If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
PS3 Killzone resurfaces - 120 man army working on the game
......but it won't look half as good as the 2005 E3 trailer, because PS3
would need a GeForce 8800 to rival the trailer in realtime gameplay and RSX is not even on par with a 7800 GTX in terms of fillrate and bandwidth..... ________________ http://www.gamespot.com/news/6162365.html PS3 Killzone resurfaces Dutch daily spotlights Guerilla Games' elusive shooter; 120 developers working on project, downloadable content confirmed. By Tor Thorsen, GameSpot Posted Nov 27, 2006 2:39 pm PT Ever since its controversial trailer fired up 2005's Electronic Entertainment Expo, the forthcoming Killzone game for the PlayStation 3 has been missing in action. It was nowhere to be seen at a variety of high-profile events, including E3 2006 and the 2006 Tokyo Game Show. The shooter wasn't even mentioned at the Gamers' Day events Sony held to help hype the launch of the PS3. Killzone for the PS3 Today, the long silence on the game was broken by the Dutch newspaper de Volksrant. In an article titled, "A video game more expensive than the most expensive film," the daily highlights the next-gen Killzone and its developer, Amsterdam-based and Sony-owned Guerilla Games. The piece's name comes from the fact that the game is costing more to develop than the priciest film in Dutch history, director Paul Verhoeven's World War II thriller Black Book (Zwartboek). While Black Book cost more than 16 million euros (approximately $21 million), Guerilla won't mention specific numbers for Killzone's budget. "Our budget tops [the film]," said Killzone director Arjan Brussee. "We're working on the biggest multimedia project in Dutch history." Killzone's high cost is due to the labor-intensive development nature of graphically demanding next-generation games. "Work that used to take someone a week now takes him a month," said Brussee. Currently, some 120 developers are working on Killzone--roughly three times the staff of the first Killzone. Interestingly, half of dev tem comes from outside the Netherlands, up from one third on the PlayStation 2 original. Another factor driving up the game's price tag is localization, as the new Killzone will be fully translated in 20 different languages. This effort will pay off in the long run, Brussee thinks. "You sell 30 to 40 percent more [units] with a translated version," he said. The Volksrant article also confirmed suspicions that Killzone will have downloadable content via the PS3's online PlayStation Store. "The Killzone that is in stores is only the beginning," promised Brussee. Though the developer did not go into specifics, the newspaper mentioned that new "chapters" will be downloadable, raising the prospect of episodic content. |
#2
|
|||
|
|||
PS3 Killzone resurfaces - 120 man army working on the game
AirRaid "unimpressively" said:
.....but it won't look half as good as the 2005 E3 trailer, because PS3 would need a GeForce 8800 to rival the trailer in realtime gameplay and RSX is not even on par with a 7800 GTX in terms of fillrate and bandwidth..... LOL, so now it's ok to boast who has the most fillrate as the determining factor of the power of a console? In case you hadn't noticed, the PS2 had/has more fillrate than the Gamecube and Xbox combined. No Contest! Also the RSX is more powerful than a 7800GTX. This has already been proven at various websites, just check a previous post of mine for the link. IF anything, the RSX is closer to a hybrid 8800/7950, but that doesn't tell the whole story as the RSX is still completely different hardware. |
#3
|
|||
|
|||
PS3 Killzone resurfaces - 120 man army working on the game
Mr. Impressive wrote: Also the RSX is more powerful than a 7800GTX. This has already been proven at various websites, just check a previous post of mine for the link. IF anything, the RSX is closer to a hybrid 8800/7950, but that doesn't tell the whole story as the RSX is still completely different hardware. pure bull****, pure fantasy. get your head out of your ass. RSX is weaker than a 430 MHz 7800 GTX in bandwidth and fillrate. in shader performance, its closer to a 550 MHz 7800 GTX. LOL, in no way is RSX as powerful as 7950 (that's two highend GPUs you moron) much less, the next-generation G80~8800. are you a Sony fan-boy, an Nvidiot, or both ? |
#4
|
|||
|
|||
PS3 Killzone resurfaces - 120 man army working on the game
On 29 Nov 2006 12:00:21 -0800, "AirRaid Mach 2.5"
wrote: Mr. Impressive wrote: Also the RSX is more powerful than a 7800GTX. This has already been proven at various websites, just check a previous post of mine for the link. IF anything, the RSX is closer to a hybrid 8800/7950, but that doesn't tell the whole story as the RSX is still completely different hardware. pure bull****, pure fantasy. get your head out of your ass. RSX is weaker than a 430 MHz 7800 GTX in bandwidth and fillrate. in shader performance, its closer to a 550 MHz 7800 GTX. LOL, in no way is RSX as powerful as 7950 (that's two highend GPUs you moron) much less, the next-generation G80~8800. are you a Sony fan-boy, an Nvidiot, or both ? Well, you are a well-known ATi (er AMD-drone) fan-boy. Your statement is kinda like the pot calling the kettle black. John Lewis |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Quake 4 is out and it's a game like doom 3. And i would say it like doom... hahaha what a joke also the beginning is like pariah and halo 1 ... coping is lame | DDC | Ati Videocards | 18 | November 1st 05 12:03 AM |
Catalyst 5.8 out | LostSoul | Ati Videocards | 16 | August 20th 05 02:31 AM |
LITEON's dark secret? | No Longer a LiteOn Customer | Homebuilt PC's | 49 | April 15th 04 04:41 AM |
game port not working on my A7N8X Deluxe | Michael Mears | Asus Motherboards | 5 | February 22nd 04 10:34 PM |
Lite-On's dark secret? | No Longer a LiteOn Customer | Cdr | 11 | January 25th 04 04:54 PM |