who has renounced the use of reason is like administering medicine to the dead." -- Thomas Paine Actually you are both wrong. It means Open Graphics Library. |
#15
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In alt.comp.periphs.videocards.nvidia, Danny ordered an army of hamsters
to type: YanquiDawg wrote: Direct X has more 3D features than OGL And yet this doesn't stop id from making the most advanced game engine ever seen with OGL... and MS is adding more all the time. AFAIK,OGL hasn't been updated in years. But the point of OGL is it's open! By being open it doesn't have to be universally updated by an all-encompassing body - it's like Linux - an individual user can do what they need to with it. This is why it's so much a better option than D3D. Personally,I'd rather see OGL as the leading app,but the 800 lb. gorilla stomps anything in it's way. I concur there's more commercial polish in D3D, however synchronously there's more bloat. Financially speaking, OGL is a vastly better option. I have no idea how games are made, but can i ask, is it easier to make games for D3D or OpenGL? maybe thats a factor? |
#16
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"Kokoro" wrote in message ... I have no idea how games are made, but can i ask, is it easier to make games for D3D or OpenGL? maybe thats a factor? Last I knew it was way easier to program for OpenGL, and D3D programming was a real PITA, but that may have changed in teh last few years. I suspect it hasnt though... |
#17
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"Pat" wrote in message ... I'm new at this, but what is open GL and what is the benefit? I'm going to be upgrading my video card, but right now I have a Radeon 7500. I have a AMDXP 2000+. Should I install 1.0 gig DDR? What do I need to do to play DOOM 3? TIA, Pat As you're new to this Pat the first thing you'll notice is how few ppl read your post and answer your question as simply and constructively as possible. OpenGL is just a way of displaying 3 dimensional graphics - the other way is Microsofts own design called Direct3D or D3D for short. Doom 3 just happens to use OpenGL and Half-Life 2 (due shortly) will use D3D. Radeons and GeForces do both but Radeons are slightly faster at D3D and Nvidia are slightly faster at OpenGL. To play Doom 3 at 800x600 medium settings you need 512mb RAM to go with your XP2000 (which is fine btw) and either a Nvidia FX5700 (not a LE or XT model) or Radeon 9600 Pro or XT. Something like this would do very nicely http://www.ebuyer.com/customer/produ...d19wcm9kdWN0X2 92ZXJ2aWV3&product_uid=55188 of course if youre feeling flush then 1 gig of RAM and 9800 Pro or XT would be even better and Doom 3 at 1024x768 should play very nicely. |
#18
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Martin S. wrote:
Open GL is short for Open Graphics Language. It was suppose to be an alterative to Direct-X back when Direct-X was shaky at best. It never really took off in a big way for the home market, except at ID Software. Except iD huh? Hah! Unreal, UT, Half-Life and *MOST* 3D games through the Q3A period were either OpenGL or either OGL or DX. And it appears that 3Dfx Voodoo cards are what really caused the huge surge in use of OGL in PC games. Open GL existed before there was ever DirectX. Open GL subset was being run on the PC in DOS (even before Windows 3.1, I ran it in Win 3.0) for image viewing, animations, and some other things I never figured out. OGL has grown a lot since then. Just like Windows has. McG. "Pat" wrote in message ... I'm new at this, but what is open GL and what is the benefit? I'm going to be upgrading my video card, but right now I have a Radeon 7500. I have a AMDXP 2000+. Should I install 1.0 gig DDR? What do I need to do to play DOOM 3? TIA, Pat |
#19
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Jamie_Manic wrote:
"Danny" wrote in message ... Pat wrote: I'm new at this, but what is open GL and what is the benefit? I'm going to be upgrading my video card, but right now I have a Radeon 7500. I have a AMDXP 2000+. Should I install 1.0 gig DDR? What do I need to do to play DOOM 3? You need a better video card for a start, and not ATi - they're apparently addressing their Opengl shortcomings but it's taken 2 years and their Doom 3 drivers are highly BETA. Opengl is basically the best option if you're on an Nvidia card - where Direct3D could be accused of being bloaty openg is more streamlined and 'pure'. Although very few games actually use OpenGL these days. Really? Like what major FPS games don't offer use of OGL? Far Cry? Either. DE-IW? Either. The only DX9 game I have that is exclusively DX is Tombraider: Angel of Darkness. McG. |
#20
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YanquiDawg wrote:
Direct X has more 3D features than OGL and MS is adding more all the time. AFAIK,OGL hasn't been updated in years. Personally,I'd rather see OGL as the leading app,but the 800 lb. gorilla stomps anything in it's way. it's more like a $42,000,000,000 gorilla. Results are still the same. McG. Although very few games actually use OpenGL these days. Tragic isn't it? I don't understand why an API which is way better than D3D in every respect, and is entirely *free* unlike D3D, which requires a licence to be paid to MS, isn't more widespread. |
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