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#1
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Realtek on board ALC658 audio
Hi list,
I just read on the Realtek website (http://www.realtek.com.tw/products/p...odelid=2003084) that the Realtek ALC658 on board audio chip is A3D compatible. Is this just a marketing trick, or does it really implement the full A3D API? And if it does, isn't it against patent-laws, seeing as how Creative bought Aureal (A3D manufacturer)? TIA -- To send me, Halfgaar, email, remove remove from my email address. |
#2
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"Halfgaar" wrote
in : Hi list, I just read on the Realtek website (http://www.realtek.com.tw/products/p...odelid=2003084) that the Realtek ALC658 on board audio chip is A3D compatible. Is this just a marketing trick, or does it really implement the full A3D API? And if it does, isn't it against patent-laws, seeing as how Creative bought Aureal (A3D manufacturer)? TIA It also supports EAX 1.0 and 2.0. Part of the expense of a codec is the licenses purchased for it. The more licenses purchased, the more expense. Their web search sucks (and is probably broken). Nothing turns up from a search on "license", but then nothing shows up on a search on "EAX" which is obviously mentioned in several of their spec pages for their products. -- __________________________________________________ __________ *** Post replies to newsgroup. E-mail is not accepted. *** __________________________________________________ __________ |
#3
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*Vanguard* wrote:
It also supports EAX 1.0 and 2.0. Part of the expense of a codec is the licenses purchased for it. The more licenses purchased, the more expense. But the point with A3D is, that creative bought it to silence it. As far as I know, they're not licensing it to other manufacturers. BTW, what exactly does the word "codec" mean in the context of on board audio. Does it mean that the hardware can't do anything and so the CPU is occupied by processing the effects? Halfgaar -- To send me, Halfgaar, email, remove remove from my email address. |
#4
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On Tue, 09 Dec 2003 17:20:35 +0100, Halfgaar
wrote:: Hi list, I just read on the Realtek website (http://www.realtek.com.tw/products/p...odelid=2003084) that the Realtek ALC658 on board audio chip is A3D compatible. Is this just a marketing trick, or does it really implement the full A3D API? And if it does, isn't it against patent-laws, seeing as how Creative bought Aureal (A3D manufacturer)? TIA Before Aureal went down, they did license out the A3D 1.0 API and it was implemented on a lot of cards other than those based on Aureal tech. Aureal even put out an A3D 1.0 emulation driver that would emulate A3D (in so far as the hardware would allow) on any DirectSound compatible card. As a side note, just implementing the API doesn't necessarily mean that they're violating any patents. The API is just a collection of function names (the interface) that's used to do the programming. It wouldn't necessarily go under patent law. If anything, it would be a copyright and licensing issue. ---------------------------------------- Thanks, MCheu |
#5
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mcheu wrote:
Before Aureal went down, they did license out the A3D 1.0 API and it was implemented on a lot of cards other than those based on Aureal tech. Aureal even put out an A3D 1.0 emulation driver that would emulate A3D (in so far as the hardware would allow) on any DirectSound compatible card. Is that emulation driver still available? I would love to give it a try. A3D 2 is probably not possible to emulate, is it? But what your saying is that Realtek may still have the license from when Aureal was still alive? As a side note, just implementing the API doesn't necessarily mean that they're violating any patents. The API is just a collection of function names (the interface) that's used to do the programming. It wouldn't necessarily go under patent law. If anything, it would be a copyright and licensing issue. I know what an API is, I just meant that when you implement the API, it would not make sense not to use the actual system. -- To send me, Halfgaar, email, remove remove from my email address. |
#6
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On Wed, 10 Dec 2003 23:34:43 +0100, Halfgaar
wrote:: mcheu wrote: Before Aureal went down, they did license out the A3D 1.0 API and it was implemented on a lot of cards other than those based on Aureal tech. Aureal even put out an A3D 1.0 emulation driver that would emulate A3D (in so far as the hardware would allow) on any DirectSound compatible card. Is that emulation driver still available? I would love to give it a try. A3D 2 is probably not possible to emulate, is it? Here's a link. The file you want is called A2D. The last version released just before Aureal went down was 3.12, that's as recent as you can get. http://members.optushome.com.au/kirben/drivers.html The links appear to be live, but I've not tried downloading anything from the site. After reading the description blurb, I'm not so sure anymore whether it emulates A3D 2.0 or not. I never used it because at the time I was using a MX300, which was a real Vortex2 based card -- as such, I've no idea how well these work. ---------------------------------------- Thanks, MCheu |
#7
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mcheu wrote:
Here's a link. The file you want is called A2D. The last version released just before Aureal went down was 3.12, that's as recent as you can get. http://members.optushome.com.au/kirben/drivers.html The links appear to be live, but I've not tried downloading anything from the site. The downloads were succesful. After reading the description blurb, I'm not so sure anymore whether it emulates A3D 2.0 or not. I never used it because at the time I was using a MX300, which was a real Vortex2 based card -- as such, I've no idea how well these work. The descriptions on the site seem to be written by someone with poor understanding of English, I don't quite follow what he means. About A2D I understand that it doesn't emulate the entire A3D system, but only occlusion effects. About the EAX unified drivers, I don't quite understand what soundcards it can be used for: "Only for use with Vortex 2 Windows 95/98 4.06.2048 reference drivers, allows EAX 2.0/3.0 software emulation on any sound card which supports EAX 1.0." Only for use with (...) allows EAX 2/3 on *any* soundcard... Can you clarify? Halfgaar -- To send me, Halfgaar, email, remove remove from my email address. |
#8
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Halfgaar wrote in message ...
The descriptions on the site seem to be written by someone with poor understanding of English, I don't quite follow what he means. About A2D I understand that it doesn't emulate the entire A3D system, but only occlusion effects. About the EAX unified drivers, I don't quite understand what soundcards it can be used for: "Only for use with Vortex 2 Windows 95/98 4.06.2048 reference drivers, allows EAX 2.0/3.0 software emulation on any sound card which supports EAX 1.0." Only for use with (...) allows EAX 2/3 on *any* soundcard... Can you clarify? Halfgaar I really don't know. The 2048 vortex2 drivers were supposed to have EAX [2.0?] support integrated, but I don't remember ever having to install a separate module to enable it. Of course, it's been a few years. Hopefully someone else knows. I suppose you could try asking the owner of the site. ========================================= Thanks, mcheu |
#9
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MCheu wrote:
I really don't know. The 2048 vortex2 drivers were supposed to have EAX [2.0?] support integrated, but I don't remember ever having to install a separate module to enable it. Of course, it's been a few years. Hopefully someone else knows. The point was to emulate eax3 (also called Advanced HD). I suppose you could try asking the owner of the site. I suppose I could Halfgaar -- To send me, Halfgaar, email, remove remove from my email address. |
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