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Graphic problems with Catalyst 3.6 and OpenGL (Jedi Knight II)
Hi NG!
I just dug up Jedi Knight II and started playing it. This is so far my first OpenGL game for a while. The last time I played it I had a Geforce 4. Now I own a Radeon 9700 Pro and the game gives me some weird problems with the character shadows. Not the shadows on the ground but the shadow effects on the bodies. It's hard to explain but some polygons that are in the shadow are bright and some polygons in the light are dark. It looks quite irritating. Has anyone a clue what can be done? The latest patch is already installed. Is this a common OpenGL problem? Thanks for your help! Chris |
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