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#1
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A new LCD and need help
I am looking into a new LCD Monitor.
I will run it with a 256mb eVGA GeForce 6800gs AGP. My question is about the "wide screen" choices. Are they compatible or are they "specialized"? Will my card run them? Is there any advantage or disadvantage? What are some good buys right now on wide and regular screen? Brands? Models? Is DVI capability important? I also game, so no ghosting please. Thanks for any suggestions. -- ~~SHRED |
#2
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A new LCD and need help
On Mon, 03 Jul 2006 14:33:24 -0700, SHRED wrote:
I am looking into a new LCD Monitor. I will run it with a 256mb eVGA GeForce 6800gs AGP. My question is about the "wide screen" choices. Are they compatible or are they "specialized"? Will my card run them? Is there any advantage or disadvantage? What are some good buys right now on wide and regular screen? Brands? Models? Is DVI capability important? I also game, so no ghosting please. Thanks for any suggestions. Have a look at this one,I have one just like it and there is no ghosting in games and the viewing angle is wide enough that you don't see the screen go to a light color as you step to the side like allot of others,and with a 2ms response time you cant go wrong The only thing is if you want to run it at a resolution higher than 1280x1024 then you might want to look at something different http://www.newegg.com/Product/Produc...82E16824116375 |
#3
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A new LCD and need help
On Mon, 03 Jul 2006 17:40:27 -0500, bandit wrote:
On Mon, 03 Jul 2006 14:33:24 -0700, SHRED wrote: I am looking into a new LCD Monitor. I will run it with a 256mb eVGA GeForce 6800gs AGP. My question is about the "wide screen" choices. Are they compatible or are they "specialized"? Will my card run them? Is there any advantage or disadvantage? What are some good buys right now on wide and regular screen? Brands? Models? Is DVI capability important? I also game, so no ghosting please. Thanks for any suggestions. Have a look at this one,I have one just like it and there is no ghosting in games and the viewing angle is wide enough that you don't see the screen go to a light color as you step to the side like allot of others,and with a 2ms response time you cant go wrong The only thing is if you want to run it at a resolution higher than 1280x1024 then you might want to look at something different http://www.newegg.com/Product/Produc...82E16824116375 And almost forgot if it was me I would get one with the DVI for a better picture,I had another one without DVI and I could see the difference in the picture,but it could be that it had a smaller viewing angle and more response time + the Contrast Ratio was a lot less than this one |
#4
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A new LCD and need help
"SHRED" wrote in message
news:YUfqg.16116$_c1.6055@fed1read05... Are they compatible or are they "specialized"? Compatible with your 6800, sure. Just keep in mind widescreen resolutions are not supported in all games, though the popular titles on the market today are compatible (or can be configured so with console commands). Will my card run them? Yes. Is there any advantage or disadvantage? Keep in mind the screen size is a diagonal measurement. A 19" 4:3 monitor gives a good screen area. A 19" widescreen monitor, on the other hand, will appear small - you'll need a 20-incher to get a comparable size. What are some good buys right now on wide and regular screen? Brands? Models? http://www.tomshardware.com/2006/06/27/xxl_displays/ http://www.tomshardware.com/2006/03/...cd_collection/ Is DVI capability important? Yes. I also game, so no ghosting please. Look for a Viewsonic VP191, VP930, or VX922. :-) None of the 20" widescreen monitors respond fast enough for gaming, IMHO. -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." |
#5
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A new LCD and need help
"SHRED" wrote in message
news:YUfqg.16116$_c1.6055@fed1read05 [...] I also game, so no ghosting please. I think you mean no motion blur. By definition from the VESA Flat Panel Display Manual, ghosting is actually the problem of interference over the signal, which results in an "echoed" image and is not restricted to games or other moving images. |
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