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#1
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Mobility Radeon 7500 OpenGL problem
I have an OpenGL based application that plays animation on a secondary
monitor (or TV out), configured as an extended desktop. While it works fine on my desktop (nVidia GF based display card), it just displays a blank screen on my Sony VAIO with Mobile Radeon 7500. I have tried to tweak OpenGL settings in graphic adapter advanced property settings, but no luck. When I disable hardware acceleration, the application starts working properly, but then it is far too slow to be useful. Any suggestions? Thanks Mauricio |
#2
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Just an update to the message below:
I was playing around for a while longer and found that when I force Z-buffer to 16 bit in OpenGL settings, the application starts working fine, but it becomes even slower than with hardware acceleration turned off. Perhaps that may be a clue of what the problem is... Mauricio wrote: I have an OpenGL based application that plays animation on a secondary monitor (or TV out), configured as an extended desktop. While it works fine on my desktop (nVidia GF based display card), it just displays a blank screen on my Sony VAIO with Mobile Radeon 7500. I have tried to tweak OpenGL settings in graphic adapter advanced property settings, but no luck. When I disable hardware acceleration, the application starts working properly, but then it is far too slow to be useful. Any suggestions? Thanks Mauricio |
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