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Old August 22nd 03, 05:51 AM
LeeB18509
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"Christian Atteneder" wrote in message
y.telekom.at...

I found that exact problem with Star Trek : Elite Force 2 as well. If

shadows
are on, the shadow effects on the faces are incorrect. It looks like the
polygons are getting lit wrong, causing weird black triangles to travel

where
the shadow is supposed to be.

Guess it's only with OpenGL games this happens..

I'm using Omega 3.6 cats btw with a 9700 pro.

Pluvious


Good to be not alone, but this sucks! If it even happens with new games

and
also with the Omega drivers is this a major ATI OpenGL problem or what?

Chris


There an option in the game menu for different "types" of shadows, I seem to
remember one looking very much worse than the other.