3D issues with Athlon X2, x64, 6600LE, and dual monitors
Two development workstations at my company show the same symptoms.
They are configured as follows:
Windows XP x64 Edition
Athlon X2 3800+
ABIT AN8 (nForce4 Ultra) motherboard
Albatron 6600LE 256MB PCIe video card
1x hp pavilion f1903 LCD monitor on DVI-D
1x Samsung Syncmaster 955DF CRT monitor on VGA
84.21 WHQL ForceWare driver
Running in DualView mode
Often times the display stutters when in accelerated mode, by which I
mean objects will move forward, then backward, then forward again
quickly. It's easily noticeable in the OpenGL screensavers included in
Windows. It also affects transition effects in Picasa.
I suspect it may be a bug in the x64 driver since none of our users
with 32-bit XP have complained about the problem.
Also, if 4x AA + 8x AF is turned on in the video driver, running any of
the built-in OpenGL screen savers will instantly hard-lock the PC. But
disabling one monitor seems to circumvent that problem.
Are there any known issues with dual monitors on dual-core X64 systems?
Do I perhaps have a pair of bad Albatron video cards?
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