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Old August 25th 05, 11:10 PM
First of One
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When I had a Geforce3, I recall an option in Rivatuner for "alternate pixel
origin" or something to that effect. Never needed it myself, but apparently
it was for proper text display in Unreal for TNT2 cards.

--
"War is the continuation of politics by other means.
It can therefore be said that politics is war without
bloodshed while war is politics with bloodshed."


"D. K. Kraft" wrote in message
...
I've received similar problems on my system, with an older CPU (AMD
Athlon 700) and a GeForce 2 GTS/PRO (forget the brand--it's been a while)
running Win 98SE.

One of my favorite older games is Drakan: Order of the Flame, and
although the game ran okay with the 71.84 drivers, it caused a pixel shift
that put the graphics and text just slightly out of focus, making it
impossible
to look at for any length of time. The 6x.xx drivers caused any DirectX
3D
graphics to be shifted to right, half-way off the screen, making them
positively
unusable. I'm currently running the 56.64 drivers with success, only
seeing a
minor corruption of the ruler numerals in MS Word, which is tolerable at
my end.

As stated in the nVidia FAQ/Knowledge Base: "The general rule of thumb
for graphic card display drivers is 'if it ain't broken, don't fix it.'
When we
release a new product, over time, we learn more about the architecture,
and are
able to gain better performance from this architecture through our updated
ForcewareTM unified display drivers. As a product matures, driver updates
mainly provide bug fixes and compatibility with newer software.
"If your NVIDIA based graphics card is a newer model, it is recommended
that you update your graphic card drivers regularly to get the best
performance
and experience from your PC. If your NVIDIA based graphics card is an
older
model, then we suggest you update your drivers only if you are
experiencing
instability problems while running newer software on your PC."