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#11
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6800 GS benchmark in Far Cry
I'm testing the pci-e card in a Dell Dimension 9100. P4/64 with 1 gig
ram and hyperthreading. I think it is a good system. Certainly new. johns |
#12
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6800 GS benchmark in Far Cry
"johns" wrote in message oups.com... And here we have a fibber-McGee. There's no way you are running CoD2 at that rez with AA and AF maxed. You, sir, must work for nVidia. Pay close attention to this hype fellers. They are trying to sell you crap in a declining PC video market. That GS is a dog. johns Why would I lie? I have had 10 graphics cards over the past 8 years, of which the only other NVidia one has been a GF3 - Ti500. Ballistix memory at 2-2-2-6 1T plus a Gigabyte motherboard helps aswell!!! SlicK |
#13
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6800 GS benchmark in Far Cry
On 1/6/2006 9:29 AM johns brightened our day with:
http://downloads.guru3d.com/download.php?det=830 I used the HardwareOC benchmarking tool for Far Cry to test a new 6800 GS 256 pci-e in a Dell Dimension 9100 with all the bells and whistles, 1 gig ram, 160 gig sata. driver is 81.95. OS WinXP SP2. Far Cry is fresh install and patched 1.3, 1.31, 1.33 Here are 3 Demo tests that I ran: Demo: PC Games .. Pier level. Max detail. 1024x768. Default shader. AA 4x. AF 1. results: Ave FPS 53.41 and the graphics looked great Demo: HardwareOC .. Archive level. Same default settings results: Black walls, Black ceilings, artifacts and primatives on floor. Walls disappearing and see through. Ave FPS 81.11 Demo: PC Games .. Pier level. Default settings except I enabled HDR at level 1 ( lowest ) results: Horrible garrish reds and blues, and screen mostly whited out. Ave FPS 48.48 Finally, these results held visually when I mapped to the levels in the actual game. The "outside environments" looked and played great. All the "inside buildings environments" looked awful with black walls and ceilings. See through walls. Disappearing walls. And when I dropped the console and enabled HDR ( AA OFF ), I got weird psycho-dellic colors. So .. got a clue ?? I sure don't. johns Far Cry was running fine for me, then I ran the Hardware OC benchmark and now it's completely ****ed up. So I think the benchmark program screwed up the game settings. Far Cry ****es me off, it's a so-so fun game but every time I install it it gets whacked out. I have said a half a dozen times that I was going to uninstall it and never install it again. Hope this time I hold on and don't get enticed by some new little added feature that I want to check out. -- "I think it's much more interesting to live not knowing than to have answers which might be wrong" Richard P. Feynman Steve ¤»Inglo«¤ www.inglostadt.com |
#14
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6800 GS benchmark in Far Cry
You can run farcry on high with a p3 but the new features you often get with
the patches make it unplayable until you shut them off if your card cant handle em. "Inglo" ioo@??.¿¿¿ wrote in message . net... On 1/6/2006 9:29 AM johns brightened our day with: http://downloads.guru3d.com/download.php?det=830 I used the HardwareOC benchmarking tool for Far Cry to test a new 6800 GS 256 pci-e in a Dell Dimension 9100 with all the bells and whistles, 1 gig ram, 160 gig sata. driver is 81.95. OS WinXP SP2. Far Cry is fresh install and patched 1.3, 1.31, 1.33 Here are 3 Demo tests that I ran: Demo: PC Games .. Pier level. Max detail. 1024x768. Default shader. AA 4x. AF 1. results: Ave FPS 53.41 and the graphics looked great Demo: HardwareOC .. Archive level. Same default settings results: Black walls, Black ceilings, artifacts and primatives on floor. Walls disappearing and see through. Ave FPS 81.11 Demo: PC Games .. Pier level. Default settings except I enabled HDR at level 1 ( lowest ) results: Horrible garrish reds and blues, and screen mostly whited out. Ave FPS 48.48 Finally, these results held visually when I mapped to the levels in the actual game. The "outside environments" looked and played great. All the "inside buildings environments" looked awful with black walls and ceilings. See through walls. Disappearing walls. And when I dropped the console and enabled HDR ( AA OFF ), I got weird psycho-dellic colors. So .. got a clue ?? I sure don't. johns Far Cry was running fine for me, then I ran the Hardware OC benchmark and now it's completely ****ed up. So I think the benchmark program screwed up the game settings. Far Cry ****es me off, it's a so-so fun game but every time I install it it gets whacked out. I have said a half a dozen times that I was going to uninstall it and never install it again. Hope this time I hold on and don't get enticed by some new little added feature that I want to check out. -- "I think it's much more interesting to live not knowing than to have answers which might be wrong" Richard P. Feynman Steve ¤»Inglo«¤ www.inglostadt.com |
#15
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6800 GS benchmark in Far Cry
You are right. If the OC Benchmark craps out, it will leave Far Cry
set to the settings that crash it. You have to run the Config Far Cry and reset the game to what your system can handle. I've got plenty of experience with that now with this dog of a 6800 GS. The Benchmark will sack Far Cry if you push it. Kind of ticks me that the 6800 GS advertises itself as a top end game card. It is pretty much a middle of the road gamer, and works fine set to lower levels. johns |
#16
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6800 GS benchmark in Far Cry
"johns" wrote in message oups.com... http://downloads.guru3d.com/download.php?det=830 I used the HardwareOC benchmarking tool for Far Cry to test a new 6800 GS 256 pci-e in a Dell Dimension 9100 with all the bells and whistles, 1 gig ram, 160 gig sata. driver is 81.95. OS WinXP SP2. Far Cry is fresh install and patched 1.3, 1.31, 1.33 Here are 3 Demo tests that I ran: Demo: PC Games .. Pier level. Max detail. 1024x768. Default shader. AA 4x. AF 1. results: Ave FPS 53.41 and the graphics looked great Demo: HardwareOC .. Archive level. Same default settings results: Black walls, Black ceilings, artifacts and primatives on floor. Walls disappearing and see through. Ave FPS 81.11 Demo: PC Games .. Pier level. Default settings except I enabled HDR at level 1 ( lowest ) results: Horrible garrish reds and blues, and screen mostly whited out. Ave FPS 48.48 Finally, these results held visually when I mapped to the levels in the actual game. The "outside environments" looked and played great. All the "inside buildings environments" looked awful with black walls and ceilings. See through walls. Disappearing walls. And when I dropped the console and enabled HDR ( AA OFF ), I got weird psycho-dellic colors. So .. got a clue ?? I sure don't. johns how about using the auto detect settings? what settings are recommended and how does it play? it seems me that some ppl buy a new card and whack the settings up and expect miracles. |
#17
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6800 GS benchmark in Far Cry
This card auto-detects all LOW. I don't think the game recognizes
it at all. I've found that the game plays so-so if I manually put the settings to mostly High with Texture and Particles Medium. That is the best it can do. It looks pretty good that way, but those settings cut the AI back somewhat ... and known stuff is missing. My ATI 9800 Pro plays the game at a much higher level, both video and AI. johns |
#18
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6800 GS benchmark in Far Cry
On 9 Jan 2006 09:47:44 -0800, "johns" wrote:
This card auto-detects all LOW. I don't think the game recognizes it at all. I've found that the game plays so-so if I manually put the settings to mostly High with Texture and Particles Medium. That is the best it can do. It looks pretty good that way, but those settings cut the AI back somewhat ... and known stuff is missing. My ATI 9800 Pro plays the game at a much higher level, both video and AI. johns My ATI 9800 Pro 128mb gives 40 fps in Doom3 at 1024x768 HQ settings. My 6800gs 256mb gets 110 fps at those settings, its 3 times as fast. I think Dell is crap and could be your problem. |
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