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52.16 Drivers and Halo



 
 
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  #11  
Old November 5th 03, 02:31 AM
Rotes Sapiens
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On Fri, 24 Oct 2003 23:42:33 GMT, "Helion"
wrote:

I don't have the original post.

Have fought with 8-10 characters and no slowdown... running at 4X AF and 8X
AA. Like I said this wasn't true with 45.23's.


Performance is definitely better on a GF2.


"chainbreaker" wrote in message
...
Helion wrote:
Have a FX5600 Ultra (400/800). Got the 52.16 drivers and was
disappointed at first. My 3dmark03 score was still in the 3100
range. Halo was running like crap above 800x600 before with the
45.23's but I just tried it again with 52.16's at 1024x768, 85
refresh, vsync on, all settings at high.... couldn't believe it, ran
very well. According to Nvidia's web site Halo and FS2004 are
mentioned as having good improvement.

Anyone else have any input on the 52.16's?


Overall graphics quality is noticeably better on my computer.


Find a fight in Halo where there are more than 2-3 onscreen characters at
once and see if it still runs very well at those settings. :-)


On some cards running the adapter at 16 bit colour significantly
improves performance because the GPU can process two 16 bit words
simultaneously in the 32 bit pipeline. I'm not sure whether 64 bit
cards can also process 4 16 bit words.


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