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#11
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8800 - wait and see...
On Tue, 19 Dec 2006 22:47:11 -0500, "First of One" root@localhost
wrote: " wrote in message oups.com... Unfortunately this is at huge cost in compatibility. Not unexpected, but there are some major issues with fairly popular games. Some brand cards cannot even load the latest drivers. My eVGA could use the 97.44's direct from nVidia, but the stupid nTune app refuses to install. Any time you have a separate piece of software released independently from the core drivers, you will be constantly dogged with version mismatch and other conflicts. Look at ATi's MMC, quite a mess. Then again, why do you need nTune? Overclocking shouldn't be necessary for another year or so with this card. I'm trying to find good forum info - nZone has a thread tracking the current bugs. Luckily if I have anything I'm desperate to play I have an ATI1600 in my "office tasks" PC, and a 6800Ultra in my media box hooked to the TV. Sigh Having to constantly fall back on a secondary box to play games that your new $600 toy can't run, is unacceptable. Interestingly, I don't recall the Radeon 9700 having as many issues at launch. Your memory is very short. There were some very big initial hiccups. And ATi (er, AMD) are still lagging in OpenGL and Linux driver support. When a new GPU architecture is released, it is a very wise (and money-saving) idea to wait six months for any hardware glitches to be rectified, the MB and video card BIOS's to be stable and the video-card drivers to be fully mature. Nice to have all the rich suckers (er, early-adopters) helping straighten out all the kinks and finance the bulk of the development cost. John Lewis |
#12
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8800 - wait and see...
John Lewis wrote:
On Tue, 19 Dec 2006 22:47:11 -0500, "First of One" root@localhost wrote: " wrote in message ups.com... Unfortunately this is at huge cost in compatibility. Not unexpected, but there are some major issues with fairly popular games. Some brand cards cannot even load the latest drivers. My eVGA could use the 97.44's direct from nVidia, but the stupid nTune app refuses to install. Any time you have a separate piece of software released independently from the core drivers, you will be constantly dogged with version mismatch and other conflicts. Look at ATi's MMC, quite a mess. Then again, why do you need nTune? Overclocking shouldn't be necessary for another year or so with this card. I'm trying to find good forum info - nZone has a thread tracking the current bugs. Luckily if I have anything I'm desperate to play I have an ATI1600 in my "office tasks" PC, and a 6800Ultra in my media box hooked to the TV. Sigh Having to constantly fall back on a secondary box to play games that your new $600 toy can't run, is unacceptable. Interestingly, I don't recall the Radeon 9700 having as many issues at launch. Your memory is very short. There were some very big initial hiccups. What hiccups are you talking about? The only one I knew of was an issue with some of the early cards and some of the motherboards. I bought one shortly after they came out and it has Never had any issues with anything I have used it on. It is still going strong. The only problem I ever had with the card was the heat output in my old case required a separate fan to exhaust the fan's heat out the back. And ATi (er, AMD) are still lagging in OpenGL and Linux driver support. When a new GPU architecture is released, it is a very wise (and money-saving) idea to wait six months for any hardware glitches to be rectified, the MB and video card BIOS's to be stable and the video-card drivers to be fully mature. Nice to have all the rich suckers (er, early-adopters) helping straighten out all the kinks and finance the bulk of the development cost. I bought my 9700 Pro on release as I was playing Morrowind and my 7500 was not enough for the game. I didn't feel like spending $200 or more for another video card only to replace it in a few months. John Lewis |
#13
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8800 - wait and see...
I wanted all the GPU power I could get because I'm using TH2G. (3840x1024
resolution) so I bought a EVGA8800GTX. ATI is not an option here because it doesn't support these resolution for reasons unknown to me. The upgrade was surprisingly mostly flawless. I had some Control Panel quirks at the beginning but I changed card without re-installing drivers. After a re-install, nTune and the CP are working great. (Without the Classic CP but I can live with that) For racing sim this has been a great upgrade (specially for GTL which I can now run at 3840x1024 even on night races with great fps). GTL, GTR, GTR2, Netkar, rFactor, RACE all run flawlessly. On my older games, some DOS, some Win95, some newer ones, no problem either. Reading the release note from the latest drivers, I'm lucky enough not to play the games that have some problems, some being subtle. People looking for a 8800 upgrade should read it before making a move. Vista and DX10 will tell me, in a year or so, if I made a good move but for the time being it's a pricey but great upgrade for my sim racing "needs"! |
#14
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8800 - wait and see...
Claude Leclerc wrote: I wanted all the GPU power I could get because I'm using TH2G. (3840x1024 resolution) so I bought a EVGA8800GTX. ATI is not an option here because it doesn't support these resolution for reasons unknown to me. The upgrade was surprisingly mostly flawless. I had some Control Panel quirks at the beginning but I changed card without re-installing drivers. After a re-install, nTune and the CP are working great. (Without the Classic CP but I can live with that) For racing sim this has been a great upgrade (specially for GTL which I can now run at 3840x1024 even on night races with great fps). GTL, GTR, GTR2, Netkar, rFactor, RACE all run flawlessly. On my older games, some DOS, some Win95, some newer ones, no problem either. [snip] What level of AA/AF are you able to run? I've got a 21" CRT now at 1600x1200 (max res) and I can comfortably run 8xQAA/16xAF (although back of the grid at night in GTR2 is slow). I'm considering getting a large LCD or small 1080p TV to game on. Also, so far I haven't found the need to drop the D3D "frames rendered ahead" from 3 to 0 to get rid of that annoying stutter ISI sims seem to get. Are you seeing the same thing? Thanks, Kendt. |
#15
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8800 - wait and see...
I want fairly high fps, especially online, so I don't go over 4x/4x in most
sims. (For GTR2/GTL with night racing I use 2xAA or none) I would need a 2nd GTX in SLI to be able to raise AA/AF at the resolution I use. That's a lot of $$$ (Another GTX and a 850W+ P/S). I luckily don't have any stutters in rFactor and other ISI based sims. I use nVidia drivers default except for AA/AF, no OC. " wrote in message ups.com... What level of AA/AF are you able to run? I've got a 21" CRT now at 1600x1200 (max res) and I can comfortably run 8xQAA/16xAF (although back of the grid at night in GTR2 is slow). I'm considering getting a large LCD or small 1080p TV to game on. Also, so far I haven't found the need to drop the D3D "frames rendered ahead" from 3 to 0 to get rid of that annoying stutter ISI sims seem to get. Are you seeing the same thing? Thanks, Kendt. |
#16
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8800 - wait and see...
On 19 Dec 2006 14:28:08 -0800, "
wrote: I've OC'd the 8800GTS to 600/900 w/o a problem so far. Any chance that's the source of your "game-killing artifacts"? |
#17
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8800 - wait and see...
I run 4AA, 16AF in everything on my 21" widescreen Gateway. 1680X1050X32.
I have everything maxed out in all the racing games I run. Oh, that's on a 4800x2 and a GeForce 7800GTX. 8x AA is quite runable, but the fps drops to around 50 in NR2003, and I prefer to keep it up over 100. Personally, I think the controls are more responsive at uber-high fps. -Larry "Claude Leclerc" benquinAThotmail.com wrote in message ... I want fairly high fps, especially online, so I don't go over 4x/4x in most sims. (For GTR2/GTL with night racing I use 2xAA or none) I would need a 2nd GTX in SLI to be able to raise AA/AF at the resolution I use. That's a lot of $$$ (Another GTX and a 850W+ P/S). I luckily don't have any stutters in rFactor and other ISI based sims. I use nVidia drivers default except for AA/AF, no OC. " wrote in message ups.com... What level of AA/AF are you able to run? I've got a 21" CRT now at 1600x1200 (max res) and I can comfortably run 8xQAA/16xAF (although back of the grid at night in GTR2 is slow). I'm considering getting a large LCD or small 1080p TV to game on. Also, so far I haven't found the need to drop the D3D "frames rendered ahead" from 3 to 0 to get rid of that annoying stutter ISI sims seem to get. Are you seeing the same thing? Thanks, Kendt. |
#18
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8800 - wait and see...
Michael W. Ryder wrote:
I didn't feel like spending $200 or more for another video card only to replace it in a few months. Silly, that's what high end PC gaming is all about, constant hardware improvements to take advantage of more sophisticated software algorithms. And you are slightly off on your math, it's not $200 every few months, for the real enthusiast it's $400 (just for the video card) every 6-9 months. Rich buyers move the old equipment like hand-me-downs through the PC chain. More budget minded folk sell the still useful gear to defray the cost of new gear, which can be a significant percentage of the cost. That methodology affords great performance and avoids all the pitfalls of early adoption. I look forward to my Geforce 8 series purchase in about three months when: 1) The chipset refresh will be announced/available 2) Many more choices of card-HSF-system board to suit my needs 3) Many Driver revisions will have occurred 4) Killer DX10 Apps/Games will be available 5) Prices have reached the $400 mark Tick tock tick tock. |
#19
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8800 - wait and see...
Folk wrote: On 19 Dec 2006 14:28:08 -0800, " wrote: I've OC'd the 8800GTS to 600/900 w/o a problem so far. Any chance that's the source of your "game-killing artifacts"? Nope - documented bug in the nvZone forum, and visible before I OC'd. |
#20
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8800 - wait and see...
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