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#1
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ATI and HL2 team has screwed nvidia
ATI and HL2 team has screwed nvidia.
They did it on purpose, what gaming company would release the first offical benchmarks that had poor frames on drivers that where old, and refused to use to the ones that nvida told them to use. I smell $$$ |
#2
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Ones that nVidia "told them to use", or ones that are publicly available?
-- First of One Formula SAE Racing: http://fsae.utoronto.ca/ "banshee" wrote in message ... ATI and HL2 team has screwed nvidia. They did it on purpose, what gaming company would release the first offical benchmarks that had poor frames on drivers that where old, and refused to use to the ones that nvida told them to use. I smell $$$ |
#3
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You need to jerk your biased ass out of the twilight zone and come back to
reality. It's not just Half-Life these problems are showing up in. They are appearing elsewhere. Nvidia is in trouble. Your nonsense isn't going to help them out. Chris Smith "banshee" wrote in message ... ATI and HL2 team has screwed nvidia. They did it on purpose, what gaming company would release the first offical benchmarks that had poor frames on drivers that where old, and refused to use to the ones that nvida told them to use. I smell $$$ |
#4
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From what ive read around some of the news sites, the newer
drivers/51.XX are beta so valve doesnt want them to run the benchmark with the beta drivers. If these drivers where whql'd, then i think valve would let them use the newer drivers. Also i heard that the drivers dont improve the framerate by that much anyways, 10-15fps. the 5900ultra is still behind with the newer drivers. Plus the new drivers are only for specific game optimizations. nvidia will have to optimize a new set of drivers for every new dx9 game that comes out, and that is bad. "banshee" wrote in message ... ATI and HL2 team has screwed nvidia. They did it on purpose, what gaming company would release the first offical benchmarks that had poor frames on drivers that where old, and refused to use to the ones that nvida told them to use. I smell $$$ |
#5
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Or maybe it's nVidia's fault for being crap?
Their next drivers will only lower the quality of HL2 anyway. Then they're going to have to do that for every DX9 game. |
#6
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The only people that have been screwing us, are NVidia. Sad, because I
really like NVidia, and I'd be reluctant to go back to an ATI card. NVidia knew their hardware couldn't run full precision, 32-bit shaders, but they implemented them anyways. ATI on the other hand runs at 24-bit and you can't see the difference, they are still better than NVidia's implementation. If NVidia could run the shaders at 24-bit, it would be a non-issue, IMO. Just an example... try running Dusk Ultra or Last Chance Gas. Notice the low framerate. Now imagine making a game with 4-5 characetrs and a whole world that looks like that. Oh, and turn on anisotropic fiiltering and watch the framerate absolutely die. And Gabe Newell is right... Valve can afford to implement 2 seperate codepaths and create a seperate set of optimized shaders. But many smaller developers, the bread and butter of computer gaming, just aren't going to have the time or money. Thank you, NVidia. Guess if a developer doesn't have millions and doesn't participate in your PR campaign, they are chopped liver. NVidia has exactly 14 days until Halo comes out, then they are ****ed if they don't have a solution. I for one won't play Halo, Half Life 2, or Deus Ex in anything but their full dynamic range. I've seen the difference in the screenshots, and it makes me a believer. The difference is greater than going from DX 7 to DX 8, it's like a whole new world of realism- forget dynamic shadows, bump mapping, specular highlights, nothing beats a clean, pure image free of the muddy colors so common to computer games. I for one am tired of buying a new videocard every year and paying 300 bucks for it. Even if I sold off my GeForce FX, it probably wouldn't even make enough to buy a Radeon 9600. |
#7
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ATI and HL2 team has screwed nvidia.
Yes, and Carmack and Nvidia did precisely the same thing with the early Doom3 benchmarks. Remember those, when it was shown 'conclusively' that the 5800 beat the 9800 hands down? Even Carmack got suspicious of all the Nvidia tweaking surrounding those carefully controlled benchmarking sessions. 'Ultrashadow' my ass! What goes around comes around, Nvidia's bad karma has caught up with them. rms |
#8
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"Roger Squires" wrote:
ATI and HL2 team has screwed nvidia. Yes, and Carmack and Nvidia did precisely the same thing with the early Doom3 benchmarks. Remember those, when it was shown 'conclusively' that the 5800 beat the 9800 hands down? The wind out of the 5800 was so strong that the testers with Ati cards couldn't even come in at first when the benchmark started. Even Carmack got suspicious of all the Nvidia tweaking surrounding those carefully controlled benchmarking sessions. 'Ultrashadow' my ass! After the benchmark tests, there was a pajama party held for the VIP where people from Nvidia would make shadowpuppet theatre with flashlights and hands. The crowd favorite shadow was the alligator. What goes around comes around, Nvidia's bad karma has caught up with them. rms Just wait. GeForce6 Blowtorch will be the best **** you'll ever see. |
#9
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ATI and HL2 team has screwed nvidia. Fairly good troll man. That, or you're just plain silly. If that's the case, go read this: http://www.beyond3d.com/forum/viewtopic.php?t=7873 If you still believe ATi and Valve screwed Nvidia after you've checked out that report I got more news for you that might upset you: Santa Claus doesn't really exist either! |
#10
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On Wed, 17 Sep 2003 08:07:51 +1000, banshee wrote:
ATI and HL2 team has screwed nvidia. They did it on purpose, what gaming company would release the first offical benchmarks that had poor frames on drivers that where old, and refused to use to the ones that nvida told them to use. I smell $$$ I'm sorry for ya, but ATI couldn't pay the kind of money that Valve would lose by coding the game to run good only on ATI hardware users. Valve is in the buissness of making money. They do it by making PC games that most gamers want to play. They would not jeperdize their companies reputation on something as stupid as alinating customers who are their "bread & butter". We all like to think the "man" is out to put us down, but Nvidia just "dropped the ball", and now they are taking flak for it from all directions now. I really don't think drivers are gona fix the problem. The FX 5800 was a "constapated turd", and the FX 5900 is just a "softed turd" by comparison when it comes to DX9 shader technology. |
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