Alceryes wrote:
I'd think if there were "background tasks" causing this that the newer
games
would be the ones that would suffer performance losses.
Just the opposite. These newer games know how to properly disable or (in
the case of an AV software) work around these 'background tasks'.
So you think a 1.5meg game would stop a machine with 512 megs of ram without
disabling any background tasks or AV software? If this was the case you
damn sure couldn't open a single instance of MS word or IE 5 on this
machine either.
--
Stacey
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