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Open GL



 
 
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  #11  
Old August 9th 04, 12:02 AM
YanquiDawg
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Direct X has more 3D features than OGL and MS is adding more all the time.
AFAIK,OGL hasn't been updated in years. Personally,I'd rather see OGL as the
leading app,but the 800 lb. gorilla stomps anything in it's way.

Although very few games actually use OpenGL these days.


Tragic isn't it? I don't understand why an API which is way better than D3D
in every respect, and is entirely *free* unlike D3D, which requires a
licence to be paid to MS, isn't more widespread.



  #12  
Old August 9th 04, 12:40 AM
Danny
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YanquiDawg wrote:
Direct X has more 3D features than OGL


And yet this doesn't stop id from making the most advanced game engine ever
seen with OGL...

and MS is adding more all the
time. AFAIK,OGL hasn't been updated in years.


But the point of OGL is it's open! By being open it doesn't have to be
universally updated by an all-encompassing body - it's like Linux - an
individual user can do what they need to with it. This is why it's so much a
better option than D3D.

Personally,I'd rather
see OGL as the leading app,but the 800 lb. gorilla stomps anything in
it's way.


I concur there's more commercial polish in D3D, however synchronously
there's more bloat.
Financially speaking, OGL is a vastly better option.

--
"To argue with a person who has renounced the use of reason is like
administering medicine to the dead." -- Thomas Paine


  #13  
Old August 9th 04, 01:06 AM
Ed Light
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Trainz lets you choose between opengl and directx. With some Trainz releases
(they keep upgrading it) the one that's faster changes, according to your
local machine, of course. For me, directx was faster at first but now opengl
is 33% faster. Maybe because of the new nvidia drivers, which sped up
directx alot.

--
Ed Light

Smiley :-/
MS Smiley :-\

Send spam to the FTC at

Thanks, robots.


  #14  
Old August 9th 04, 01:50 AM
ccs
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"Danny" wrote in message
...
Martin S. wrote:
Open GL is short for Open Graphics Language. It was suppose to be an
alterative to Direct-X back when Direct-X was shaky at best. It never
really took off in a big way for the home market, except at ID
Software.


It actually means Open Graphics Layer.
Never took off? You kidding? Sure it might not be as widespread but to say
it never took off reeks of ignorance.

--
"To argue with a person who has renounced the use of reason is like
administering medicine to the dead." -- Thomas Paine


Actually you are both wrong. It means Open Graphics Library.


  #15  
Old August 9th 04, 02:29 AM
Kokoro
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In alt.comp.periphs.videocards.nvidia, Danny ordered an army of hamsters
to type:

YanquiDawg wrote:
Direct X has more 3D features than OGL


And yet this doesn't stop id from making the most advanced game engine
ever seen with OGL...

and MS is adding more all the
time. AFAIK,OGL hasn't been updated in years.


But the point of OGL is it's open! By being open it doesn't have to be
universally updated by an all-encompassing body - it's like Linux - an
individual user can do what they need to with it. This is why it's so
much a better option than D3D.

Personally,I'd rather
see OGL as the leading app,but the 800 lb. gorilla stomps anything in
it's way.


I concur there's more commercial polish in D3D, however synchronously
there's more bloat.
Financially speaking, OGL is a vastly better option.




I have no idea how games are made, but can i ask, is it easier to make
games for D3D or OpenGL? maybe thats a factor?
  #16  
Old August 9th 04, 03:27 AM
Biz
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"Kokoro" wrote in message
...

I have no idea how games are made, but can i ask, is it easier to make
games for D3D or OpenGL? maybe thats a factor?


Last I knew it was way easier to program for OpenGL, and D3D programming was
a real PITA, but that may have changed in teh last few years. I suspect it
hasnt though...


  #17  
Old August 9th 04, 10:28 AM
Sleepy
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"Pat" wrote in message
...
I'm new at this, but what is open GL and what is the benefit? I'm going

to
be upgrading my video card, but right now I have a Radeon 7500. I have a
AMDXP 2000+. Should I install 1.0 gig DDR? What do I need to do to play
DOOM 3?

TIA,
Pat

As you're new to this Pat the first thing you'll notice is how few ppl read
your
post and answer your question as simply and constructively as possible.
OpenGL is just a way of displaying 3 dimensional graphics - the other way
is Microsofts own design called Direct3D or D3D for short. Doom 3
just happens to use OpenGL and Half-Life 2 (due shortly) will use D3D.
Radeons and GeForces do both but Radeons are slightly faster at D3D and
Nvidia are
slightly faster at OpenGL. To play Doom 3 at 800x600 medium settings
you need 512mb RAM to go with your XP2000 (which is fine btw)
and either a Nvidia FX5700 (not a LE or XT model) or Radeon 9600 Pro or XT.
Something like this would do very nicely
http://www.ebuyer.com/customer/produ...d19wcm9kdWN0X2
92ZXJ2aWV3&product_uid=55188
of course if youre feeling flush then 1 gig of RAM and 9800 Pro or XT
would be even better and Doom 3 at 1024x768 should play very nicely.


  #18  
Old August 9th 04, 11:30 AM
McGrandpa
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Martin S. wrote:
Open GL is short for Open Graphics Language. It was suppose to be an
alterative to Direct-X back when Direct-X was shaky at best. It never
really took off in a big way for the home market, except at ID
Software.


Except iD huh? Hah! Unreal, UT, Half-Life and *MOST* 3D games through
the Q3A period were either OpenGL or either OGL or DX. And it appears
that 3Dfx Voodoo cards are what really caused the huge surge in use of
OGL in PC games.

Open GL existed before there was ever DirectX. Open GL subset was being
run on the PC in DOS (even before Windows 3.1, I ran it in Win 3.0) for
image viewing, animations, and some other things I never figured out.
OGL has grown a lot since then. Just like Windows has.
McG.





"Pat" wrote in message
...
I'm new at this, but what is open GL and what is the benefit? I'm
going to
be upgrading my video card, but right now I have a Radeon 7500. I
have a AMDXP 2000+. Should I install 1.0 gig DDR? What do I need
to do to play DOOM 3?

TIA,
Pat



  #19  
Old August 9th 04, 11:34 AM
McGrandpa
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Jamie_Manic wrote:
"Danny" wrote in message
...
Pat wrote:
I'm new at this, but what is open GL and what is the benefit? I'm
going to be upgrading my video card, but right now I have a Radeon
7500. I have a AMDXP 2000+. Should I install 1.0 gig DDR? What
do I need to do to play DOOM 3?


You need a better video card for a start, and not ATi - they're
apparently addressing their Opengl shortcomings but it's taken 2
years and their Doom 3 drivers are highly BETA.
Opengl is basically the best option if you're on an Nvidia card -
where Direct3D could be accused of being bloaty openg is more
streamlined and 'pure'.


Although very few games actually use OpenGL these days.


Really? Like what major FPS games don't offer use of OGL? Far Cry?
Either. DE-IW? Either. The only DX9 game I have that is exclusively
DX is Tombraider: Angel of Darkness.
McG.


  #20  
Old August 9th 04, 11:36 AM
McGrandpa
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YanquiDawg wrote:
Direct X has more 3D features than OGL and MS is adding more all the
time. AFAIK,OGL hasn't been updated in years. Personally,I'd rather
see OGL as the leading app,but the 800 lb. gorilla stomps anything in
it's way.


it's more like a $42,000,000,000 gorilla. Results are still the same.
McG.


Although very few games actually use OpenGL these days.


Tragic isn't it? I don't understand why an API which is way better
than D3D in every respect, and is entirely *free* unlike D3D, which
requires a licence to be paid to MS, isn't more widespread.



 




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