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#1
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Far Cry Demo and 56.56_WHQL driver... ouch !
The 56.56_WHQL driver is now up on the eVGA web-site and recommended
for download (WinXP/2000 only) . Here is the text:- ================================================== ======= Driver Version: 56.56 - eVGA.com Suggested Download Auto Installer: Yes WHQL: Yes Driver File: 5656XP_WHQL.exe Notes: These drivers are Microsoft WHQL certified for Windows 2000 and Windows XP. They contain a significant number of updates. Corrected the following issues: Corrects problems with custom Direct3D profiles Corrects problems with custom OpenGL profiles Corrects problems with the game Tomb Raider Angel of Darkness Corrects problems with Dualview secondary montior support Corrects OpenGL issues with 3D Paint 2001, Maya 5.0, and Studio Tools 11 Corrected problem with setup where users could see the error message "error loading nview.dll; access is denied" Corrected texture corruption issues with RenderWare Studio Corrected problems with Command and Conquer Generals Corrected problems with Armies of eXigo Corrected problems with Command and Conquer Zero Hour Corrected system crash problem with Final Reality Corrected problems with full screen spanning in Windows 2000 Corrected antialiasing issues in Flight Simulator 2004 Corrected font problems in Jedi Knight 2 Corrected performance issues with NASCAR 2003 Season Corrected various rendering problems on Digital LCD monitors Corrected problems with Big Mutha Truckers Corrected performance issues with Splinter Cell Corrected image problems with Star Wars Knights of the Old Republic Corrected overclocking/auto overclocking through the control panel ================================================== =========== 56.56_ WHQL. A wonderful driver ??? Hide under a pier in the Far Cry demo, look up and you can see a nice blue silhouette of anybody standing on top through the deck. Seems as if nobody bothered to test the driver fully with the Far Cry Demo. The problem in 53.03 of seeing enemies in the mid-far distance momentarily disappearing as the view-angle changes slightly has gone away. However the problem that replaces it is far more serious since it is a built-in and irritating cheat...... I have not bothered testing it further to see if the visibility of enemies through intervening surfaces is repeated elsewhere in the demo. Now maybe the root-cause is with Far Cry and not the driver, but I have also found problems with some other games that used to Alt-Tab cleanly to the Desktop now fail to do that operation cleanly, either not doing it at all, or just flashing the Desktop and returning to the game. In 56.56 nVidia has added an Auto-overclock button to the Clock Frequencies frame, but fail to display anywhere the values of overclock achieved. Also, the Auto Detect under Manual settings now seems to be wildly pessimistic as far as GPU overclock frequencies is concerned. - it used to be wildly optimistic. However, Memory overclock under Auto Detect now seems to be closer to reality. Back to 53.03 for the time being. For me at the moment, of the items on the fix-list only KOTOR is relevant, and I have not noticed any particular "Image problems" in the game..............at least whatever they are has not impeded my enjoyment of the title. ( FX5900 ). John Lewis |
#2
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"John Lewis" wrote in message ... The 56.56_WHQL driver is now up on the eVGA web-site and recommended for download (WinXP/2000 only) . Here is the text:- ================================================== ======= Driver Version: 56.56 - eVGA.com Suggested Download Auto Installer: Yes WHQL: Yes Driver File: 5656XP_WHQL.exe Notes: These drivers are Microsoft WHQL certified for Windows 2000 and Windows XP. They contain a significant number of updates. Corrected the following issues: Corrects problems with custom Direct3D profiles Corrects problems with custom OpenGL profiles Corrects problems with the game Tomb Raider Angel of Darkness Corrects problems with Dualview secondary montior support Corrects OpenGL issues with 3D Paint 2001, Maya 5.0, and Studio Tools 11 Corrected problem with setup where users could see the error message "error loading nview.dll; access is denied" Corrected texture corruption issues with RenderWare Studio Corrected problems with Command and Conquer Generals Corrected problems with Armies of eXigo Corrected problems with Command and Conquer Zero Hour Corrected system crash problem with Final Reality Corrected problems with full screen spanning in Windows 2000 Corrected antialiasing issues in Flight Simulator 2004 Corrected font problems in Jedi Knight 2 Corrected performance issues with NASCAR 2003 Season Corrected various rendering problems on Digital LCD monitors Corrected problems with Big Mutha Truckers Corrected performance issues with Splinter Cell Corrected image problems with Star Wars Knights of the Old Republic Corrected overclocking/auto overclocking through the control panel ================================================== =========== 56.56_ WHQL. A wonderful driver ??? Hide under a pier in the Far Cry demo, look up and you can see a nice blue silhouette of anybody standing on top through the deck. Seems as if nobody bothered to test the driver fully with the Far Cry Demo. The problem in 53.03 of seeing enemies in the mid-far distance momentarily disappearing as the view-angle changes slightly has gone away. However the problem that replaces it is far more serious since it is a built-in and irritating cheat...... I have not bothered testing it further to see if the visibility of enemies through intervening surfaces is repeated elsewhere in the demo. Now maybe the root-cause is with Far Cry and not the driver, but I have also found problems with some other games that used to Alt-Tab cleanly to the Desktop now fail to do that operation cleanly, either not doing it at all, or just flashing the Desktop and returning to the game. In 56.56 nVidia has added an Auto-overclock button to the Clock Frequencies frame, but fail to display anywhere the values of overclock achieved. Also, the Auto Detect under Manual settings now seems to be wildly pessimistic as far as GPU overclock frequencies is concerned. - it used to be wildly optimistic. However, Memory overclock under Auto Detect now seems to be closer to reality. Back to 53.03 for the time being. For me at the moment, of the items on the fix-list only KOTOR is relevant, and I have not noticed any particular "Image problems" in the game..............at least whatever they are has not impeded my enjoyment of the title. ( FX5900 ). John Lewis And people say ATI have buggy drivers !!! |
#3
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On Sat, 28 Feb 2004 08:57:14 +0000, NDF wrote:
And people say ATI have buggy drivers !!! Slowlier, man. We're talking about a demo here. A demo is not always the best method to compare drivers, since they contain development stuff to some extent. |
#4
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"John Lewis" wrote in message ... Corrected performance issues with Splinter Cell *ROFLMAO*. They just "forgot" to write there're no shadows and light beams in shadow buffer mode :-) The bug has been present since the 45.xx drivers, but apprantly NVIDIA still refuse to acknowledge it. --- Anders |
#5
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On Sat, 28 Feb 2004 08:57:14 -0000, "NDF" wrote:
And people say ATI have buggy drivers !!! Well at least nVidia releases buggy drivers only every 3 months. Ati does it every 2 weeks............. Actually 53.03 has been an excellent and crash-free driver. Excellent compatibility with Direct X legacy titles too. I have a large collection and have not seen any obvious problems. John Lewis |
#6
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"John Lewis" wrote in message ... On Sat, 28 Feb 2004 08:57:14 -0000, "NDF" wrote: And people say ATI have buggy drivers !!! Well at least nVidia releases buggy drivers only every 3 months. Ati does it every 2 weeks............. Actually 53.03 has been an excellent and crash-free driver. Excellent compatibility with Direct X legacy titles too. I have a large collection and have not seen any obvious problems. John Lewis Only because they are too lazy to provide end-users with the most recent build available. |
#7
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On Sat, 28 Feb 2004 19:13:01 -0000, "NDF" wrote:
"John Lewis" wrote in message ... On Sat, 28 Feb 2004 08:57:14 -0000, "NDF" wrote: And people say ATI have buggy drivers !!! Well at least nVidia releases buggy drivers only every 3 months. Ati does it every 2 weeks............. Actually 53.03 has been an excellent and crash-free driver. Excellent compatibility with Direct X legacy titles too. I have a large collection and have not seen any obvious problems. John Lewis Only because they are too lazy to provide end-users with the most recent build available. Please explain how any effective QC can be done on builds released every two weeks. And adding people to a QC department does not help. Read the classic "Mythical Man-month" for clarification of the issues. Take a look at how (in)frequently Intel provides BIOS and driver updates. They have a formal and effective QC process. Releasing untested drivers for public consumption is extremely bad public relations. John Lewis |
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