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big PB FX5600U



 
 
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  #1  
Old December 13th 03, 05:20 PM
LEFEVRE Jérémy
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Default big PB FX5600U

Hi!

I m french (my english may be bad!!) and i have a leadtek winfast a310 td
ultra (geforce fx 5600 ultra) overcloked to 5700 ultra and when i enable
fsaa (2x, 4x or 8x), some games display correct fsaa in some angle but in
other part of image there is not fsaa. (fsaa not function correctly). but
the "qualité mode" and "anisotrope mode" function correctly. why FSAA not
function correctly in some game? i think fsaa not function correctly in game
whose use pixel and vertex shader. because in old games fsaa function
correctly.
game who fsaa function correctly = UT 1, 3dmark03 (but 0.3fps in nature test
:-s ), quake 3
game who fsaa not function correcty = ut2003, red faction, max payne 2,
midnight club 2.
I have not tested anothers games.
thanks.
Jeffx


  #2  
Old December 14th 03, 01:21 AM
Dark Avenger
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Posts: n/a
Default

"LEFEVRE Jérémy" wrote in message ...
Hi!

I m french (my english may be bad!!) and i have a leadtek winfast a310 td
ultra (geforce fx 5600 ultra) overcloked to 5700 ultra and when i enable
fsaa (2x, 4x or 8x), some games display correct fsaa in some angle but in
other part of image there is not fsaa. (fsaa not function correctly). but
the "qualité mode" and "anisotrope mode" function correctly. why FSAA not
function correctly in some game? i think fsaa not function correctly in game
whose use pixel and vertex shader. because in old games fsaa function
correctly.
game who fsaa function correctly = UT 1, 3dmark03 (but 0.3fps in nature test
:-s ), quake 3
game who fsaa not function correcty = ut2003, red faction, max payne 2,
midnight club 2.
I have not tested anothers games.
thanks.
Jeffx


Wich drivers, some versions indeed might be "optimized" by switching
of certain features... , try version 44.03 :-)
  #3  
Old December 14th 03, 03:01 PM
LEFEVRE Jérémy
external usenet poster
 
Posts: n/a
Default

oki, thanks



"Dark Avenger" a écrit dans le message de
om...
"LEFEVRE Jérémy" wrote in message

...
Hi!

I m french (my english may be bad!!) and i have a leadtek winfast a310

td
ultra (geforce fx 5600 ultra) overcloked to 5700 ultra and when i enable
fsaa (2x, 4x or 8x), some games display correct fsaa in some angle but

in
other part of image there is not fsaa. (fsaa not function correctly).

but
the "qualité mode" and "anisotrope mode" function correctly. why FSAA

not
function correctly in some game? i think fsaa not function correctly in

game
whose use pixel and vertex shader. because in old games fsaa function
correctly.
game who fsaa function correctly = UT 1, 3dmark03 (but 0.3fps in nature

test
:-s ), quake 3
game who fsaa not function correcty = ut2003, red faction, max payne 2,
midnight club 2.
I have not tested anothers games.
thanks.
Jeffx


Wich drivers, some versions indeed might be "optimized" by switching
of certain features... , try version 44.03 :-)



 




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