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John Carmack's official comments on NV40 (GeForce 6800 family)
From the nVidia news release:-
---------------------------------------------------------------------------------------------------------------- NVIDIA Corporation ( NASDAQ: NVDA), the worldwide leader in visual processing solutions, introduced today the NVIDIA(R) GeForce(TM) 6800 models of graphics processing units (GPUs) for high-performance desktop computers. The NVIDIA GeForce 6 Series, which includes the flagship GeForce 6800 Ultra and GeForce 6800, is designed to deliver: -- Industry-leading 3D performance -- new superscalar 16-pipe architecture delivers more than twice that of current industry leading NVIDIA GPUs -- New features, including Microsoft DirectX(R) 9.0 Shader Model 3.0 feature set -- for ultra-realistic cinematic effects -- Unprecedented on-chip video processing engine -- enabling high- definition video and DVD playback "This is the biggest generation-to-generation performance leap that we have ever seen with a new GPU," said Jen-Hsun Huang, president and CEO of NVIDIA. "In addition to the raw performance increase, we had two fundamental strategies with the 6800 models. First was to take programmability to the next level with the industry's only GPU with Shader Model 3.0. Second was to extend the reach of GPUs to the consumer electronics market with a powerful and fully programmable video processor capable of multiple video formats and 'prosumer' level image processing." "As DOOM 3 development winds to a close, my work has turned to development of the next generation rendering technology. The NV40 is my platform of choice due to its support of very long fragment programs, generalized floating point blending and filtering, and the extremely high performance," said John Carmack, president and technical director of id Software ------------------------------------------------------------------------------------------------------- Still have to hear from Gabe@Valve. All quiet from him, so far......... Must be busy tweaking the HL2 code for Shaders 3.0 ? Shaders 2.0 must now be just a little passe..... Far Cry V1.1 implementation of Shader 3.0 is apparently little rough at the moment, but Crytek says that they are working on it. No doubt it will be in a polished patch by the time the NV40 is retail available. For me personally the 6800 is as exciting a step forward in PC peripherals as the Voodoo1 was when it first emerged. Not only for the 6800s enormous graphical power, but also for its potential contribution to PC-based video production and editing, which is an active business for me. The very powerful integrated video processor is as important to me as the graphics capability, particularly the MPEG-2 encoding hardware elements. Adobe After Effects have already declared support for the NV40 and no doubt other video toolmakers like Pinnacle are looking hard at its capability. Now if Intel would only reduce the price of the P4 EE to that of the retail list of the 6800Ultra, or less, instead of fleecing potential customers at $999 a pop, then I would be very happy indeed with my video production/editing hardware after those two were installed. John Lewis |
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