Help Getting Parhelia Games to run Fullscreen at 1024x768
I did this in a reply to a nice person, just tossing a general cry for help to
people that game w/the Parhelia card. Ok, will try again. Friend is having a problem with 99% of her games. She has 2 15" LCD monitors (Samsung 151-Ps) hooked up in digital mode to the card's dual DVI on her Parhelia-512 128mb card. She is using WinXP and the latest Parhelia driver version (1.04.03.005). She is also using DirectX 9.0b Here's the problem: NOTE: She is not trying to use just ONE of the 15" LCDs to run games on at fullscreen 1024x768 resolution. 99% of the time, with the original Unreal Tournament (not 2003) and pretty much all her games the game won't allow her to go past 800x600 resolution. There's no option for 1024x768 at all (the card supports it as does the monitors - this has been confirmed her native res of the 151-P monitors is 1024x768). Most cases the game whether using OPENGl or Direct3d won't allow her to play the games fullscreen at all, if they do, it's really in a window that's no higher than 800x600 res. Matrox tech support has been contacted and so far no assistance has been given. If anyone has a Parhelia card and can offer aid, please let us know. Heck, at this point let's see if anyone can help getting UT (not 2003) to ruin fullscreen 1024x768 (patched to 436). Other games same prob, run in window only not fullscreen and at 800x600 a Neverwinter nights, XIII demo, GTA3. Appreciated. BTW, she can never do the dual monitor (i.e. 2048x768) mode for gaming either since Windows won't allow her to do that either. If you can help tell us how to fix the above problem, or game w/fullscreen on 2 15" LCD monitors that do 1024x768 each, we'd love to hear exactly how you do this on Neverwinter Nights, the original Unreal Tournament (not 2003) and GTA3. Thanks. Much prefer getting even ONE monitor to go 1024x768 fullscreen though. |
"Vincent Navarino" wrote in message ... Here's the problem: NOTE: She is not trying to use just ONE of the 15" LCDs to run games on at fullscreen 1024x768 resolution. 99% of the time, with the original Unreal Tournament (not 2003) and pretty much all her games the game won't allow her to go past 800x600 resolution. There's no option for 1024x768 at all (the card supports it as does the monitors - this has been confirmed her native res of the 151-P monitors is 1024x768). Most cases the game whether using OPENGl or Direct3d won't allow her to play the games fullscreen at all, if they do, it's really in a window that's no higher than 800x600 res. Problems like this are most often caused by having used the PowerDesk monitor adjustment application. The monitor adjustment tool will create a single custom setting for a resolution, which overrides ALL other settings for that resolution, making them unavailable. This is a problem if a game tries to set a specific refresh rate, or needs the DirectX default refresh rate, and this refresh rate is not available for that resolution. If this is the case, open regedit and navigate to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\Class\{4D36E968-E325-11C E-BFC1-08002BE10318}\0000\Settings and HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Servic es\MTXPARH\Device0 Remove any custom resolutions -- both the key name and data. Leave the default settings in place (i.e. the Graphic.1024.768 and similar keys). Repeat for 0001 and Device1, respectively, for a 2 monitor setup, and for 0002 and Device2 if having 3 monitors. Regards, -- *Art |
All times are GMT +1. The time now is 12:12 PM. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
HardwareBanter.com