If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
my ti4600 has packed in!!! 8(
hey all thanks for all your replys much appreciated
I think from most of your comments i would be silly not to go for a ATI 9800 pro for price/performance ratio now my question is is there any specific brand of the 9800 pro i should aim for or are they all the same i.e. memory chips etc... Also does it matter about 128mb or 256mb is there much performance difference? TIA. snip ----- Lee. |
#2
|
|||
|
|||
Just been thinking would it be worth while me getting such a fast card as
the 9800 pro cause i own a 17" TFT and am using DVI-I which limits it to a max of 60hz which i believe means i couldn't get more than 60fps in any game. Any comment on this? Cheers. On Fri, 07 May 2004 19:00:11 GMT, Lee wrote: :hey all thanks for all your replys much appreciated : :I think from most of your comments i would be silly not to go for a ATI 9800 :pro for price/performance ratio now my question is is there any specific :brand of the 9800 pro i should aim for or are they all the same i.e. memory :chips etc... Also does it matter about 128mb or 256mb is there much :performance difference? : :TIA. : : :snip :----- :Lee. ----- Lee. |
#3
|
|||
|
|||
On Fri, 07 May 2004 20:29:52 GMT, Lee
wrote: Just been thinking would it be worth while me getting such a fast card as the 9800 pro cause i own a 17" TFT and am using DVI-I which limits it to a max of 60hz which i believe means i couldn't get more than 60fps in any game. Any comment on this? If you can get 60fps in Far Cry you are a lucky man. -- Andrew. To email unscramble & remove spamtrap. Help make Usenet a better place: English is read downwards, please don't top post. Trim messages to quote only relevant text. Check groups.google.com before asking a question. |
#4
|
|||
|
|||
If you can get 60fps in Far Cry you are a lucky man.
Or a witch doctor! :-) |
#5
|
|||
|
|||
Just been thinking would it be worth while me getting such a fast card as
the 9800 pro cause i own a 17" TFT and am using DVI-I which limits it to a max of 60hz which i believe means i couldn't get more than 60fps in any game. Not true. Having a smaller monitor lowers your resolution capabilities, but it doesn't lower FPS. FPS is what the computer sends to the monitor. Basically, a better monitor allows higher resolutions and gives better picture quality. As far as the refresh rate (that's what you're talking about), Windows locks it at 60 Hz out of the box, but the Nvidia drivers allow you to change it. You need to know what your monitor's highest refresh rate is at various resolutions. For example, my Hitachi CM751 allows a refresh rate of 75 Hz at 1600x1280, and 100 Hz at anything below that. That's not bad. You need to consult your manual or an online spec sheet for your monitor to see what refresh rates it allows. For me, I try to play all of my games at 1600x1280, because 75 Hz refresh rate is usually fairly clean in games, but I won't run my desktop at anything below 100 Hz. Going below that is too much eye strain for reading text and such. I hope this all makes sense to you. I just spent the last several days fine-tuning my refresh rate changes, and it does make quite a difference! |
#6
|
|||
|
|||
Hi Brian
Thanks for the reply mate but i don't have a CRT which is what i believe you are referring too, TFTs are only ever capable of a max of 60hz throught the DVI output due to the technology. On Fri, 7 May 2004 17:14:24 -0400, "Mr. Brian Allen" wrote: : Just been thinking would it be worth while me getting such a fast card as : the 9800 pro cause i own a 17" TFT and am using DVI-I which limits it to a : max of 60hz which i believe means i couldn't get more than 60fps in any : game. : :Not true. Having a smaller monitor lowers your resolution capabilities, but :it doesn't lower FPS. FPS is what the computer sends to the monitor. :Basically, a better monitor allows higher resolutions and gives better :picture quality. As far as the refresh rate (that's what you're talking :about), Windows locks it at 60 Hz out of the box, but the Nvidia drivers :allow you to change it. You need to know what your monitor's highest :refresh rate is at various resolutions. For example, my Hitachi CM751 :allows a refresh rate of 75 Hz at 1600x1280, and 100 Hz at anything below :that. That's not bad. You need to consult your manual or an online spec :sheet for your monitor to see what refresh rates it allows. For me, I try :to play all of my games at 1600x1280, because 75 Hz refresh rate is usually :fairly clean in games, but I won't run my desktop at anything below 100 Hz. :Going below that is too much eye strain for reading text and such. I hope :this all makes sense to you. I just spent the last several days fine-tuning :my refresh rate changes, and it does make quite a difference! : ----- Lee. |
#7
|
|||
|
|||
Thanks for the reply mate but i don't have a CRT which is what i believe
you are referring too, TFTs are only ever capable of a max of 60hz throught the DVI output due to the technology. I did not know that. That really blows! |
#8
|
|||
|
|||
Hey lee, let me share something with you. Refresh Rate is NOT applied to
lcd's. I own a VERY fast laptop (P4 3.2HT, 128mb mobility Radeon 9600PRO, 512mb pc2700, 80GB hdd) and I have tried this my self. I can set the refresh rate through ATI panel to 85 or 100Hz, and it gives no difference, Except, at higher rates, my mouse movements are much more smoother. However, LCD is not limited to 60HZ. If i run games like UT2003, SeriousSam2 or so (with fps counter) i can not see any tearing or such at fps higher than my refresh rate. It depends rather on your LCD's "update rate" if that's what the term is called. If this is high, like 100+ms, your monitor updates pixels at a slow rate. LCD will get somewhat blurry at high fps games or when fast movement is applied. But it's not VERY big deal, as you probably won't notice it with AA enabled. "Lee" wrote in message ... Hi Brian Thanks for the reply mate but i don't have a CRT which is what i believe you are referring too, TFTs are only ever capable of a max of 60hz throught the DVI output due to the technology. On Fri, 7 May 2004 17:14:24 -0400, "Mr. Brian Allen" wrote: : Just been thinking would it be worth while me getting such a fast card as : the 9800 pro cause i own a 17" TFT and am using DVI-I which limits it to a : max of 60hz which i believe means i couldn't get more than 60fps in any : game. : :Not true. Having a smaller monitor lowers your resolution capabilities, but :it doesn't lower FPS. FPS is what the computer sends to the monitor. :Basically, a better monitor allows higher resolutions and gives better :picture quality. As far as the refresh rate (that's what you're talking :about), Windows locks it at 60 Hz out of the box, but the Nvidia drivers :allow you to change it. You need to know what your monitor's highest :refresh rate is at various resolutions. For example, my Hitachi CM751 :allows a refresh rate of 75 Hz at 1600x1280, and 100 Hz at anything below :that. That's not bad. You need to consult your manual or an online spec :sheet for your monitor to see what refresh rates it allows. For me, I try :to play all of my games at 1600x1280, because 75 Hz refresh rate is usually :fairly clean in games, but I won't run my desktop at anything below 100 Hz. :Going below that is too much eye strain for reading text and such. I hope :this all makes sense to you. I just spent the last several days fine-tuning :my refresh rate changes, and it does make quite a difference! : ----- Lee. |
#9
|
|||
|
|||
There seems to be a lot of confusion here.
1) First of all, I believe Lee is talking about a digital TFT (LCD) and not an analogue one. Digital or analogue LCD's can be plugged into a DVI-I, but usually the LCD's that come with a DVI connector are digital. 2) Second the "response time" has nothing to do with refresh rate other than indirectly limiting the maximum refresh rate that the LCD can display due to the fact that the individual pixels can only be redrawn so fast, e.g. 25ms on most 17" LCD's. 3) Just because your LCD is inside a laptop, does not mean it is digital or analogue. You'd have to check the manufacturers specs to see which type they used. Whether using an LCD or CRT, they redraw the screen at a certain rate, it has too or it would just fade away as the charge was lost at the luminescent. Changing the refresh on an LCD changes how often the screen is redrawn just like a CRT. I believe Lee is trying to tell us that his "digital" LCD only redraws at 60 times per second and does not have the capabilities of running at any other refresh rate. If anybody feels I am wrong about any of these suppositions, please feel free to correct me. Have a nice day, Rick "Asestar" a s e s t a r @ s t a r t . n o wrote in message news Hey lee, let me share something with you. Refresh Rate is NOT applied to lcd's. I own a VERY fast laptop (P4 3.2HT, 128mb mobility Radeon 9600PRO, 512mb pc2700, 80GB hdd) and I have tried this my self. I can set the refresh rate through ATI panel to 85 or 100Hz, and it gives no difference, Except, at higher rates, my mouse movements are much more smoother. However, LCD is not limited to 60HZ. If i run games like UT2003, SeriousSam2 or so (with fps counter) i can not see any tearing or such at fps higher than my refresh rate. It depends rather on your LCD's "update rate" if that's what the term is called. If this is high, like 100+ms, your monitor updates pixels at a slow rate. LCD will get somewhat blurry at high fps games or when fast movement is applied. But it's not VERY big deal, as you probably won't notice it with AA enabled. "Lee" wrote in message ... Hi Brian Thanks for the reply mate but i don't have a CRT which is what i believe you are referring too, TFTs are only ever capable of a max of 60hz throught the DVI output due to the technology. On Fri, 7 May 2004 17:14:24 -0400, "Mr. Brian Allen" wrote: : Just been thinking would it be worth while me getting such a fast card as : the 9800 pro cause i own a 17" TFT and am using DVI-I which limits it to a : max of 60hz which i believe means i couldn't get more than 60fps in any : game. : :Not true. Having a smaller monitor lowers your resolution capabilities, but :it doesn't lower FPS. FPS is what the computer sends to the monitor. :Basically, a better monitor allows higher resolutions and gives better :picture quality. As far as the refresh rate (that's what you're talking :about), Windows locks it at 60 Hz out of the box, but the Nvidia drivers :allow you to change it. You need to know what your monitor's highest :refresh rate is at various resolutions. For example, my Hitachi CM751 :allows a refresh rate of 75 Hz at 1600x1280, and 100 Hz at anything below :that. That's not bad. You need to consult your manual or an online spec :sheet for your monitor to see what refresh rates it allows. For me, I try :to play all of my games at 1600x1280, because 75 Hz refresh rate is usually :fairly clean in games, but I won't run my desktop at anything below 100 Hz. :Going below that is too much eye strain for reading text and such. I hope :this all makes sense to you. I just spent the last several days fine-tuning :my refresh rate changes, and it does make quite a difference! : ----- Lee. |
#10
|
|||
|
|||
Rick wrote:
There seems to be a lot of confusion here. 1) First of all, I believe Lee is talking about a digital TFT (LCD) and not an analogue one. Digital or analogue LCD's can be plugged into a DVI-I, but usually the LCD's that come with a DVI connector are digital. 2) Second the "response time" has nothing to do with refresh rate other than indirectly limiting the maximum refresh rate that the LCD can display due to the fact that the individual pixels can only be redrawn so fast, e.g. 25ms on most 17" LCD's. 3) Just because your LCD is inside a laptop, does not mean it is digital or analogue. You'd have to check the manufacturers specs to see which type they used. Whether using an LCD or CRT, they redraw the screen at a certain rate, it has too or it would just fade away as the charge was lost at the luminescent. Changing the refresh on an LCD changes how often the screen is redrawn just like a CRT. I believe Lee is trying to tell us that his "digital" LCD only redraws at 60 times per second and does not have the capabilities of running at any other refresh rate. If anybody feels I am wrong about any of these suppositions, please feel free to correct me. Thats pretty good, but just to clarify further: CRTs work by firing electrons at a phosphor at the front of the tube. This excites the phosphor, making it light up. Since there is only one beam of electrons, that have to hit every pixel in turn there is not a constant stream of electrons hitting the phosphor, so it's brightness decays. The refresh rate is the number of times this pixel is hit per second. LCDs work very differently, the redraw rate is basically the number of times the transistor lighting the LCD (and I'm assuming a TFT here) pixel can be switched from one state to another. There is no decay as the electron flow is constant and unchanging between switching. A refresh of 20ms = 50Hz on a TFT is pretty good, on a CRT it's awful. Personally I don't go below 85Hz as I can see the flicker. I suspect tearing can occur on either system. Ben -- A7N8X FAQ: www.ben.pope.name/a7n8x_faq.html Questions by email will likely be ignored, please use the newsgroups. I'm not just a number. To many, I'm known as a String... |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
my ti4600 has packed in!!! 8( | Lee | Ati Videocards | 6 | May 8th 04 01:24 AM |
GeForce4 Ti4600 Good Card at $145? | Pack Fan | Homebuilt PC's | 11 | November 28th 03 12:24 AM |
Weak 3dmark 2k3 | Aussie | Overclocking AMD Processors | 29 | September 29th 03 03:27 PM |
cpu fan packed up Elite K7SEM | Ken | Homebuilt PC's | 1 | July 6th 03 11:14 AM |