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NVIDIA: "We Underestimated Necessary Resources for Vista Driver Development"
Nvidia Names Stability as Top Priority for Windows Vista Drivers [ 04/12/2007 | 10:42 PM ] An official from Nvidia, a leading designer of system chipsets and graphics processors, admitted that the company had underestimated resources it needed to develop proper drivers for Windows Vista, but said the issues would be shortly resolved. Besides, the company has outlined its priorities when developing drivers for the new operating system (OS). Several days after Microsoft Windows Vista operating system was released, hundreds of end-users reported complaints about instabilities, erratic behaviour, driver bugs and other kind of issues that they faced because of Nvidia's ForceWare drivers designed for the new OS. End-users with various graphics cards, including the latest top-of-the-range GeForce 8800-series, criticized Nvidia ForceWare for poor performance and stability, something, which logotype "Vista Ready" is not meant to say. One person, who wanted to remain fully anonymous, even launched a web- site called NvidiaClassAction.org in early February to collect the information about ForceWare issues with Windows Vista, however, in early March the web-site has been taken down due to an unknown reason. Nearly two months have passed since the last WHQL-certified release of Windows Vista ForceWare drivers and there is a number of end-users who still experience issues with their machines and the GeForce graphics cards. But Nvidia's Keita Iada, who is responsible for content development at the company, said in an interview with IGN web-site that the new drivers are near. "We're ramping up the frequency of our Vista driver releases. Users will probably understand that we release a number of beta drivers on our site, so we're making incremental progress. We believe that, in a very short time we will have addressed the vast majority, if not all of the issues. We've had teams who were working on other projects who have mobilised to make sure that as quickly as possible we have the drivers fixed. I'm not going to give you an exact timeframe, but it's going to be very soon," said Mr. Iada. The director of content management at Nvidia also explained the reasons why the ForceWare drivers appear to have issues with the new operating system by Microsoft. According to him, the first priority for the company was to enable content developers with ability to create titles for DirectX 10, which is strategically important for the company. As a consequence, the firm underestimated resources it needed to design drivers for end-users. "On a high level, we had to prioritise. In our case, we have DX9, DX10, multiple APIs, Vista and XP - the driver models are completely different, and the DX9 and 10 drivers are completely different. Then you have single- and multi-card SLI - there are many variables to consider. Given that we were so far ahead with DX10 hardware, we've had to make sure that the drivers, although not necessarily available to a wide degree, or not stable, were good enough from a development standpoint," Mr. Iada said. But even though the initial priority of Nvidia when developing drivers were content developers, right now the company has the priority of delivering stable drivers for Vista to end-users. It is remarkable that Nvidia even put performance of its drivers on the second place. "We've had to balance our priorities between making sure we have proper DX10 feature-supported drivers to facilitate development of DX10 content, but also make sure that the end user will have a good experience on Vista. To some degree, I think that we may have underestimated how many resources were necessary to have a stable Vista driver off the bat. I can assure you and your readers that our first priority right now is not performance, not anything else; it is stability and all the features supported on Vista," the director of content management at Nvidia added. http://www.xbitlabs.com/news/video/d...412224213.html |
#2
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NVIDIA: "We Underestimated Necessary Resources for Vista DriverDevelopment"
AirRaid wrote:
Nvidia Names Stability as Top Priority for Windows Vista Drivers [ 04/12/2007 | 10:42 PM ] An official from Nvidia, a leading designer of system chipsets and graphics processors, admitted that the company had underestimated resources it needed to develop proper drivers for Windows Vista, but said the issues would be shortly resolved. Besides, the company has outlined its priorities when developing drivers for the new operating system (OS). Several days after Microsoft Windows Vista operating system was released, hundreds of end-users reported complaints about instabilities, erratic behaviour, driver bugs and other kind of issues that they faced because of Nvidia's ForceWare drivers designed for the new OS. End-users with various graphics cards, including the latest top-of-the-range GeForce 8800-series, criticized Nvidia ForceWare for poor performance and stability, something, which logotype "Vista Ready" is not meant to say. One person, who wanted to remain fully anonymous, even launched a web- site called NvidiaClassAction.org in early February to collect the information about ForceWare issues with Windows Vista, however, in early March the web-site has been taken down due to an unknown reason. Nearly two months have passed since the last WHQL-certified release of Windows Vista ForceWare drivers and there is a number of end-users who still experience issues with their machines and the GeForce graphics cards. But Nvidia's Keita Iada, who is responsible for content development at the company, said in an interview with IGN web-site that the new drivers are near. "We're ramping up the frequency of our Vista driver releases. Users will probably understand that we release a number of beta drivers on our site, so we're making incremental progress. We believe that, in a very short time we will have addressed the vast majority, if not all of the issues. We've had teams who were working on other projects who have mobilised to make sure that as quickly as possible we have the drivers fixed. I'm not going to give you an exact timeframe, but it's going to be very soon," said Mr. Iada. The director of content management at Nvidia also explained the reasons why the ForceWare drivers appear to have issues with the new operating system by Microsoft. According to him, the first priority for the company was to enable content developers with ability to create titles for DirectX 10, which is strategically important for the company. As a consequence, the firm underestimated resources it needed to design drivers for end-users. "On a high level, we had to prioritise. In our case, we have DX9, DX10, multiple APIs, Vista and XP - the driver models are completely different, and the DX9 and 10 drivers are completely different. Then you have single- and multi-card SLI - there are many variables to consider. Given that we were so far ahead with DX10 hardware, we've had to make sure that the drivers, although not necessarily available to a wide degree, or not stable, were good enough from a development standpoint," Mr. Iada said. But even though the initial priority of Nvidia when developing drivers were content developers, right now the company has the priority of delivering stable drivers for Vista to end-users. It is remarkable that Nvidia even put performance of its drivers on the second place. "We've had to balance our priorities between making sure we have proper DX10 feature-supported drivers to facilitate development of DX10 content, but also make sure that the end user will have a good experience on Vista. To some degree, I think that we may have underestimated how many resources were necessary to have a stable Vista driver off the bat. I can assure you and your readers that our first priority right now is not performance, not anything else; it is stability and all the features supported on Vista," the director of content management at Nvidia added. http://www.xbitlabs.com/news/video/d...412224213.html Glad to hear this is not a Vista problem as some here said it was and hoped it was. It's also amazing nvidia couldn't get a proper driver since beta's of Vista have been available for over a year! Thankfully I use only ATI and Matrox cards. Frank |
#3
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NVIDIA: "We Underestimated Necessary Resources for Vista Driver Development"
Frank wrote:
AirRaid wrote: Nvidia Names Stability as Top Priority for Windows Vista Drivers [ 04/12/2007 | 10:42 PM ] An official from Nvidia, a leading designer of system chipsets and graphics processors, admitted that the company had underestimated resources it needed to develop proper drivers for Windows Vista, but said the issues would be shortly resolved. Besides, the company has outlined its priorities when developing drivers for the new operating system (OS). Several days after Microsoft Windows Vista operating system was released, hundreds of end-users reported complaints about instabilities, erratic behaviour, driver bugs and other kind of issues that they faced because of Nvidia's ForceWare drivers designed for the new OS. End-users with various graphics cards, including the latest top-of-the-range GeForce 8800-series, criticized Nvidia ForceWare for poor performance and stability, something, which logotype "Vista Ready" is not meant to say. One person, who wanted to remain fully anonymous, even launched a web- site called NvidiaClassAction.org in early February to collect the information about ForceWare issues with Windows Vista, however, in early March the web-site has been taken down due to an unknown reason. Nearly two months have passed since the last WHQL-certified release of Windows Vista ForceWare drivers and there is a number of end-users who still experience issues with their machines and the GeForce graphics cards. But Nvidia's Keita Iada, who is responsible for content development at the company, said in an interview with IGN web-site that the new drivers are near. "We're ramping up the frequency of our Vista driver releases. Users will probably understand that we release a number of beta drivers on our site, so we're making incremental progress. We believe that, in a very short time we will have addressed the vast majority, if not all of the issues. We've had teams who were working on other projects who have mobilised to make sure that as quickly as possible we have the drivers fixed. I'm not going to give you an exact timeframe, but it's going to be very soon," said Mr. Iada. The director of content management at Nvidia also explained the reasons why the ForceWare drivers appear to have issues with the new operating system by Microsoft. According to him, the first priority for the company was to enable content developers with ability to create titles for DirectX 10, which is strategically important for the company. As a consequence, the firm underestimated resources it needed to design drivers for end-users. "On a high level, we had to prioritise. In our case, we have DX9, DX10, multiple APIs, Vista and XP - the driver models are completely different, and the DX9 and 10 drivers are completely different. Then you have single- and multi-card SLI - there are many variables to consider. Given that we were so far ahead with DX10 hardware, we've had to make sure that the drivers, although not necessarily available to a wide degree, or not stable, were good enough from a development standpoint," Mr. Iada said. But even though the initial priority of Nvidia when developing drivers were content developers, right now the company has the priority of delivering stable drivers for Vista to end-users. It is remarkable that Nvidia even put performance of its drivers on the second place. "We've had to balance our priorities between making sure we have proper DX10 feature-supported drivers to facilitate development of DX10 content, but also make sure that the end user will have a good experience on Vista. To some degree, I think that we may have underestimated how many resources were necessary to have a stable Vista driver off the bat. I can assure you and your readers that our first priority right now is not performance, not anything else; it is stability and all the features supported on Vista," the director of content management at Nvidia added. http://www.xbitlabs.com/news/video/d...412224213.html Glad to hear this is not a Vista problem as some here said it was and hoped it was. It's also amazing nvidia couldn't get a proper driver since beta's of Vista have been available for over a year! Thankfully I use only ATI and Matrox cards. Actually it's not very amazing Frank. Developers generally don't devote resources to beta-applications. Especially not when it's called windows and released by Microsoft considering their history of constantly delaying final release. The nature of beta-software is that *anything* can change *anywhere* at *anytime*. The result of this is, and this is not MS specific, is that if the company who owns the beta product decides to make a change somewhere because it needs to for their own reasons, that all of a sudden days, weeks, or more worth of work can be lost by work from other companies dependant on what was changed. On top of that, in this particular scenario...you have to add in that the drivers work completely different and a completely new and differently working API was in the mix as well. Any of it subject to change at any moment during the beta phase. So basically the bottom line is this. Until a product gets out of beta and is released, developers cannot with confidence base their work on the beta product. And in case of MS, I've even seen them drop beta's entirely in the middle of it! Managed DirectX 2.0 comes to mind which was dropped out of the clear blue sky for the XNA Framework. Now imagine what something like that would do to a developer creating work based on MDX2.0. It would be disastrous and that's why developers don't do it. Being a software developer for a living myself I can't say I can blame them. -- Stephan 2003 Yamaha R6 å›ã®ã“ã¨æ€ã„出ã™æ—¥ãªã‚“ã¦ãªã„ã®ã¯ å›ã®ã“ã¨å¿˜ã‚ŒãŸã¨ããŒãªã„ã‹ã‚‰ |
#4
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NVIDIA: "We Underestimated Necessary Resources for Vista Driver Development"
Stephan Rose writes:
Frank wrote: AirRaid wrote: Nvidia Names Stability as Top Priority for Windows Vista Drivers [ 04/12/2007 | 10:42 PM ] An official from Nvidia, a leading designer of system chipsets and graphics processors, admitted that the company had underestimated resources it needed to develop proper drivers for Windows Vista, but said the issues would be shortly resolved. Besides, the company has outlined its priorities when developing drivers for the new operating system (OS). Several days after Microsoft Windows Vista operating system was released, hundreds of end-users reported complaints about instabilities, erratic behaviour, driver bugs and other kind of issues that they faced because of Nvidia's ForceWare drivers designed for the new OS. End-users with various graphics cards, including the latest top-of-the-range GeForce 8800-series, criticized Nvidia ForceWare for poor performance and stability, something, which logotype "Vista Ready" is not meant to say. One person, who wanted to remain fully anonymous, even launched a web- site called NvidiaClassAction.org in early February to collect the information about ForceWare issues with Windows Vista, however, in early March the web-site has been taken down due to an unknown reason. Nearly two months have passed since the last WHQL-certified release of Windows Vista ForceWare drivers and there is a number of end-users who still experience issues with their machines and the GeForce graphics cards. But Nvidia's Keita Iada, who is responsible for content development at the company, said in an interview with IGN web-site that the new drivers are near. "We're ramping up the frequency of our Vista driver releases. Users will probably understand that we release a number of beta drivers on our site, so we're making incremental progress. We believe that, in a very short time we will have addressed the vast majority, if not all of the issues. We've had teams who were working on other projects who have mobilised to make sure that as quickly as possible we have the drivers fixed. I'm not going to give you an exact timeframe, but it's going to be very soon," said Mr. Iada. The director of content management at Nvidia also explained the reasons why the ForceWare drivers appear to have issues with the new operating system by Microsoft. According to him, the first priority for the company was to enable content developers with ability to create titles for DirectX 10, which is strategically important for the company. As a consequence, the firm underestimated resources it needed to design drivers for end-users. "On a high level, we had to prioritise. In our case, we have DX9, DX10, multiple APIs, Vista and XP - the driver models are completely different, and the DX9 and 10 drivers are completely different. Then you have single- and multi-card SLI - there are many variables to consider. Given that we were so far ahead with DX10 hardware, we've had to make sure that the drivers, although not necessarily available to a wide degree, or not stable, were good enough from a development standpoint," Mr. Iada said. But even though the initial priority of Nvidia when developing drivers were content developers, right now the company has the priority of delivering stable drivers for Vista to end-users. It is remarkable that Nvidia even put performance of its drivers on the second place. "We've had to balance our priorities between making sure we have proper DX10 feature-supported drivers to facilitate development of DX10 content, but also make sure that the end user will have a good experience on Vista. To some degree, I think that we may have underestimated how many resources were necessary to have a stable Vista driver off the bat. I can assure you and your readers that our first priority right now is not performance, not anything else; it is stability and all the features supported on Vista," the director of content management at Nvidia added. http://www.xbitlabs.com/news/video/d...412224213.html Glad to hear this is not a Vista problem as some here said it was and hoped it was. It's also amazing nvidia couldn't get a proper driver since beta's of Vista have been available for over a year! Thankfully I use only ATI and Matrox cards. Actually it's not very amazing Frank. Developers generally don't devote resources to beta-applications. Especially not when it's called windows and released by Microsoft considering their history of constantly delaying final release. The nature of beta-software is that *anything* can change *anywhere* at *anytime*. The result of this is, and this is not MS specific, is that if the company who owns the beta product decides to make a change somewhere because it needs to for their own reasons, that all of a sudden days, weeks, or more worth of work can be lost by work from other companies dependant on what was changed. This is not entirely true. There can, of course, be changes but the fact that it is in Beta usually indicates a functionality freeze and the alpha version has been past. It is very, very rare to see major changes from a beta to a major release. On top of that, in this particular scenario...you have to add in that the drivers work completely different and a completely new and differently working API was in the mix as well. Any of it subject to change at any moment during the beta phase. Very unlikely. The fact it is beta almost guarantees a relatively concreate API suite. So basically the bottom line is this. Until a product gets out of beta and is released, developers cannot with confidence base their work on the beta product. Nothing is ideal. But developers ALWAYS work with beta and pre-releases in order to get there product compatible with the new version. And in case of MS, I've even seen them drop beta's entirely in the middle of it! Managed DirectX 2.0 comes to mind which was dropped out of the clear blue sky for the XNA Framework. Now imagine what something like that would do to a developer creating work based on MDX2.0. It would be disastrous and that's why developers don't do it. Developers do it all the time. Sure this is an example of something begin dropped - it happens. Such is life. Being a software developer for a living myself I can't say I can blame them. I disagree wholeheartedly with your general comments. SW Development companies are always working with betas and pre-releases of products in order to familiarise themselves and get their related SW integrated. Yes, there can be upsets - it is, after all, SW. When the company changes the API in the beat because of otherwise unsolvable bugs one just has to bite the bullet. It is the nature of SW development. |
#5
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NVIDIA: "We Underestimated Necessary Resources for Vista Driver Development"
My observation, having tried beta testing Vista, was that drivers that
worked in the beta did not always work in the final version. For some of my hardware I tried to install the beta drivers and they didn't work at all. However, in some cases I could install Windows 2003 x64 drivers that worked perfectly. Obviously there were numerous changes made to the final release of Vista which necessitated overhauls of the drivers. "Walter Mitty" wrote in message ... Stephan Rose writes: Frank wrote: AirRaid wrote: Nvidia Names Stability as Top Priority for Windows Vista Drivers [ 04/12/2007 | 10:42 PM ] An official from Nvidia, a leading designer of system chipsets and graphics processors, admitted that the company had underestimated resources it needed to develop proper drivers for Windows Vista, but said the issues would be shortly resolved. Besides, the company has outlined its priorities when developing drivers for the new operating system (OS). Several days after Microsoft Windows Vista operating system was released, hundreds of end-users reported complaints about instabilities, erratic behaviour, driver bugs and other kind of issues that they faced because of Nvidia's ForceWare drivers designed for the new OS. End-users with various graphics cards, including the latest top-of-the-range GeForce 8800-series, criticized Nvidia ForceWare for poor performance and stability, something, which logotype "Vista Ready" is not meant to say. One person, who wanted to remain fully anonymous, even launched a web- site called NvidiaClassAction.org in early February to collect the information about ForceWare issues with Windows Vista, however, in early March the web-site has been taken down due to an unknown reason. Nearly two months have passed since the last WHQL-certified release of Windows Vista ForceWare drivers and there is a number of end-users who still experience issues with their machines and the GeForce graphics cards. But Nvidia's Keita Iada, who is responsible for content development at the company, said in an interview with IGN web-site that the new drivers are near. "We're ramping up the frequency of our Vista driver releases. Users will probably understand that we release a number of beta drivers on our site, so we're making incremental progress. We believe that, in a very short time we will have addressed the vast majority, if not all of the issues. We've had teams who were working on other projects who have mobilised to make sure that as quickly as possible we have the drivers fixed. I'm not going to give you an exact timeframe, but it's going to be very soon," said Mr. Iada. The director of content management at Nvidia also explained the reasons why the ForceWare drivers appear to have issues with the new operating system by Microsoft. According to him, the first priority for the company was to enable content developers with ability to create titles for DirectX 10, which is strategically important for the company. As a consequence, the firm underestimated resources it needed to design drivers for end-users. "On a high level, we had to prioritise. In our case, we have DX9, DX10, multiple APIs, Vista and XP - the driver models are completely different, and the DX9 and 10 drivers are completely different. Then you have single- and multi-card SLI - there are many variables to consider. Given that we were so far ahead with DX10 hardware, we've had to make sure that the drivers, although not necessarily available to a wide degree, or not stable, were good enough from a development standpoint," Mr. Iada said. But even though the initial priority of Nvidia when developing drivers were content developers, right now the company has the priority of delivering stable drivers for Vista to end-users. It is remarkable that Nvidia even put performance of its drivers on the second place. "We've had to balance our priorities between making sure we have proper DX10 feature-supported drivers to facilitate development of DX10 content, but also make sure that the end user will have a good experience on Vista. To some degree, I think that we may have underestimated how many resources were necessary to have a stable Vista driver off the bat. I can assure you and your readers that our first priority right now is not performance, not anything else; it is stability and all the features supported on Vista," the director of content management at Nvidia added. http://www.xbitlabs.com/news/video/d...412224213.html Glad to hear this is not a Vista problem as some here said it was and hoped it was. It's also amazing nvidia couldn't get a proper driver since beta's of Vista have been available for over a year! Thankfully I use only ATI and Matrox cards. Actually it's not very amazing Frank. Developers generally don't devote resources to beta-applications. Especially not when it's called windows and released by Microsoft considering their history of constantly delaying final release. The nature of beta-software is that *anything* can change *anywhere* at *anytime*. The result of this is, and this is not MS specific, is that if the company who owns the beta product decides to make a change somewhere because it needs to for their own reasons, that all of a sudden days, weeks, or more worth of work can be lost by work from other companies dependant on what was changed. This is not entirely true. There can, of course, be changes but the fact that it is in Beta usually indicates a functionality freeze and the alpha version has been past. It is very, very rare to see major changes from a beta to a major release. On top of that, in this particular scenario...you have to add in that the drivers work completely different and a completely new and differently working API was in the mix as well. Any of it subject to change at any moment during the beta phase. Very unlikely. The fact it is beta almost guarantees a relatively concreate API suite. So basically the bottom line is this. Until a product gets out of beta and is released, developers cannot with confidence base their work on the beta product. Nothing is ideal. But developers ALWAYS work with beta and pre-releases in order to get there product compatible with the new version. And in case of MS, I've even seen them drop beta's entirely in the middle of it! Managed DirectX 2.0 comes to mind which was dropped out of the clear blue sky for the XNA Framework. Now imagine what something like that would do to a developer creating work based on MDX2.0. It would be disastrous and that's why developers don't do it. Developers do it all the time. Sure this is an example of something begin dropped - it happens. Such is life. Being a software developer for a living myself I can't say I can blame them. I disagree wholeheartedly with your general comments. SW Development companies are always working with betas and pre-releases of products in order to familiarise themselves and get their related SW integrated. Yes, there can be upsets - it is, after all, SW. When the company changes the API in the beat because of otherwise unsolvable bugs one just has to bite the bullet. It is the nature of SW development. |
#6
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NVIDIA: "We Underestimated Necessary Resources for Vista Driver Development"
Somewhere in all the above it says the problem Nvidia is having writing
drivers for Vista is not because of Vista. What a hoot. That's like saying the problem with earthquakes isn't all the shaking ground. |
#7
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NVIDIA: "We Underestimated Necessary Resources for Vista DriverDevelopment"
Frank wrote:
AirRaid wrote: Nvidia Names Stability as Top Priority for Windows Vista Drivers [ 04/12/2007 | 10:42 PM ] An official from Nvidia, a leading designer of system chipsets and graphics processors, admitted that the company had underestimated resources it needed to develop proper drivers for Windows Vista, but said the issues would be shortly resolved. Besides, the company has outlined its priorities when developing drivers for the new operating system (OS). Several days after Microsoft Windows Vista operating system was released, hundreds of end-users reported complaints about instabilities, erratic behaviour, driver bugs and other kind of issues that they faced because of Nvidia's ForceWare drivers designed for the new OS. End-users with various graphics cards, including the latest top-of-the-range GeForce 8800-series, criticized Nvidia ForceWare for poor performance and stability, something, which logotype "Vista Ready" is not meant to say. One person, who wanted to remain fully anonymous, even launched a web- site called NvidiaClassAction.org in early February to collect the information about ForceWare issues with Windows Vista, however, in early March the web-site has been taken down due to an unknown reason. Nearly two months have passed since the last WHQL-certified release of Windows Vista ForceWare drivers and there is a number of end-users who still experience issues with their machines and the GeForce graphics cards. But Nvidia's Keita Iada, who is responsible for content development at the company, said in an interview with IGN web-site that the new drivers are near. "We're ramping up the frequency of our Vista driver releases. Users will probably understand that we release a number of beta drivers on our site, so we're making incremental progress. We believe that, in a very short time we will have addressed the vast majority, if not all of the issues. We've had teams who were working on other projects who have mobilised to make sure that as quickly as possible we have the drivers fixed. I'm not going to give you an exact timeframe, but it's going to be very soon," said Mr. Iada. The director of content management at Nvidia also explained the reasons why the ForceWare drivers appear to have issues with the new operating system by Microsoft. According to him, the first priority for the company was to enable content developers with ability to create titles for DirectX 10, which is strategically important for the company. As a consequence, the firm underestimated resources it needed to design drivers for end-users. "On a high level, we had to prioritise. In our case, we have DX9, DX10, multiple APIs, Vista and XP - the driver models are completely different, and the DX9 and 10 drivers are completely different. Then you have single- and multi-card SLI - there are many variables to consider. Given that we were so far ahead with DX10 hardware, we've had to make sure that the drivers, although not necessarily available to a wide degree, or not stable, were good enough from a development standpoint," Mr. Iada said. But even though the initial priority of Nvidia when developing drivers were content developers, right now the company has the priority of delivering stable drivers for Vista to end-users. It is remarkable that Nvidia even put performance of its drivers on the second place. "We've had to balance our priorities between making sure we have proper DX10 feature-supported drivers to facilitate development of DX10 content, but also make sure that the end user will have a good experience on Vista. To some degree, I think that we may have underestimated how many resources were necessary to have a stable Vista driver off the bat. I can assure you and your readers that our first priority right now is not performance, not anything else; it is stability and all the features supported on Vista," the director of content management at Nvidia added. http://www.xbitlabs.com/news/video/d...412224213.html Glad to hear this is not a Vista problem as some here said it was and hoped it was. It's also amazing nvidia couldn't get a proper driver since beta's of Vista have been available for over a year! Thankfully I use only ATI and Matrox cards. Frank "End-users with various graphics cards, including the latest top-of-the-range GeForce 8800-series, criticized Nvidia ForceWare for poor performance and stability, something, which logotype "Vista Ready" is not meant to say." Let me repeat this for you again: "...poor performance and stability, something, which logotype "Vista Ready" is not meant to say." How is this not a Vista problem when drivers which don't work have a logo? -- Priceless quotes in m.p.w.vista.general group: http://protectfreedom.tripod.com/kick.html Most recent idiotic quote added to KICK (Klassic Idiotic Caption Kooks): "hahaha...oh, I do detect a hint of jealousy or what! Where Darrell actually helps people all you do is beg for attention. Shame on you! Go get professional psychological clinical help with your obvious problems and stop your bandwidth sucking bull**** postings in this ng. (rip, snort, belch, burp, chuckle)" "Good poets borrow; great poets steal." - T. S. Eliot |
#8
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NVIDIA: "We Underestimated Necessary Resources for Vista DriverDevelopment"
On Tue, 17 Apr 2007 10:21:58 -0700, Frank wrote:
Glad to hear this is not a Vista problem as some here said it was and hoped it was. It's also amazing nvidia couldn't get a proper driver since beta's of Vista have been available for over a year! Thankfully I use only ATI and Matrox cards. Frank What's it like being a pimp, Frank? Do you drift off to sleep with a satisfied smile on your face? Microsoft earned 12.5 billion on revenues of 44 billion last year... a 28% margin. Nvidia earned 500 million on revenues of 3 billion, a 14% margin. Vista is by most accounts a buggy, ****ed-up operating system, and the fact that big, fat Microsoft couldn't get it right is not mitigated by the corresponding fact that hardware vendors like Nvidia are struggling to come up with stable drivers. Charlie |
#9
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NVIDIA: "We Underestimated Necessary Resources for Vista Driver Development"
Like ATI cards are worth are worth anything with Vista. They suck just as
bad as Nvidia. I thought Matrox went out of business last century? Glad to hear this is not a Vista problem as some here said it was and hoped it was. It's also amazing nvidia couldn't get a proper driver since beta's of Vista have been available for over a year! Thankfully I use only ATI and Matrox cards. Frank |
#10
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NVIDIA: "We Underestimated Necessary Resources for Vista Driver Development"
In article 6xIVh.13232$h8.9159@trnddc06, Roscoe says...
Like ATI cards are worth are worth anything with Vista. They suck just as bad as Nvidia. I thought Matrox went out of business last century? No. THey just realised there was no point in trying to compete in the 3D gaming market and carried on in the niche sector for which they were known. A good call IMO as it's saved them a ****load of money in R&D in a game they could never win. -- Conor Light travels faster than sound. This is why some people appear bright until you hear them speak......... |
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Thread | Thread Starter | Forum | Replies | Last Post |
(OT) "Vista sales outpace Windows XP launch." | S.Lewis | Dell Computers | 9 | March 29th 07 02:15 AM |
Dell, Vista and Sonic's "Record Never" | Ben Myers | Dell Computers | 14 | March 5th 07 04:03 AM |
Acronis 10 and Vista x64: "failed to backup file or folder" "error reading the file" 0x40001 | markm75 | Storage (alternative) | 0 | February 24th 07 04:17 AM |
"Tom's Hardware" review of Vista | RnR | Dell Computers | 2 | January 6th 07 06:20 AM |
Downside of changing "Max frames to render ahead"/"Prerender Limit" to 1/0? | Jeremy Reaban | Nvidia Videocards | 2 | March 31st 06 04:24 AM |