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Leadtek 6800 GT



 
 
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Old August 5th 04, 12:46 PM
Danny
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Default Leadtek 6800 GT

Just got one as an upgrade from my, frankly appalling 5950. Got it for Doom
3 which I will buy when it becomes available in the UK (August 13th).
Been testing it frantically and just thought I'd post with overall results.
Running on a P4 2.4b @ 2.7 with 1GB of DDR 400 RAM @ 375 (Yes, slightly
underclocked) and an 8PE667 Ultra Gigabyte (845e) mobo.
I run with v-sync on except for benchmarking, and anisotropic is at 2, no
FSAA, and resolution of 1024x768 - refresh rate is at 75.

First thing I ran was Far Cry - the difference, particularly indoors, is
staggering - hardly a dropped frame was in evidence here, very impressive.
Outdoors the fps took a hit in wide areas, but then, no hardware on the
planet could run Far Cry's vast landscapes at full fps.
Prince of Persia Sands of Time is now liquid smooth too, very nice. Chaser
saw no improvement from what I could see - seems to be CPU bottlenecked.
Same with Aquamark and Thief 3, which, in all fairness, runs on the frankly
dreadful Invisible War engine. Looks nice but runs like an asthmatic snail
with heavy shopping.
Other improvements are Colin McRae Rally 4 (Though this game definitely
prefers ATi), 3DMark03 (9700 score), Rallisport Challenge, the Nvidia demos
like Gas Station, Comanche 4 demo, Silent Hill 3, CodeCreatures and UT2004.
Other non-improvements would be Morrowind (Another badly optimised game),
Need for Speed Underground (How do EA Games get away with such clunky game
engines) and Gunmetal.

Now just to hope Doom 3 runs well after all this

--
"To argue with a person who has renounced the use of reason is like
administering medicine to the dead." -- Thomas Paine


 




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