View Single Post
  #1  
Old January 6th 06, 06:29 PM posted to alt.comp.periphs.videocards.nvidia
external usenet poster
 
Posts: n/a
Default 6800 GS benchmark in Far Cry

http://downloads.guru3d.com/download.php?det=830

I used the HardwareOC benchmarking tool for Far Cry to test a new
6800 GS 256 pci-e in a Dell Dimension 9100 with all the bells and
whistles, 1 gig ram, 160 gig sata. driver is 81.95. OS WinXP SP2.

Far Cry is fresh install and patched 1.3, 1.31, 1.33

Here are 3 Demo tests that I ran:

Demo: PC Games .. Pier level. Max detail. 1024x768. Default
shader. AA 4x. AF 1.

results: Ave FPS 53.41 and the graphics looked great

Demo: HardwareOC .. Archive level. Same default settings

results: Black walls, Black ceilings, artifacts and
primatives
on floor. Walls disappearing and see through.
Ave FPS 81.11

Demo: PC Games .. Pier level. Default settings except I enabled
HDR at level 1 ( lowest )

results: Horrible garrish reds and blues, and screen mostly
whited
out. Ave FPS 48.48

Finally, these results held visually when I mapped to the levels in the
actual game. The "outside environments" looked and played great. All
the "inside buildings environments" looked awful with black walls and
ceilings. See through walls. Disappearing walls. And when I dropped
the console and enabled HDR ( AA OFF ), I got weird psycho-dellic
colors. So .. got a clue ?? I sure don't.

johns