View Single Post
  #4  
Old August 26th 03, 04:40 PM
KCA
external usenet poster
 
Posts: n/a
Default

np. By the way, it only affects opengl games, not direct3d stuff...

Kris


"Mandark Astronomenoth" wrote in message
...
Thanks Kris! That solved the problem!

-Mandark


"KCA" wrote in message
...


Mandark Astronomenoth wrote:
Hello all,

Recently made the switch from nVidia to ATI, and bought an All In

Wonder
9800 today (retail). I'm having an odd problem with Quake 3 engine

based
games now, and I was hoping someone may have had some experience with

it. I
always have autorun turned on in these games, but for some reasons

after
the
AIW install, autorun is off (although it says it's on in the game

settings).
If I hit SHIFT (the autorun toggle button), I can run UNTIL I

pressmore
than
one direction key at the same time. In other words, if I'm using my

arrow
keys for my forward. back, starfe left and strafe right, autorun stays

on as
long as I'm only pressing one of the keys. Of course this means any

time I
turn, I go back to walk, because I've pressed the forward and one of

the
stafe keys as the same time.

This is happening in Quake 3, Elite Force and Elite Force II. Can

anyone
point me in the right direction for a solution?

Thanks,

-Mandark



Try turning off Numlock, there is a bug of this sort in Cat 3.5/3.6. The
other solution is to disable the ATi tray icon and leave Numlock on, or
go back to 3.4 or older drivers.


Kris