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#21
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Dave wrote:
"Jenny100" wrote The SBLive requires EMM386.EXE for it to work. Actually, it doesn't. This is just for the pure-DOS emulation layer, which does. I thought that was what Francesco was looking for - sound in DOS mode - rebooted to DOS - as opposed to sound in a DOS box with Windows running in the background. And it's not such a great idea to have loaded a real-mode expanded memory driver while in Windows 9x, same as a CD driver TSR back in "them days". I just install the card manually, pointing to the .inf file or skip the DOS driver install while installing the package. Then, your expanded memory manager and the DOS driver (the SBEINIT line) can be loaded from a custom PIF to run something in pure DOS as required. I use the custom PIF too. I can get more conventional memory that way and can tweak DOS settings without disturbing Windows. But I also have the stuff loaded in C:\config.sys and C:\autoexec.bat that the DOS driver install on the SBLive installation CD put there. Though, most things run in a Windows fullscreen DOS environment ok, and there's no trouble with sound. I would think that only with the really dusty legacy titles that this would be any problem, and these will run the way I've described. I wonder which games Francesco is having the trouble with. I've had no trouble with some games, but with others, like "Lost in Time," I only get some types of sound files playing. So Francesco's problems may be because of the eccentricities of the game he's playing. |
#22
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I don't want to use DOS emulation under WinNT/2000/XP, because these
operating systems are not friendly with old DOS apps(specially with games), Why don't you tell us what games you are going to run. I am also using a Nforce2 mobo (with no addon soundcard) and I can't think of a dos game offhand that it hasn't worked fine for. rms |
#23
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I have a Sound Blaster Live! 5.1 Digital installed in an AMD PC system with
the motherboard Gigabyte GA-7N400-L (chipset nVidia-nForce2). I've tried to emulate Sound Blaster 16 in pure DOS with the SBEINIT tool provided from Creative, but the emulation doesn't work: SBEINIT initalize correctly with no errors but SBEGO doesn't detect the emulation. Maybe my motherboard doesn't support NMI, or it's not enabled (I haven't found any NMI options in the Award BIOS). I've contacted the GIGABYTE technical service and they reply to me saying that: "...after checked the board specification with our R/D engineers, we are sorry this MB does not support SB16 emulation." So, it's a problem of my motherboard(NMI?) and I can't do anything for it to work... :-( |
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