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"drawing distances" in games (MoH Spearhead) with GF FX5600...
I've just recently upgraded my video card from a GeForce 2 MX 400 to a
GeForce FX5600 and have noticed an odd occurence in Spearhead since doing so. Most maps seem to display ok but several have a very limited drawing distance (ie the background just pops in out of no where). The only map I can think of off the top of my head that does this is Verschneit). I thought this was odd because, relatively speaking, it is quite an enclosed map. Although the maps where I thought this would possibly occur (eg Malta and Holland) display perfectly. I have tried adjusting a variety of the the in-game settings as well as the driver setting but nothing seems to make a difference. Another slight issue that I noticed is that walls/objects in the distance appear to be "covered" in a haze but clears up as I approach them. I am presently running Win2k with the latest nVidia drivers. The only other game that I am playing right now is Grand Theft Auto - Vice City and I am having no issues with it. Any thoughts? TIA Greg |
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