since the gf4 is not a "DX9" card. Run the game with -use14 for shader 1.4
or -use11 for shader 1.1.
"..\halo.exe -use11" for version 1.1 shader
"..\halo.exe -use14" for version 1.4 shader
alot of people have gotten much better performance out of halo this way..
1.1 and 1.4 is driver dependent so try both and see which one works better
with your driver version.
"Carol Fieldus" wrote in message
Just wondering how others have found Halo to run on a ti4200 card. My
is an AthlonXP2000 512mb ddr ram and a 64mb geforce ti4200 card that is
overclocked. Outdoor sections run good but indoor sections where there are
lots of bumpmapping and pixelshader effects run a lot slower. I have tried
latest 52.16 drivers and found they do help performance a lot but still
laggy. Is there much difference betweeh the 64mb and 128mb ti4200 card in
regards to performance and also actual memory storage for current games?
Anyone got any ideas for speeding up Halo performance or does the
just suck? Thanks.. Jamaster..