Tobias K wrote:
Hello,
can anyone tell me how a 32 Bit Colormode works.
Is it:
8 Bit R, 8 Bit G, 8 Bit B, 8 Bit Brightness ?
Or how ?
Greetings
Tobias
There are 8 bits for R, G, B, and the other 8 bits are either unused or
used for something else (such as an alpha value for transparency). This
is more efficient than storing 24 bits per pixel since the video card's
memory bus is a multiple of 32 bits wide.
--
Robert Hancock Saskatoon, SK, Canada
To email, remove "nospam" from
Home Page: http://www.roberthancock.com/