rotated grid AA
Using the 52.16/53.03 Forceware's, which multisampling FSAA modes use a
rotated grid pattern and which use ordered grid? Are there any hidden modes (RivaTuner, registry, etc) that use a different grid mode at the same sampling (i.e. a different 4x, different 2x, etc)? |
Using the 52.16/53.03 Forceware's, which multisampling FSAA modes use a rotated grid pattern Only AA modes using multisample 2x modes use rotated grid, and if it is a combined multisample/supersample mode, the rotation only applies to the multisample half. Anyway, you don't really want to use the mixed modes, since they're SO much slower than plain multisample. Are there any hidden modes (RivaTuner, registry, etc) that use a different grid mode at the same sampling (i.e. a different 4x, different 2x, etc)? No current Nvidia chip has programmable sample patterns, so the answer is no. There's a bunch of weird combinations of ms/ss, but they all use the same basic sample patterns, which are rotated 2x/square 4x ms and rectangle/square-only ss. |
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