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Nvidia GT212: 40nm - 384SP - 512-bit memory controller - Q2 2009



 
 
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  #1  
Old November 8th 08, 01:33 AM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.ati,comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.action
NV55
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Posts: 149
Default Nvidia GT212: 40nm - 384SP - 512-bit memory controller - Q2 2009


60% higher shader performance than GT200 / GTX 280


http://translate.google.co.nz/transl...= en&ie=UTF-8

http://forum.beyond3d.com/showthread.php?t=49017
  #2  
Old November 8th 08, 02:32 AM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.ati,comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.action
Tim O[_2_]
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Default Nvidia GT212: 40nm - 384SP - 512-bit memory controller - Q2 2009

On Fri, 7 Nov 2008 17:33:55 -0800 (PST), NV55
wrote:


60% higher shader performance than GT200 / GTX 280


http://translate.google.co.nz/transl...= en&ie=UTF-8

http://forum.beyond3d.com/showthread.php?t=49017


Yea, but I heard it only does 40,000 polymorphic fluxemflops per
second. That just not enough power for all the ported XBox games.
  #3  
Old November 18th 08, 05:13 AM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.ati,comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.action
Rich Billionaire
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Default Nvidia GT212: 40nm - 384SP - 512-bit memory controller - Q2 2009

On Fri, 07 Nov 2008 21:32:54 -0500, Tim O
wrote:

Yea, but I heard it only does 40,000 polymorphic fluxemflops per
second. That just not enough power for all the ported XBox games.


I heard it does 10 trillion flibbety gibbles per cumquat.
That's just not enough power to make people stop whining about
anything and everything. In fact, nothing will ever have enough power
to do that.
 




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