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30fps Unreal Tournament 3 on PS3 probably delayed until '08 due to programming issues - Xbox 360 version is likely in early '08
this is just pathetic. one of the first real games hyped for PS3 at
E3 2005. back then it was running at 60fps on a GeForce 7800 GTX. now they can't even get the *30* frames per second version out in time for holiday 2007. looks like Xbox 360 to the rescue. http://www.gamesindustry.biz/content_page.php?aid=28520 PS3 Unreal Tournament exclusivity in doubt Matt Martin 11:11 (BST) 11/09/2007 Rein won't commit to November release date Epic Games' boss Mark Rein has stated that there is "no guarantee" Unreal Tournament 3 will make its November release on PC and PS3, casting doubts as to whether the title will remain a PlayStation 3 console exclusive this year. At Sony's E3 conference in June, Sony made a big deal of Unreal Tournament 3 being exclusive to the PlayStation 3 in 2007, with publisher Midway confirming a November release. But any delays would see the shooter slip dangerously close to its release on Xbox 360 in early 2008. "We do not know exactly when the game will be completed," wrote Rein on Epic's official forums. "All we've said is that we're hoping for a November release, but as you know we value getting it right over getting it right now, so there's no guarantee of that," he said. |
#2
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30fps Unreal Tournament 3 on PS3 probably delayed until '08 due to programming issues - Xbox 360 version is likely in early '08
only 30 fps??? but i thought people were saying the ps3 version was going to
be lossless compared to the pc version?? 30 fps compared to what i'll be able to run on my pc is definitely NOT lossless lol. to be fair, it will probably run at 30 fps on the 360 as well. |
#3
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30fps Unreal Tournament 3 on PS3 probably delayed until '08 due to programming issues - Xbox 360 version is likely in early '08
On Sep 11, 1:54 pm, "spaceman" wrote:
only 30 fps??? but i thought people were saying the ps3 version was going to be lossless compared to the pc version?? 30 fps compared to what i'll be able to run on my pc is definitely NOT lossless lol. to be fair, it will probably run at 30 fps on the 360 as well. Actually, they were quoted saying that the Xbox 360 is the standard they're holding the PC to. The PC version is having issues with quality compared to the Xbox 360 version since most PCs are not as powerful as the Xbox 360 and they want AT LEAST 30 fps on any PC. |
#4
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No date for Xbox 360 version
Thats not what I read.
http://www.gamesindustry.biz/content_page.php?aid=28550 Epic's Mark Rein has clarified rumours regarding Unreal Tournament 3's release date on PlayStation 3. "The PS3 console exclusivity is not in doubt. We are shipping the game on the PS3 well before the Xbox 360 version ships," Rein told GamesIndustry.biz "That's the version we are working on right now. We do not have a date for the Xbox 360 version." "Nothing has changed at this point," Rein said. "We're working toward a November release." Addressing forum comments which were reported on earlier, Rein said the point was "not to cast doubt on our plans but rather to debunk the countdown timer on a German fan site that listed a specific release date." "We don't know the specific release date yet and I think it is always prudent to remind our fans that we value quality over release date. They've come to expect that from UT and we don't want them to think we're handling UT3 any differently." Last week, Midway invited the consumer press to play UT3 multiplayer on PS3 at a New York event, and Rein reports that thousands of gamers played the game on two 16-player PC LANs at Leipzig. Rein said that he will also be at the Tokyo Game Show to demonstrate UT3 at a Sony press reception. |
#5
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30fps Unreal Tournament 3 on PS3 probably delayed until '08 due to programming issues - Xbox 360 version is likely in early '08
On Sep 11, 3:04 pm, The alMIGHTY N wrote:
On Sep 11, 1:54 pm, "spaceman" wrote: only 30 fps??? but i thought people were saying the ps3 version was going to be lossless compared to the pc version?? 30 fps compared to what i'll be able to run on my pc is definitely NOT lossless lol. to be fair, it will probably run at 30 fps on the 360 as well. Actually, they were quoted saying that the Xbox 360 is the standard they're holding the PC to. The PC version is having issues with quality compared to the Xbox 360 version since most PCs are not as powerful as the Xbox 360 and they want AT LEAST 30 fps on any PC. Which is barely a problem anyways, Unreal games have always been able to scale back to the point of being almost wireframe. I would argue that there are more gaming computers in the world with better specs than the 360 than there ARE 360's, but then that would sort of mean I was defending someone who says 'lol'. It wouldn't matter anyways, because no matter how many gaming PC's there are, there are twice as many average PC's with average users who will try to run the game, get a BSOD, and then cry about it on forums. |
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