Problems over 1024x768 w/older games?
Has anyone else noticed problems running older DirectX games over
1024x768 resolution? I recently got a 6800 Ultra, so I started with the 81.95 drivers. Some older games have problems rendering 2D overlays on a 3D scene at any resolution past 1024x768. Superbike 2001, for example, won't show the pitboard text and bike/tire status bars on the right side of the screen, while the entire 3D view is OK. I'm hoping there's a driver tweak, or at least a known good older driver version I can use in a secondary XP install. TIA for any info, Kendt |
Problems over 1024x768 w/older games?
Only a problem w/AA enabled - so it's 1024x768 w/AA, or up to
1600x1200 (monitor limit) w/o. Livable I guess. |
Problems over 1024x768 w/older games?
Does the problem persist through the different AA modes (2x, 4x, QC,
8xS...)? It might also help to disable transparency AA. -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." wrote in message ups.com... Only a problem w/AA enabled - so it's 1024x768 w/AA, or up to 1600x1200 (monitor limit) w/o. Livable I guess. |
Problems over 1024x768 w/older games?
Yes - all AA settings show the problem.
What util exposes the transparency AA setting? - I've got Rivatuner loaded, but don't remember seeing it. Thanks, Kendt |
Problems over 1024x768 w/older games?
Forget the transparency AA part. Just thinking out loud. Transparency AA is
only available on the 7800 series of cards. -- "War is the continuation of politics by other means. It can therefore be said that politics is war without bloodshed while war is politics with bloodshed." wrote in message ups.com... What util exposes the transparency AA setting? - I've got Rivatuner loaded, but don't remember seeing it. Thanks, Kendt |
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